deadbeef 54c721541d Fix issues with NetworkMonitor singleton when used by multiple clients.
When you create multiple "PeerConnectionFactory"s, they end up using
the same NetworkMonitor singleton. But the second one's
"AndroidNetworkMonitor" class (in C++) wasn't getting the expected
network list update, and as a result it wasn't binding sockets to
networks successfully, acting as if the networks didn't exist.

The solution is just to move "updateActiveNetworkList" to
"startMonitoring". This CL also does some other minor
cleanup/refactoring, and fixes a more corner-casey issue where, if the
first PeerConnection is destroyed, the second one would stop receiving
network updates.

BUG=webrtc:7946

Review-Url: https://codereview.webrtc.org/2990693002
Cr-Commit-Position: refs/heads/master@{#19156}
2017-07-26 18:56:49 +00:00
2017-06-30 10:04:59 +00:00
.gn
2017-07-13 16:03:13 +00:00
2017-06-30 10:04:59 +00:00
2017-01-20 20:45:07 +00:00
2017-07-19 17:40:47 +00:00
2017-03-23 10:46:00 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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