I used a command like this to update the paths: perl -pi -e "s/webrtc\/base/webrtc\/rtc_base/g" `find webrtc/rtc_base -name "*.cc" -o -name "*.h"` Changes since last attempt: Some system headers were moved back to their original location since on Windows compilation breaks otherwise. BUG=webrtc:7634 NOTRY=True NOPRESUBMIT=True TBR=kwiberg@webrtc.org Review-Url: https://codereview.webrtc.org/2966523003 Cr-Commit-Position: refs/heads/master@{#18868}
50 lines
1.3 KiB
C++
50 lines
1.3 KiB
C++
/*
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* Copyright 2016 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "webrtc/rtc_base/nullsocketserver.h"
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#include "webrtc/rtc_base/checks.h"
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namespace rtc {
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NullSocketServer::NullSocketServer() : event_(false, false) {}
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NullSocketServer::~NullSocketServer() {}
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bool NullSocketServer::Wait(int cms, bool process_io) {
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event_.Wait(cms);
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return true;
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}
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void NullSocketServer::WakeUp() {
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event_.Set();
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}
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rtc::Socket* NullSocketServer::CreateSocket(int /* type */) {
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RTC_NOTREACHED();
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return nullptr;
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}
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rtc::Socket* NullSocketServer::CreateSocket(int /* family */, int /* type */) {
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RTC_NOTREACHED();
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return nullptr;
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}
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rtc::AsyncSocket* NullSocketServer::CreateAsyncSocket(int /* type */) {
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RTC_NOTREACHED();
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return nullptr;
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}
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rtc::AsyncSocket* NullSocketServer::CreateAsyncSocket(int /* family */,
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int /* type */) {
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RTC_NOTREACHED();
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return nullptr;
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}
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} // namespace rtc
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