webrtc_m130/pc/sctp_data_channel.h
Tommi 492296cc3c Remove the SctpDataChannel::config_ member variable.
Instead there are direct member variables for the various relevant
states, some weren't needed, some can be const but the `id` member
in particular needs special handling and can't be const.

For dealing with the stream id, we now have SctpSid. A class that does range validation, checks thread safety, handles the special `-1` case (for what's essentially an unsigned 16 bit int). Using a special type
for this also has the effect that range checking happens more
consistently (although I'm not modifying the structs in api/).
With upcoming steps of avoiding thread hops, the ID may need to
migrate to the network thread, which the thread checks will help with.

Along the way, update SctpSidAllocator to use flat_set instead of std::set and moving some of the sctp data channel code to the cc file
to help with more accurately tracking code coverage.

Bug: webrtc:11547
Change-Id: Iea6e7647ab8f93052044c5afbcc449115206b4e9
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/296444
Commit-Queue: Tomas Gunnarsson <tommi@webrtc.org>
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#39539}
2023-03-12 17:28:14 +00:00

289 lines
11 KiB
C++

/*
* Copyright 2020 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef PC_SCTP_DATA_CHANNEL_H_
#define PC_SCTP_DATA_CHANNEL_H_
#include <stdint.h>
#include <memory>
#include <set>
#include <string>
#include "absl/types/optional.h"
#include "api/data_channel_interface.h"
#include "api/priority.h"
#include "api/rtc_error.h"
#include "api/scoped_refptr.h"
#include "api/transport/data_channel_transport_interface.h"
#include "media/base/media_channel.h"
#include "pc/data_channel_utils.h"
#include "pc/sctp_utils.h"
#include "rtc_base/containers/flat_set.h"
#include "rtc_base/copy_on_write_buffer.h"
#include "rtc_base/ssl_stream_adapter.h" // For SSLRole
#include "rtc_base/third_party/sigslot/sigslot.h"
#include "rtc_base/thread.h"
#include "rtc_base/thread_annotations.h"
#include "rtc_base/weak_ptr.h"
namespace webrtc {
class SctpDataChannel;
// TODO(deadbeef): Get rid of this and have SctpDataChannel depend on
// SctpTransportInternal (pure virtual SctpTransport interface) instead.
class SctpDataChannelControllerInterface {
public:
// Sends the data to the transport.
virtual bool SendData(int sid,
const SendDataParams& params,
const rtc::CopyOnWriteBuffer& payload,
cricket::SendDataResult* result) = 0;
// Connects to the transport signals.
virtual bool ConnectDataChannel(SctpDataChannel* data_channel) = 0;
// Disconnects from the transport signals.
virtual void DisconnectDataChannel(SctpDataChannel* data_channel) = 0;
// Adds the data channel SID to the transport for SCTP.
virtual void AddSctpDataStream(int sid) = 0;
// Begins the closing procedure by sending an outgoing stream reset. Still
// need to wait for callbacks to tell when this completes.
virtual void RemoveSctpDataStream(int sid) = 0;
// Returns true if the transport channel is ready to send data.
virtual bool ReadyToSendData() const = 0;
// Notifies the controller of state changes.
virtual void OnChannelStateChanged(SctpDataChannel* data_channel,
DataChannelInterface::DataState state) = 0;
protected:
virtual ~SctpDataChannelControllerInterface() {}
};
struct InternalDataChannelInit : public DataChannelInit {
enum OpenHandshakeRole { kOpener, kAcker, kNone };
// The default role is kOpener because the default `negotiated` is false.
InternalDataChannelInit() : open_handshake_role(kOpener) {}
explicit InternalDataChannelInit(const DataChannelInit& base);
// Does basic validation to determine if a data channel instance can be
// constructed using the configuration.
bool IsValid() const;
OpenHandshakeRole open_handshake_role;
};
// Helper class to allocate unique IDs for SCTP DataChannels.
class SctpSidAllocator {
public:
// Gets the first unused odd/even id based on the DTLS role. If `role` is
