webrtc_m130/webrtc/p2p/base/udptransportchannel.cc
johan 6bedebfb7a First step in providing a UdpTransportChannel.
Some applications explicitly require RFC3550 style RTP without ICE.
Port number requirement of RFC3550 section 11 will be addressed in a follow-up CL.

BUG=webrtc:6436

Review-Url: https://codereview.webrtc.org/2377883003
Cr-Commit-Position: refs/heads/master@{#15005}
2016-11-09 21:44:13 +00:00

145 lines
4.9 KiB
C++

/*
* Copyright 2016 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/p2p/base/udptransportchannel.h"
#include <string>
#include "webrtc/base/asyncudpsocket.h"
#include "webrtc/base/asyncpacketsocket.h"
#include "webrtc/base/logging.h"
#include "webrtc/base/physicalsocketserver.h"
#include "webrtc/base/socketaddress.h"
#include "webrtc/base/thread.h"
#include "webrtc/base/thread_checker.h"
#include "webrtc/p2p/base/basicpacketsocketfactory.h"
#include "webrtc/p2p/base/packettransportinterface.h"
namespace cricket {
UdpTransportChannel::UdpTransportChannel(const std::string& transport_name)
: UdpTransportChannel(transport_name,
rtc::Thread::Current()->socketserver()) {}
UdpTransportChannel::UdpTransportChannel(const std::string& transport_name,
rtc::SocketServer* socket_server)
: transport_name_(transport_name), socket_server_(socket_server) {}
UdpTransportChannel::~UdpTransportChannel() {
RTC_DCHECK_RUN_ON(&network_thread_checker_);
}
void UdpTransportChannel::OnSocketReadPacket(
rtc::AsyncPacketSocket* socket,
const char* data,
size_t len,
const rtc::SocketAddress& remote_addr,
const rtc::PacketTime& packet_time) {
// No thread_checker in high frequency network function.
SignalReadPacket(this, data, len, packet_time, 0);
}
void UdpTransportChannel::OnSocketSentPacket(rtc::AsyncPacketSocket* socket,
const rtc::SentPacket& packet) {
RTC_DCHECK_EQ(socket_.get(), socket);
SignalSentPacket(this, packet);
}
bool UdpTransportChannel::writable() const {
return state_ == State::CONNECTED;
}
int UdpTransportChannel::SendPacket(const char* data,
size_t len,
const rtc::PacketOptions& options,
int flags) {
// No thread_checker in high frequency network function.
if (!remote_parameters_) {
LOG(LS_WARNING) << "Remote parameters not set.";
send_error_ = ENOTCONN;
return -1;
}
const rtc::SocketAddress& remote_addr_ = *remote_parameters_;
int result = socket_->SendTo((const void*)data, len, remote_addr_, options);
if (result <= 0) {
LOG(LS_VERBOSE) << "SendPacket() " << result;
}
return result;
}
void UdpTransportChannel::Start() {
RTC_DCHECK_RUN_ON(&network_thread_checker_);
if (socket_) {
LOG(LS_WARNING) << "Local socket already allocated.";
return;
}
static constexpr uint16_t kMaxTries = 100;
static constexpr uint16_t kMinPortNumber = 2000;
// TODO(johan) provide configuration option for kMinPortNumber.
rtc::SocketAddress socket_addr("0.0.0.0", 0);
// TODO(johan): Replace BasicPacketSocketFactory by something that honors RFC
// 3550 Section 11 port number requirements like
// {port_{RTP} is even, port_{RTCP} := port{RTP} + 1}.
rtc::BasicPacketSocketFactory socket_factory(socket_server_);
socket_.reset(socket_factory.CreateUdpSocket(socket_addr, kMinPortNumber,
kMinPortNumber + kMaxTries));
if (socket_) {
local_parameters_ =
rtc::Optional<rtc::SocketAddress>(socket_->GetLocalAddress());
LOG(INFO) << "Created UDP socket with addr " << local_parameters_->ipaddr()
<< " port " << local_parameters_->port() << ".";
socket_->SignalReadPacket.connect(this,
&UdpTransportChannel::OnSocketReadPacket);
socket_->SignalSentPacket.connect(this,
&UdpTransportChannel::OnSocketSentPacket);
} else {
LOG(INFO) << "Local socket allocation failure";
}
UpdateState();
return;
}
void UdpTransportChannel::UpdateState() {
RTC_DCHECK_RUN_ON(&network_thread_checker_);
RTC_DCHECK(!(local_parameters_ && !socket_));
RTC_DCHECK(!(!local_parameters_ && socket_));
if (!local_parameters_) {
SetState(State::INIT);
} else if (!remote_parameters_) {
SetState(State::CONNECTING);
} else {
SetState(State::CONNECTED);
}
}
void UdpTransportChannel::SetRemoteParameters(const rtc::SocketAddress& addr) {
RTC_DCHECK_RUN_ON(&network_thread_checker_);
if (!addr.IsComplete()) {
LOG(INFO) << "remote address not complete";
return;
}
// TODO(johan) check for ipv4, other settings.
remote_parameters_ = rtc::Optional<rtc::SocketAddress>(addr);
UpdateState();
}
void UdpTransportChannel::SetState(State state) {
RTC_DCHECK_RUN_ON(&network_thread_checker_);
if (state_ == state) {
return;
}
state_ = state;
if (state == State::CONNECTED) {
SignalWritableState(this);
SignalReadyToSend(this);
}
}
} // namespace cricket