Ilya Nikolaevskiy 4fc0855a39 Cleanup video frame metadata copying
In several places VideoFrame::Builder is used to create a new VideoFrame
when intent is to change only one or two fields of a const VideoFrame&.

This approach is bad because each and every metadata field have to be
added to all the places.

Instead, this CL adds missing setters and refactors the code to use
full copy of a VideoFrame and update required fields only.

Along the way few actual bugs are fixed, e.g. when ColorSpace isn't copied
when frame rotation or buffer is cropped or converted.

Bug: webrtc:10460
Change-Id: I2895a473ca938b150eed2916c689060bdf58cb25
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/140102
Reviewed-by: Niels Moller <nisse@webrtc.org>
Commit-Queue: Ilya Nikolaevskiy <ilnik@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#28170}
2019-06-05 15:05:57 +00:00
..
2019-04-12 07:36:49 +00:00
2019-06-03 08:15:09 +00:00
2019-02-01 13:24:47 +00:00

How to write code in the api/ directory

Mostly, just follow the regular style guide, but:

  • Note that api/ code is not exempt from the “.h and .cc files come in pairs” rule, so if you declare something in api/path/to/foo.h, it should be defined in api/path/to/foo.cc.
  • Headers in api/ should, if possible, not #include headers outside api/. Its not always possible to avoid this, but be aware that it adds to a small mountain of technical debt that were trying to shrink.
  • .cc files in api/, on the other hand, are free to #include headers outside api/.

That is, the preferred way for api/ code to access non-api/ code is to call it from a .cc file, so that users of our API headers wont transitively #include non-public headers.

For headers in api/ that need to refer to non-public types, forward declarations are often a lesser evil than including non-public header files. The usual rules still apply, though.

.cc files in api/ should preferably be kept reasonably small. If a substantial implementation is needed, consider putting it with our non-public code, and just call it from the api/ .cc file.