I need to test this before committing... R=tommi@webrtc.org Review URL: https://webrtc-codereview.appspot.com/1996004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@4550 4adac7df-926f-26a2-2b94-8c16560cd09d
390 lines
13 KiB
C++
390 lines
13 KiB
C++
/*
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* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_MAC_H
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#define WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_MAC_H
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#include "webrtc/modules/audio_device/audio_device_generic.h"
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#include "webrtc/modules/audio_device/mac/audio_mixer_manager_mac.h"
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#include "webrtc/system_wrappers/interface/critical_section_wrapper.h"
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#include <AudioToolbox/AudioConverter.h>
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#include <CoreAudio/CoreAudio.h>
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#include <mach/semaphore.h>
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struct PaUtilRingBuffer;
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namespace webrtc
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{
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class EventWrapper;
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class ThreadWrapper;
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const uint32_t N_REC_SAMPLES_PER_SEC = 48000;
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const uint32_t N_PLAY_SAMPLES_PER_SEC = 48000;
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const uint32_t N_REC_CHANNELS = 1; // default is mono recording
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const uint32_t N_PLAY_CHANNELS = 2; // default is stereo playout
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const uint32_t N_DEVICE_CHANNELS = 64;
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const uint32_t ENGINE_REC_BUF_SIZE_IN_SAMPLES = (N_REC_SAMPLES_PER_SEC / 100);
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const uint32_t ENGINE_PLAY_BUF_SIZE_IN_SAMPLES = (N_PLAY_SAMPLES_PER_SEC / 100);
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const int N_BLOCKS_IO = 2;
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const int N_BUFFERS_IN = 2; // Must be at least N_BLOCKS_IO.
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const int N_BUFFERS_OUT = 3; // Must be at least N_BLOCKS_IO.
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const uint32_t TIMER_PERIOD_MS = (2 * 10 * N_BLOCKS_IO * 1000000);
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const uint32_t REC_BUF_SIZE_IN_SAMPLES =
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ENGINE_REC_BUF_SIZE_IN_SAMPLES * N_DEVICE_CHANNELS * N_BUFFERS_IN;
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const uint32_t PLAY_BUF_SIZE_IN_SAMPLES =
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ENGINE_PLAY_BUF_SIZE_IN_SAMPLES * N_PLAY_CHANNELS * N_BUFFERS_OUT;
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class AudioDeviceMac: public AudioDeviceGeneric
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{
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public:
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AudioDeviceMac(const int32_t id);
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~AudioDeviceMac();
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// Retrieve the currently utilized audio layer
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virtual int32_t
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ActiveAudioLayer(AudioDeviceModule::AudioLayer& audioLayer) const;
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// Main initializaton and termination
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virtual int32_t Init();
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virtual int32_t Terminate();
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virtual bool Initialized() const;
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// Device enumeration
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virtual int16_t PlayoutDevices();
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virtual int16_t RecordingDevices();
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virtual int32_t PlayoutDeviceName(
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uint16_t index,
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char name[kAdmMaxDeviceNameSize],
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char guid[kAdmMaxGuidSize]);
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virtual int32_t RecordingDeviceName(
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uint16_t index,
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char name[kAdmMaxDeviceNameSize],
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char guid[kAdmMaxGuidSize]);
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// Device selection
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virtual int32_t SetPlayoutDevice(uint16_t index);
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virtual int32_t SetPlayoutDevice(
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AudioDeviceModule::WindowsDeviceType device);
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virtual int32_t SetRecordingDevice(uint16_t index);
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virtual int32_t SetRecordingDevice(
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AudioDeviceModule::WindowsDeviceType device);
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// Audio transport initialization
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virtual int32_t PlayoutIsAvailable(bool& available);
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virtual int32_t InitPlayout();
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virtual bool PlayoutIsInitialized() const;
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virtual int32_t RecordingIsAvailable(bool& available);
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virtual int32_t InitRecording();
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virtual bool RecordingIsInitialized() const;
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// Audio transport control
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virtual int32_t StartPlayout();
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virtual int32_t StopPlayout();
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virtual bool Playing() const;
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virtual int32_t StartRecording();
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virtual int32_t StopRecording();
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virtual bool Recording() const;
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// Microphone Automatic Gain Control (AGC)
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virtual int32_t SetAGC(bool enable);
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virtual bool AGC() const;
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// Volume control based on the Windows Wave API (Windows only)
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virtual int32_t SetWaveOutVolume(uint16_t volumeLeft, uint16_t volumeRight);
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virtual int32_t WaveOutVolume(uint16_t& volumeLeft,
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uint16_t& volumeRight) const;
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// Audio mixer initialization
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virtual int32_t SpeakerIsAvailable(bool& available);
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virtual int32_t InitSpeaker();
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virtual bool SpeakerIsInitialized() const;
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virtual int32_t MicrophoneIsAvailable(bool& available);
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virtual int32_t InitMicrophone();
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virtual bool MicrophoneIsInitialized() const;
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// Speaker volume controls
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virtual int32_t SpeakerVolumeIsAvailable(bool& available);
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virtual int32_t SetSpeakerVolume(uint32_t volume);
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virtual int32_t SpeakerVolume(uint32_t& volume) const;
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virtual int32_t MaxSpeakerVolume(uint32_t& maxVolume) const;
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virtual int32_t MinSpeakerVolume(uint32_t& minVolume) const;
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virtual int32_t SpeakerVolumeStepSize(uint16_t& stepSize) const;
