webrtc_m130/modules/desktop_capture/mouse_cursor_monitor.h
braveyao 89653d5db4 [desktopCapture] Unify the position info in DIP coordinates on Mac.
On OSX, the logical(DIP) and physical coordinates are used mixingly.
For example, the captured image has its size in physical pixels(2x) and
location in logical(DIP) pixels. Same to the cursor position. This
causes trouble when we check the relative position of image and cursor
when there are multiple monitors with different DIP setting connected.

This cl proposed a solution to use DIP pixel for any location info,
i.e. top-left of a frame and cursor position. Also propose a method to
get the current scale factor of a window across multiple monitors. And
save the current scale factor in DPI of the capture frame.
Then we can check relative position of cursor and frame correctly
in DIP pixel and compose them in physical pixel.

Bug: webrtc:9178
Change-Id: I3c076aeac2d6f2c1f63d000d7fff03500aa375ac
Reviewed-on: https://webrtc-review.googlesource.com/71621
Reviewed-by: Jamie Walch <jamiewalch@chromium.org>
Reviewed-by: Zijie He <zijiehe@chromium.org>
Commit-Queue: Brave Yao <braveyao@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#23263}
2018-05-16 16:44:01 +00:00

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/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_DESKTOP_CAPTURE_MOUSE_CURSOR_MONITOR_H_
#define MODULES_DESKTOP_CAPTURE_MOUSE_CURSOR_MONITOR_H_
#include <memory>
#include "modules/desktop_capture/desktop_capture_types.h"
#include "modules/desktop_capture/desktop_geometry.h"
#include "typedefs.h" // NOLINT(build/include)
namespace webrtc {
class DesktopCaptureOptions;
class DesktopFrame;
class MouseCursor;
// Captures mouse shape and position.
class MouseCursorMonitor {
public:
// Deprecated: CursorState will not be provided.
enum CursorState {
// Cursor on top of the window including window decorations.
INSIDE,
// Cursor is outside of the window.
OUTSIDE,
};
enum Mode {
// Capture only shape of the mouse cursor, but not position.
SHAPE_ONLY,
// Capture both, mouse cursor shape and position.
SHAPE_AND_POSITION,
};
// Callback interface used to pass current mouse cursor position and shape.
class Callback {
public:
// Called in response to Capture() when the cursor shape has changed. Must
// take ownership of |cursor|.
virtual void OnMouseCursor(MouseCursor* cursor) = 0;
// Called in response to Capture(). |position| indicates cursor position
// relative to the |window| specified in the constructor.
// Deprecated: use the following overload instead.
virtual void OnMouseCursorPosition(CursorState state,
const DesktopVector& position) = 0;
// Called in response to Capture(). |position| indicates cursor absolute
// position on the system in fullscreen coordinate, i.e. the top-left
// monitor always starts from (0, 0).
// The coordinates of the position is controlled by OS, but it's always
// consistent with DesktopFrame.rect().top_left().
// TODO(zijiehe): Ensure all implementations return the absolute position.
// TODO(zijiehe): Make this function pure virtual after Chromium changes.
// TODO(zijiehe): Current this overload works correctly only when capturing
// mouse cursor against fullscreen.
virtual void OnMouseCursorPosition(const DesktopVector& position) {}
protected:
virtual ~Callback() {}
};
virtual ~MouseCursorMonitor() {}
// Creates a capturer that notifies of mouse cursor events while the cursor is
// over the specified window.
//
// Deprecated: use Create() function.
static MouseCursorMonitor* CreateForWindow(
const DesktopCaptureOptions& options,
WindowId window);
// Creates a capturer that monitors the mouse cursor shape and position over
// the specified screen.
//
// Deprecated: use Create() function.
static MouseCursorMonitor* CreateForScreen(
const DesktopCaptureOptions& options,
ScreenId screen);
// Creates a capturer that monitors the mouse cursor shape and position across
// the entire desktop. The capturer ensures that the top-left monitor starts
// from (0, 0).
static std::unique_ptr<MouseCursorMonitor> Create(
const DesktopCaptureOptions& options);
// Initializes the monitor with the |callback|, which must remain valid until
// capturer is destroyed.
virtual void Init(Callback* callback, Mode mode) = 0;
// Captures current cursor shape and position (depending on the |mode| passed
// to Init()). Calls Callback::OnMouseCursor() if cursor shape has
// changed since the last call (or when Capture() is called for the first
// time) and then Callback::OnMouseCursorPosition() if mode is set to
// SHAPE_AND_POSITION.
virtual void Capture() = 0;
};
} // namespace webrtc
#endif // MODULES_DESKTOP_CAPTURE_MOUSE_CURSOR_MONITOR_H_