kthelgason 2f08879fb1 Reland of Split iOS sdk in to separate targets (patchset #1 id:1 of https://codereview.webrtc.org/2911053002/ )
Reason for revert:
Take three of relanding this after all internal issues have been resolved.

Original issue's description:
> Revert of Split iOS sdk in to separate targets (patchset #3 id:320001 of https://codereview.webrtc.org/2893843003/ )
>
> Reason for revert:
> Breaks downstream project.
>
> Original issue's description:
> > Reland of Split iOS sdk in to separate targets (patchset #1 id:1 of https://codereview.webrtc.org/2893593002/ )
> >
> > Reason for revert:
> > Take two of fixing downstream issues?
> >
> > Original issue's description:
> > > Revert of Split iOS sdk in to separate targets (patchset #1 id:1 of https://codereview.webrtc.org/2890733003/ )
> > >
> > > Reason for revert:
> > > Still problems with downstream projects
> > >
> > > Original issue's description:
> > > > Reland of Split iOS sdk in to separate targets (patchset #1 id:1 of https://codereview.webrtc.org/2890513002/ )
> > > >
> > > > Reason for revert:
> > > > Fixing downstream breakages
> > > >
> > > > Original issue's description:
> > > > > Revert of Split iOS sdk in to separate targets (patchset #13 id:280001 of https://codereview.webrtc.org/2862543002/ )
> > > > >
> > > > > Reason for revert:
> > > > > Breaking downstream projects.
> > > > >
> > > > > Original issue's description:
> > > > > > Split iOS sdk in to separate targets
> > > > > >
> > > > > > This CL splits the iOS sdk into separate static libraries for video,
> > > > > > audio, ui, common, and peerconnection-related code. This will in the
> > > > > > future make it easier to compile WebRTC without unneeded components.
> > > > > >
> > > > > > BUG=webrtc:4867
> > > > > >
> > > > > > Review-Url: https://codereview.webrtc.org/2862543002
> > > > > > Cr-Commit-Position: refs/heads/master@{#18166}
> > > > > > Committed: 52c83fe710
> > > > >
> > > > > TBR=magjed@webrtc.org,denicija@webrtc.org,tkchin@webrtc.org,henrika@webrtc.org,kthelgason@webrtc.org
> > > > > # Skipping CQ checks because original CL landed less than 1 days ago.
> > > > > NOPRESUBMIT=true
> > > > > NOTREECHECKS=true
> > > > > NOTRY=true
> > > > > BUG=webrtc:4867
> > > > >
> > > > > Review-Url: https://codereview.webrtc.org/2890513002
> > > > > Cr-Commit-Position: refs/heads/master@{#18170}
> > > > > Committed: 9756238084
> > > >
> > > > TBR=magjed@webrtc.org,denicija@webrtc.org,tkchin@webrtc.org,henrika@webrtc.org,charujain@webrtc.org
> > > > # Skipping CQ checks because original CL landed less than 1 days ago.
> > > > NOPRESUBMIT=true
> > > > NOTREECHECKS=true
> > > > NOTRY=true
> > > > BUG=webrtc:4867
> > > >
> > > > Review-Url: https://codereview.webrtc.org/2890733003
> > > > Cr-Commit-Position: refs/heads/master@{#18174}
> > > > Committed: d51e042492
> > >
> > > TBR=magjed@webrtc.org,denicija@webrtc.org,tkchin@webrtc.org,henrika@webrtc.org,charujain@webrtc.org
> > > # Skipping CQ checks because original CL landed less than 1 days ago.
> > > NOPRESUBMIT=true
> > > NOTREECHECKS=true
> > > NOTRY=true
> > > BUG=webrtc:4867
> > >
> > > Review-Url: https://codereview.webrtc.org/2893593002
> > > Cr-Commit-Position: refs/heads/master@{#18182}
> > > Committed: 37144b214e
> >
> > TBR=magjed@webrtc.org,denicija@webrtc.org,tkchin@webrtc.org,henrika@webrtc.org,charujain@webrtc.org
> > # Skipping CQ checks because original CL landed less than 1 days ago.
> > NOPRESUBMIT=true
> > NOTREECHECKS=true
> > NOTRY=true
> > BUG=webrtc:4867
> >
> > Review-Url: https://codereview.webrtc.org/2893843003
> > Cr-Commit-Position: refs/heads/master@{#18303}
> > Committed: 580c3522d2
>
> TBR=magjed@webrtc.org,denicija@webrtc.org,tkchin@webrtc.org,henrika@webrtc.org,charujain@webrtc.org,kthelgason@webrtc.org
> # Skipping CQ checks because original CL landed less than 1 days ago.
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=webrtc:4867
>
> Review-Url: https://codereview.webrtc.org/2911053002
> Cr-Commit-Position: refs/heads/master@{#18309}
> Committed: af5c05540c

