Removing AudioProcessingBuilder from few layers would simplify replacing with BuiltinAudioProcessingFactory in the upcoming patches. While doing cleanup also removed extra always empty parameters and run iwyu. Bug: webrtc:369904700 Change-Id: I54d44993701c30ca8f4cf38e822af08531fba310 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/366260 Commit-Queue: Danil Chapovalov <danilchap@webrtc.org> Reviewed-by: Sam Zackrisson <saza@webrtc.org> Reviewed-by: Artem Titov <titovartem@webrtc.org> Cr-Commit-Position: refs/heads/main@{#43306}
67 lines
2.0 KiB
C++
67 lines
2.0 KiB
C++
/*
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* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef MODULES_AUDIO_PROCESSING_TEST_WAV_BASED_SIMULATOR_H_
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#define MODULES_AUDIO_PROCESSING_TEST_WAV_BASED_SIMULATOR_H_
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#include <vector>
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#include "absl/base/nullability.h"
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#include "absl/strings/string_view.h"
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#include "api/audio/audio_processing.h"
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#include "api/scoped_refptr.h"
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#include "modules/audio_processing/test/audio_processing_simulator.h"
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namespace webrtc {
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namespace test {
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// Used to perform an audio processing simulation from wav files.
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class WavBasedSimulator final : public AudioProcessingSimulator {
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public:
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WavBasedSimulator(
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const SimulationSettings& settings,
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absl::Nonnull<scoped_refptr<AudioProcessing>> audio_processing);
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WavBasedSimulator() = delete;
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WavBasedSimulator(const WavBasedSimulator&) = delete;
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WavBasedSimulator& operator=(const WavBasedSimulator&) = delete;
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~WavBasedSimulator() override;
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// Processes the WAV input.
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void Process() override;
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// Only analyzes the data for the simulation, instead of perform any
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// processing.
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void Analyze() override;
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private:
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enum SimulationEventType {
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kProcessStream,
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kProcessReverseStream,
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};
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void Initialize();
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bool HandleProcessStreamCall();
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bool HandleProcessReverseStreamCall();
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void PrepareProcessStreamCall();
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void PrepareReverseProcessStreamCall();
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static std::vector<SimulationEventType> GetDefaultEventChain();
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static std::vector<SimulationEventType> GetCustomEventChain(
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absl::string_view filename);
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std::vector<SimulationEventType> call_chain_;
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};
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} // namespace test
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} // namespace webrtc
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#endif // MODULES_AUDIO_PROCESSING_TEST_WAV_BASED_SIMULATOR_H_
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