Evan Shrubsole 57fe5cd7db Allow SynchronizedFrameDecodeScheduler::Stop to be run multiple times
Stop being called twice can happen in tests since the VideoReceiveStream
destructor calls Stop so any test calling Stop may invoke it twice. This
is a general problem that all things that the VideoReceiveStream have to
able to be stopped multiple times.

Bug: b/270932185
Change-Id: Ic25810d5ab73e8a07cf3b16685c578f4c0aa7fbd
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/295580
Auto-Submit: Evan Shrubsole <eshr@webrtc.org>
Reviewed-by: Erik Språng <sprang@webrtc.org>
Commit-Queue: Evan Shrubsole <eshr@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#39452}
2023-03-02 13:10:37 +00:00
2023-01-31 10:14:47 +00:00
2023-02-13 10:30:38 +00:00
2021-01-20 15:01:07 +00:00
.gn
2022-09-14 08:49:56 +00:00
2022-02-20 14:22:13 +00:00
2021-12-08 08:53:00 +00:00
2022-12-02 09:21:47 +00:00
2022-12-02 09:21:47 +00:00
2022-05-13 09:01:34 +00:00
2020-07-13 11:42:07 +00:00
2022-11-17 21:29:53 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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