When you create multiple "PeerConnectionFactory"s, they end up using the same NetworkMonitor singleton. But the second one's "AndroidNetworkMonitor" class (in C++) wasn't getting the expected network list update, and as a result it wasn't binding sockets to networks successfully, acting as if the networks didn't exist. The solution is just to move "updateActiveNetworkList" to "startMonitoring". This CL also does some other minor cleanup/refactoring, and fixes a more corner-casey issue where, if the first PeerConnection is destroyed, the second one would stop receiving network updates. BUG=webrtc:7946 Review-Url: https://codereview.webrtc.org/2990693002 Cr-Commit-Position: refs/heads/master@{#19156}
Reland of PyLint fixes for tools-webrtc and webrtc/tools (patchset #1 id:1 of https://codereview.webrtc.org/2737233003/ )
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WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
Development
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.
More info
- Official web site: http://www.webrtc.org
- Master source code repo: https://chromium.googlesource.com/external/webrtc
- Samples and reference apps: https://github.com/webrtc
- Mailing list: http://groups.google.com/group/discuss-webrtc
- Continuous build: http://build.chromium.org/p/client.webrtc
Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
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