// SSL_CLIENT, the allocated id starts from 0 and takes even numbers;
// otherwise, the id starts from 1 and takes odd numbers.
// Returns false if no ID can be allocated.
bool AllocateSid(rtc::SSLRole role, StreamId* sid);
// Attempts to reserve a specific sid. Returns false if it's unavailable.
bool ReserveSid(const StreamId& sid);
// Indicates that `sid` isn't in use any more, and is thus available again.
void ReleaseSid(const StreamId& sid);
private:
webrtc::flat_set<StreamId> used_sids_;
};
// SctpDataChannel is an implementation of the DataChannelInterface based on
// SctpTransport. It provides an implementation of unreliable or
// reliabledata channels.
// DataChannel states:
// kConnecting: The channel has been created the transport might not yet be
// ready.
// kOpen: The open handshake has been performed (if relevant) and the data
// channel is able to send messages.
// kClosing: DataChannelInterface::Close has been called, or the remote side
// initiated the closing procedure, but the closing procedure has not
// yet finished.
// kClosed: The closing handshake is finished (possibly initiated from this,
// side, possibly from the peer).
//
// How the closing procedure works for SCTP:
// 1. Alice calls Close(), state changes to kClosing.
// 2. Alice finishes sending any queued data.
// 3. Alice calls RemoveSctpDataStream, sends outgoing stream reset.
// 4. Bob receives incoming stream reset; OnClosingProcedureStartedRemotely
// called.
// 5. Bob sends outgoing stream reset.
// 6. Alice receives incoming reset, Bob receives acknowledgement. Both receive
// OnClosingProcedureComplete callback and transition to kClosed.
class SctpDataChannel : public DataChannelInterface,
public sigslot::has_slots<> {
public:
static rtc::scoped_refptr<SctpDataChannel> Create(
rtc::WeakPtr<SctpDataChannelControllerInterface> controller,
const std::string& label,
const InternalDataChannelInit& config,
rtc::Thread* signaling_thread,
rtc::Thread* network_thread);
// Instantiates an API proxy for a SctpDataChannel instance that will be
// handed out to external callers.
static rtc::scoped_refptr<DataChannelInterface> CreateProxy(
rtc::scoped_refptr<SctpDataChannel> channel);
void RegisterObserver(DataChannelObserver* observer) override;
void UnregisterObserver() override;
std::string label() const override;
bool reliable() const override;
bool ordered() const override;
// Backwards compatible accessors
uint16_t maxRetransmitTime() const override;
uint16_t maxRetransmits() const override;
absl::optional<int> maxPacketLifeTime() const override;
absl::optional<int> maxRetransmitsOpt() const override;
std::string protocol() const override;
bool negotiated() const override;
int id() const override;
Priority priority() const override;
uint64_t buffered_amount() const override;
void Close() override;
DataState state() const override;
RTCError error() const override;
uint32_t messages_sent() const override;
uint64_t bytes_sent() const override;
uint32_t messages_received() const override;
uint64_t bytes_received() const override;
bool Send(const DataBuffer& buffer) override;
// Close immediately, ignoring any queued data or closing procedure.
// This is called when the underlying SctpTransport is being destroyed.
// It is also called by the PeerConnection if SCTP ID assignment fails.
void CloseAbruptlyWithError(RTCError error);
// Specializations of CloseAbruptlyWithError
void CloseAbruptlyWithDataChannelFailure(const std::string& message);
// Slots for controller to connect signals to.
//
// TODO(deadbeef): Make these private once we're hooking up signals ourselves,
// instead of relying on SctpDataChannelControllerInterface.
// Called when the SctpTransport's ready to use. That can happen when we've
// finished negotiation, or if the channel was created after negotiation has
// already finished.
void OnTransportReady(bool writable);