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// Microphone volume controls
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virtual int32_t MicrophoneVolumeIsAvailable(bool& available);
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virtual int32_t SetMicrophoneVolume(uint32_t volume);
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virtual int32_t MicrophoneVolume(uint32_t& volume) const;
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virtual int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const;
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virtual int32_t MinMicrophoneVolume(uint32_t& minVolume) const;
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virtual int32_t
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MicrophoneVolumeStepSize(uint16_t& stepSize) const;
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// Microphone mute control
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virtual int32_t MicrophoneMuteIsAvailable(bool& available);
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virtual int32_t SetMicrophoneMute(bool enable);
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virtual int32_t MicrophoneMute(bool& enabled) const;
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// Speaker mute control
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virtual int32_t SpeakerMuteIsAvailable(bool& available);
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virtual int32_t SetSpeakerMute(bool enable);
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virtual int32_t SpeakerMute(bool& enabled) const;
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// Microphone boost control
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virtual int32_t MicrophoneBoostIsAvailable(bool& available);
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virtual int32_t SetMicrophoneBoost(bool enable);
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virtual int32_t MicrophoneBoost(bool& enabled) const;
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// Stereo support
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virtual int32_t StereoPlayoutIsAvailable(bool& available);
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virtual int32_t SetStereoPlayout(bool enable);
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virtual int32_t StereoPlayout(bool& enabled) const;
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virtual int32_t StereoRecordingIsAvailable(bool& available);
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virtual int32_t SetStereoRecording(bool enable);
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virtual int32_t StereoRecording(bool& enabled) const;
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// Delay information and control
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virtual int32_t
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SetPlayoutBuffer(const AudioDeviceModule::BufferType type,
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uint16_t sizeMS);
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virtual int32_t PlayoutBuffer(AudioDeviceModule::BufferType& type,
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uint16_t& sizeMS) const;
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virtual int32_t PlayoutDelay(uint16_t& delayMS) const;
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virtual int32_t RecordingDelay(uint16_t& delayMS) const;
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// CPU load
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virtual int32_t CPULoad(uint16_t& load) const;
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public:
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virtual bool PlayoutWarning() const;
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virtual bool PlayoutError() const;
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virtual bool RecordingWarning() const;
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virtual bool RecordingError() const;
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virtual void ClearPlayoutWarning();
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virtual void ClearPlayoutError();
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virtual void ClearRecordingWarning();
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virtual void ClearRecordingError();
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public:
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virtual void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer);
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private:
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void Lock()
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{
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_critSect.Enter();
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}
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;
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void UnLock()
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{
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_critSect.Leave();
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}
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;
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int32_t Id()
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{
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return _id;
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}
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static void AtomicSet32(int32_t* theValue, int32_t newValue);
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static int32_t AtomicGet32(int32_t* theValue);
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static void logCAMsg(const TraceLevel level,
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const TraceModule module,
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const int32_t id, const char *msg,
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const char *err);
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int32_t GetNumberDevices(const AudioObjectPropertyScope scope,
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AudioDeviceID scopedDeviceIds[],
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const uint32_t deviceListLength);
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int32_t GetDeviceName(const AudioObjectPropertyScope scope,
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const uint16_t index, char* name);
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int32_t InitDevice(uint16_t userDeviceIndex,
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AudioDeviceID& deviceId, bool isInput);
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static OSStatus
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objectListenerProc(AudioObjectID objectId, UInt32 numberAddresses,
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const AudioObjectPropertyAddress addresses[],
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void* clientData);
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OSStatus
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implObjectListenerProc(AudioObjectID objectId, UInt32 numberAddresses,
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const AudioObjectPropertyAddress addresses[]);
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int32_t HandleDeviceChange();
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int32_t
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HandleStreamFormatChange(AudioObjectID objectId,
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AudioObjectPropertyAddress propertyAddress);
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int32_t
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HandleDataSourceChange(AudioObjectID objectId,
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AudioObjectPropertyAddress propertyAddress);
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int32_t
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HandleProcessorOverload(AudioObjectPropertyAddress propertyAddress);
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private:
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static OSStatus deviceIOProc(AudioDeviceID device,
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const AudioTimeStamp *now,
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const AudioBufferList *inputData,
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const AudioTimeStamp *inputTime,
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AudioBufferList *outputData,
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const AudioTimeStamp* outputTime,
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void *clientData);
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static OSStatus
