BUG=webrtc:6424 Review-Url: https://codereview.webrtc.org/3012583002 Cr-Commit-Position: refs/heads/master@{#19620}
55 lines
2.0 KiB
C++
55 lines
2.0 KiB
C++
/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_RTC_BASE_WIN32FILESYSTEM_H_
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#define WEBRTC_RTC_BASE_WIN32FILESYSTEM_H_
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#include "fileutils.h"
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namespace rtc {
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class Win32Filesystem : public FilesystemInterface {
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public:
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// This will attempt to delete the path located at filename.
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// If the path points to a folder, it will fail with VERIFY
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bool DeleteFile(const Pathname& filename) override;
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// Creates a directory. This will call itself recursively to create /foo/bar even if
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// /foo does not exist.
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// Returns TRUE if function succeeds
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bool CreateFolder(const Pathname& pathname) override;
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// This moves a file from old_path to new_path. If the new path is on a
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// different volume than the old, it will attempt to copy and then delete
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// the folder
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// Returns true if the file is successfully moved
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bool MoveFile(const Pathname& old_path, const Pathname& new_path) override;
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// Returns true if a pathname is a directory
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bool IsFolder(const Pathname& pathname) override;
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// Returns true if a file exists at path
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bool IsFile(const Pathname& path) override;
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// All of the following functions set pathname and return true if successful.
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// Returned paths always include a trailing backslash.
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// If create is true, the path will be recursively created.
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// If append is non-null, it will be appended (and possibly created).
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std::string TempFilename(const Pathname& dir,
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const std::string& prefix) override;
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bool GetFileSize(const Pathname& path, size_t* size) override;
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};
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} // namespace rtc
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#endif // WEBRTC_RTC_BASE_WIN32FILESYSTEM_H_
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