TBR=magjed@webrtc.org,denicija@webrtc.org,tkchin@webrtc.org,henrika@webrtc.org,charujain@webrtc.org,mbonadei@webrtc.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=webrtc:4867

Review-Url: https://codereview.webrtc.org/2913753003
Cr-Commit-Position: refs/heads/master@{#18319}
2017-05-30 08:48:47 +00:00

298 lines
8.6 KiB
Objective-C

/*
* Copyright 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#import "WebRTC/RTCEAGLVideoView.h"
#import <GLKit/GLKit.h>
#import "RTCShader+Private.h"
#import "WebRTC/RTCLogging.h"
#import "WebRTC/RTCVideoFrame.h"
// RTCDisplayLinkTimer wraps a CADisplayLink and is set to fire every two screen
// refreshes, which should be 30fps. We wrap the display link in order to avoid
// a retain cycle since CADisplayLink takes a strong reference onto its target.
// The timer is paused by default.
@interface RTCDisplayLinkTimer : NSObject
@property(nonatomic) BOOL isPaused;
- (instancetype)initWithTimerHandler:(void (^)(void))timerHandler;
- (void)invalidate;
@end
@implementation RTCDisplayLinkTimer {
CADisplayLink *_displayLink;
void (^_timerHandler)(void);
}
- (instancetype)initWithTimerHandler:(void (^)(void))timerHandler {
NSParameterAssert(timerHandler);
if (self = [super init]) {
_timerHandler = timerHandler;
_displayLink =
[CADisplayLink displayLinkWithTarget:self
selector:@selector(displayLinkDidFire:)];
_displayLink.paused = YES;
// Set to half of screen refresh, which should be 30fps.
[_displayLink setFrameInterval:2];
[_displayLink addToRunLoop:[NSRunLoop currentRunLoop]
forMode:NSRunLoopCommonModes];
}
return self;
}
- (void)dealloc {
[self invalidate];
}
- (BOOL)isPaused {
return _displayLink.paused;
}
- (void)setIsPaused:(BOOL)isPaused {
_displayLink.paused = isPaused;
}
- (void)invalidate {
[_displayLink invalidate];
}
- (void)displayLinkDidFire:(CADisplayLink *)displayLink {
_timerHandler();
}
@end
// RTCEAGLVideoView wraps a GLKView which is setup with
// enableSetNeedsDisplay = NO for the purpose of gaining control of
// exactly when to call -[GLKView display]. This need for extra
// control is required to avoid triggering method calls on GLKView
// that results in attempting to bind the underlying render buffer
// when the drawable size would be empty which would result in the
// error GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT. -[GLKView display] is
// the method that will trigger the binding of the render
// buffer. Because the standard behaviour of -[UIView setNeedsDisplay]
// is disabled for the reasons above, the RTCEAGLVideoView maintains
// its own |isDirty| flag.
@interface RTCEAGLVideoView () <GLKViewDelegate>
// |videoFrame| is set when we receive a frame from a worker thread and is read
// from the display link callback so atomicity is required.
@property(atomic, strong) RTCVideoFrame *videoFrame;
@property(nonatomic, readonly) GLKView *glkView;
@end
@implementation RTCEAGLVideoView {
RTCDisplayLinkTimer *_timer;
EAGLContext *_glContext;
// This flag should only be set and read on the main thread (e.g. by
// setNeedsDisplay)
BOOL _isDirty;
id<RTCShader> _i420Shader;
id<RTCShader> _nv12Shader;
RTCVideoFrame *_lastDrawnFrame;
}
@synthesize delegate = _delegate;
@synthesize videoFrame = _videoFrame;
@synthesize glkView = _glkView;
- (instancetype)initWithFrame:(CGRect)frame {
if (self = [super initWithFrame:frame]) {
[self configure];
}
return self;
}
- (instancetype)initWithCoder:(NSCoder *)aDecoder {
if (self = [super initWithCoder:aDecoder]) {
[self configure];
}
return self;
}
- (void)configure {
EAGLContext *glContext =
[[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3];
if (!glContext) {
glContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
}
_glContext = glContext;
// GLKView manages a framebuffer for us.
_glkView = [[GLKView alloc] initWithFrame:CGRectZero
context:_glContext];
_glkView.drawableColorFormat = GLKViewDrawableColorFormatRGBA8888;
_glkView.drawableDepthFormat = GLKViewDrawableDepthFormatNone;
_glkView.drawableStencilFormat = GLKViewDrawableStencilFormatNone;
_glkView.drawableMultisample = GLKViewDrawableMultisampleNone;
