Alexander Cooper 318cf28945 Fix Destruction inside WGC Callback
If we are notified of the destruction of the window before a
CaptureFrame call can fail, then we may end up attempting to destroy the
underlying WGC object inside it's own event handler. This can be
problematic, as the class itself may want to run other code. Instead,
we just unsubscribe and signal that any future CaptureFrame calls should
reject.

This also removes setting "is_capture_started_=false" in the item closed
handler, as all that served to do is cause the WgcCapturerWin code to
attempt to restart the capturer, and somewhat muddies up our metrics.

Bug: chromium:1413005
Change-Id: Ibccb7a2e7ce531ba80b4b331b9bc2cda0ff75f4e
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/292762
Auto-Submit: Alexander Cooper <alcooper@chromium.org>
Reviewed-by: Mark Foltz <mfoltz@chromium.org>
Commit-Queue: Mark Foltz <mfoltz@chromium.org>
Commit-Queue: Alexander Cooper <alcooper@chromium.org>
Cr-Commit-Position: refs/heads/main@{#39275}
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WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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