Alex Glaznev 5c3da4b6e9 Call MediaCodec.stop() on separate thread.
MediaCodec.stop() call may hang in some rear cases. To avoid
application hang this call need to be done on separate thread and
possible error reported back to application.
Application may elect to continue executing and use another codec
instance for encoding/decoding or stop the call and exit.

BUG=b/24339249
R=magjed@webrtc.org

Review URL: https://codereview.webrtc.org/1425143005 .

Cr-Commit-Position: refs/heads/master@{#10467}
2015-10-30 22:31:25 +00:00
2015-09-22 06:09:26 +00:00
2014-06-17 08:54:03 +00:00
2015-09-11 09:04:09 +00:00
2015-09-25 13:16:38 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
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