_glkView.delegate = self;
_glkView.layer.masksToBounds = YES;
_glkView.enableSetNeedsDisplay = NO;
[self addSubview:_glkView];
// Listen to application state in order to clean up OpenGL before app goes
// away.
NSNotificationCenter *notificationCenter =
[NSNotificationCenter defaultCenter];
[notificationCenter addObserver:self
selector:@selector(willResignActive)
name:UIApplicationWillResignActiveNotification
object:nil];
[notificationCenter addObserver:self
selector:@selector(didBecomeActive)
name:UIApplicationDidBecomeActiveNotification
object:nil];
// Frames are received on a separate thread, so we poll for current frame
// using a refresh rate proportional to screen refresh frequency. This
// occurs on the main thread.
__weak RTCEAGLVideoView *weakSelf = self;
_timer = [[RTCDisplayLinkTimer alloc] initWithTimerHandler:^{
RTCEAGLVideoView *strongSelf = weakSelf;
[strongSelf displayLinkTimerDidFire];
}];
[self setupGL];
}
- (void)dealloc {
[[NSNotificationCenter defaultCenter] removeObserver:self];
UIApplicationState appState =
[UIApplication sharedApplication].applicationState;
if (appState == UIApplicationStateActive) {
[self teardownGL];
}
[_timer invalidate];
if (_glContext && [EAGLContext currentContext] == _glContext) {
[EAGLContext setCurrentContext:nil];
}
}
#pragma mark - UIView
- (void)setNeedsDisplay {
[super setNeedsDisplay];
_isDirty = YES;
}
- (void)setNeedsDisplayInRect:(CGRect)rect {
[super setNeedsDisplayInRect:rect];
_isDirty = YES;
}
- (void)layoutSubviews {
[super layoutSubviews];
_glkView.frame = self.bounds;
}
#pragma mark - GLKViewDelegate
// This method is called when the GLKView's content is dirty and needs to be
// redrawn. This occurs on main thread.
- (void)glkView:(GLKView *)view drawInRect:(CGRect)rect {
// The renderer will draw the frame to the framebuffer corresponding to the
// one used by |view|.
RTCVideoFrame *frame = self.videoFrame;
if (!frame || frame == _lastDrawnFrame) {
return;
}
[self ensureGLContext];
glClear(GL_COLOR_BUFFER_BIT);
id<RTCShader> shader = nil;
if (frame.nativeHandle) {
if (!_nv12Shader) {
_nv12Shader = [[RTCNativeNV12Shader alloc] initWithContext:_glContext];
}
shader = _nv12Shader;
} else {
if (!_i420Shader) {
_i420Shader = [[RTCI420Shader alloc] initWithContext:_glContext];
}
shader = _i420Shader;
}
if (shader && [shader drawFrame:frame]) {
_lastDrawnFrame = frame;
} else {
RTCLog(@"Failed to draw frame.");
}
}
#pragma mark - RTCVideoRenderer
// These methods may be called on non-main thread.
- (void)setSize:(CGSize)size {
__weak RTCEAGLVideoView *weakSelf = self;
dispatch_async(dispatch_get_main_queue(), ^{
RTCEAGLVideoView *strongSelf = weakSelf;
[strongSelf.delegate videoView:strongSelf didChangeVideoSize:size];
});
}
- (void)renderFrame:(RTCVideoFrame *)frame {
self.videoFrame = frame;
}
#pragma mark - Private
- (void)displayLinkTimerDidFire {
// Don't render unless video frame have changed or the view content
// has explicitly been marked dirty.
if (!_isDirty && _lastDrawnFrame == self.videoFrame) {
return;
}
// Always reset isDirty at this point, even if -[GLKView display]
// won't be called in the case the drawable size is empty.
_isDirty = NO;
// Only call -[GLKView display] if the drawable size is
// non-empty. Calling display will make the GLKView setup its
// render buffer if necessary, but that will fail with error
// GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT if size is empty.
if (self.bounds.size.width > 0 && self.bounds.size.height > 0) {
[_glkView display];
}
}
- (void)setupGL {
self.videoFrame = nil;
[self ensureGLContext];
glDisable(GL_DITHER);
_timer.isPaused = NO;
}
- (void)teardownGL {
self.videoFrame = nil;
_timer.isPaused = YES;
[_glkView deleteDrawable];
[self ensureGLContext];
_i420Shader = nil;
_nv12Shader = nil;
}
- (void)didBecomeActive {
[self setupGL];
}
- (void)willResignActive {
[self teardownGL];
}
- (void)ensureGLContext {
NSAssert(_glContext, @"context shouldn't be nil");
if ([EAGLContext currentContext] != _glContext) {
[EAGLContext setCurrentContext:_glContext];
}
}
@end