With this change, we catch audio unit start errors and pipe them to the audio session. The audio session notifies its delegate, which can then take appropriate action based on the error code. The signal follows the same path as the playout glitch detection. Bug: webrtc:13119 Change-Id: I8c9f9d2a1e3457447d0ce61ad197f7e1c6392837 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/230240 Commit-Queue: Peter Hanspers <peterhanspers@webrtc.org> Reviewed-by: Henrik Andreassson <henrika@webrtc.org> Reviewed-by: Xavier Lepaul <xalep@webrtc.org> Cr-Commit-Position: refs/heads/main@{#34862}
WebRTC Obj-C SDK
This directory contains the Obj-C SDK for WebRTC. This includes wrappers for the C++ PeerConnection API and some platform specific components for iOS and macOS.
Organization
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api/
Wrappers around classes and functions in the C++ API for creating and configuring peer connections, etc.
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base/
This directory contains some base protocols and classes that are used by both the platform specific components and the SDK wrappers.
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components/
These are the platform specific components. Contains components for handling audio, capturing and rendering video, encoding and decoding using the platform's hardware codec implementation and for representing video frames in the platform's native format.
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helpers/
These files are not WebRTC specific, but are general helper classes and utilities for the Cocoa platforms.
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native/
APIs for wrapping the platform specific components and using them with the C++ API.
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unittests/
This directory contains the tests.