webrtc_m130/webrtc/sdk/objc/Framework/Classes/Video/RTCNV12TextureCache.h
kthelgason 52c83fe710 Split iOS sdk in to separate targets
This CL splits the iOS sdk into separate static libraries for video,
audio, ui, common, and peerconnection-related code. This will in the
future make it easier to compile WebRTC without unneeded components.

BUG=webrtc:4867

Review-Url: https://codereview.webrtc.org/2862543002
Cr-Commit-Position: refs/heads/master@{#18166}
2017-05-16 14:06:59 +00:00

31 lines
799 B
Objective-C

/*
* Copyright 2017 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#import <GLKit/GLKit.h>
@class RTCVideoFrame;
NS_ASSUME_NONNULL_BEGIN
@interface RTCNV12TextureCache : NSObject
@property(nonatomic, readonly) GLuint yTexture;
@property(nonatomic, readonly) GLuint uvTexture;
- (nullable instancetype)initWithContext:(EAGLContext *)context;
- (BOOL)uploadFrameToTextures:(RTCVideoFrame *)frame;
- (void)releaseTextures;
@end
NS_ASSUME_NONNULL_END