void OnDataReceived(const cricket::ReceiveDataParams& params,
const rtc::CopyOnWriteBuffer& payload);
// Sets the SCTP sid and adds to transport layer if not set yet. Should only
// be called once.
void SetSctpSid(const StreamId& sid);
// The remote side started the closing procedure by resetting its outgoing
// stream (our incoming stream). Sets state to kClosing.
void OnClosingProcedureStartedRemotely(int sid);
// The closing procedure is complete; both incoming and outgoing stream
// resets are done and the channel can transition to kClosed. Called
// asynchronously after RemoveSctpDataStream.
void OnClosingProcedureComplete(int sid);
// Called when the transport channel is created.
// Only needs to be called for SCTP data channels.
void OnTransportChannelCreated();
// Called when the transport channel is unusable.
// This method makes sure the DataChannel is disconnected and changes state
// to kClosed.
void OnTransportChannelClosed(RTCError error);
DataChannelStats GetStats() const;
const StreamId& sid() const { return id_; }
// Reset the allocator for internal ID values for testing, so that
// the internal IDs generated are predictable. Test only.
static void ResetInternalIdAllocatorForTesting(int new_value);
protected:
SctpDataChannel(const InternalDataChannelInit& config,
rtc::WeakPtr<SctpDataChannelControllerInterface> controller,
const std::string& label,
rtc::Thread* signaling_thread,
rtc::Thread* network_thread);
~SctpDataChannel() override;
private:
// The OPEN(_ACK) signaling state.
enum HandshakeState {
kHandshakeInit,
kHandshakeShouldSendOpen,
kHandshakeShouldSendAck,
kHandshakeWaitingForAck,
kHandshakeReady
};
void Init();
void UpdateState();
void SetState(DataState state);
void DisconnectFromTransport();
void DeliverQueuedReceivedData();
void SendQueuedDataMessages();
bool SendDataMessage(const DataBuffer& buffer, bool queue_if_blocked);
bool QueueSendDataMessage(const DataBuffer& buffer);
void SendQueuedControlMessages();
void QueueControlMessage(const rtc::CopyOnWriteBuffer& buffer);
bool SendControlMessage(const rtc::CopyOnWriteBuffer& buffer);
rtc::Thread* const signaling_thread_;
rtc::Thread* const network_thread_;
StreamId id_;
const int internal_id_;
const std::string label_;
const std::string protocol_;
const absl::optional<int> max_retransmit_time_;
const absl::optional<int> max_retransmits_;
const absl::optional<Priority> priority_;
const bool negotiated_;
const bool ordered_;
DataChannelObserver* observer_ RTC_GUARDED_BY(signaling_thread_) = nullptr;
DataState state_ RTC_GUARDED_BY(signaling_thread_) = kConnecting;
RTCError error_ RTC_GUARDED_BY(signaling_thread_);
uint32_t messages_sent_ RTC_GUARDED_BY(signaling_thread_) = 0;
uint64_t bytes_sent_ RTC_GUARDED_BY(signaling_thread_) = 0;
uint32_t messages_received_ RTC_GUARDED_BY(signaling_thread_) = 0;
uint64_t bytes_received_ RTC_GUARDED_BY(signaling_thread_) = 0;
rtc::WeakPtr<SctpDataChannelControllerInterface> controller_
RTC_GUARDED_BY(signaling_thread_);
HandshakeState handshake_state_ RTC_GUARDED_BY(signaling_thread_) =
kHandshakeInit;
bool connected_to_transport_ RTC_GUARDED_BY(signaling_thread_) = false;
bool writable_ RTC_GUARDED_BY(signaling_thread_) = false;
// Did we already start the graceful SCTP closing procedure?
bool started_closing_procedure_ RTC_GUARDED_BY(signaling_thread_) = false;
// Control messages that always have to get sent out before any queued
// data.
PacketQueue queued_control_data_ RTC_GUARDED_BY(signaling_thread_);
PacketQueue queued_received_data_ RTC_GUARDED_BY(signaling_thread_);
PacketQueue queued_send_data_ RTC_GUARDED_BY(signaling_thread_);
};
// Downcast a PeerConnectionInterface that points to a proxy object
// to its underlying SctpDataChannel object. For testing only.
SctpDataChannel* DowncastProxiedDataChannelInterfaceToSctpDataChannelForTesting(
DataChannelInterface* channel);
} // namespace webrtc
#endif // PC_SCTP_DATA_CHANNEL_H_