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outConverterProc(AudioConverterRef audioConverter,
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UInt32 *numberDataPackets, AudioBufferList *data,
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AudioStreamPacketDescription **dataPacketDescription,
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void *userData);
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static OSStatus inDeviceIOProc(AudioDeviceID device,
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const AudioTimeStamp *now,
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const AudioBufferList *inputData,
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const AudioTimeStamp *inputTime,
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AudioBufferList *outputData,
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const AudioTimeStamp *outputTime,
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void *clientData);
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static OSStatus
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inConverterProc(AudioConverterRef audioConverter,
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UInt32 *numberDataPackets, AudioBufferList *data,
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AudioStreamPacketDescription **dataPacketDescription,
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void *inUserData);
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OSStatus implDeviceIOProc(const AudioBufferList *inputData,
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const AudioTimeStamp *inputTime,
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AudioBufferList *outputData,
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const AudioTimeStamp *outputTime);
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OSStatus implOutConverterProc(UInt32 *numberDataPackets,
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AudioBufferList *data);
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OSStatus implInDeviceIOProc(const AudioBufferList *inputData,
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const AudioTimeStamp *inputTime);
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OSStatus implInConverterProc(UInt32 *numberDataPackets,
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AudioBufferList *data);
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static bool RunCapture(void*);
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static bool RunRender(void*);
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bool CaptureWorkerThread();
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bool RenderWorkerThread();
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private:
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bool KeyPressed();
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private:
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AudioDeviceBuffer* _ptrAudioBuffer;
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CriticalSectionWrapper& _critSect;
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EventWrapper& _stopEventRec;
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EventWrapper& _stopEvent;
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ThreadWrapper* _captureWorkerThread;
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ThreadWrapper* _renderWorkerThread;
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uint32_t _captureWorkerThreadId;
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uint32_t _renderWorkerThreadId;
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int32_t _id;
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AudioMixerManagerMac _mixerManager;
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uint16_t _inputDeviceIndex;
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uint16_t _outputDeviceIndex;
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AudioDeviceID _inputDeviceID;
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AudioDeviceID _outputDeviceID;
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#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 1050
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AudioDeviceIOProcID _inDeviceIOProcID;
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AudioDeviceIOProcID _deviceIOProcID;
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#endif
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bool _inputDeviceIsSpecified;
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bool _outputDeviceIsSpecified;
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uint8_t _recChannels;
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uint8_t _playChannels;
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Float32* _captureBufData;
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SInt16* _renderBufData;
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SInt16 _renderConvertData[PLAY_BUF_SIZE_IN_SAMPLES];
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AudioDeviceModule::BufferType _playBufType;
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private:
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bool _initialized;
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bool _isShutDown;
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bool _recording;
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bool _playing;
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bool _recIsInitialized;
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bool _playIsInitialized;
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bool _AGC;
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// Atomically set varaibles
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int32_t _renderDeviceIsAlive;
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int32_t _captureDeviceIsAlive;
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bool _twoDevices;
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bool _doStop; // For play if not shared device or play+rec if shared device
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bool _doStopRec; // For rec if not shared device
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bool _macBookPro;
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bool _macBookProPanRight;
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AudioConverterRef _captureConverter;
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AudioConverterRef _renderConverter;
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AudioStreamBasicDescription _outStreamFormat;
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AudioStreamBasicDescription _outDesiredFormat;
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AudioStreamBasicDescription _inStreamFormat;
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AudioStreamBasicDescription _inDesiredFormat;
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uint32_t _captureLatencyUs;
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uint32_t _renderLatencyUs;
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// Atomically set variables
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mutable int32_t _captureDelayUs;
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mutable int32_t _renderDelayUs;
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int32_t _renderDelayOffsetSamples;
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private:
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uint16_t _playBufDelayFixed; // fixed playback delay
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uint16_t _playWarning;
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uint16_t _playError;
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uint16_t _recWarning;
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uint16_t _recError;
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PaUtilRingBuffer* _paCaptureBuffer;
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PaUtilRingBuffer* _paRenderBuffer;
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semaphore_t _renderSemaphore;
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semaphore_t _captureSemaphore;
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int _captureBufSizeSamples;
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int _renderBufSizeSamples;
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private:
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// Typing detection
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// 0x5c is key "9", after that comes function keys.
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bool prev_key_state_[0x5d];
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};
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} // namespace webrtc
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#endif // MODULES_AUDIO_DEVICE_MAIN_SOURCE_MAC_AUDIO_DEVICE_MAC_H_
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