The purose of this cl is to remove dependency on cricket::VideoCapturer from WebRtcVideoChannel2. This cl change CPU adaptation to use a new VideoSinkWants.Resolution Cl is WIP and uploaded to start the discussion. Tested on a N5 with hw acceleration turned off. BUG=webrtc:5426 Review URL: https://codereview.webrtc.org/1695263002 Cr-Commit-Position: refs/heads/master@{#11804}
196 lines
8.0 KiB
C++
196 lines
8.0 KiB
C++
/*
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* Copyright (c) 2010 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_MEDIA_BASE_VIDEOADAPTER_H_ // NOLINT
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#define WEBRTC_MEDIA_BASE_VIDEOADAPTER_H_
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#include "webrtc/base/common.h" // For ASSERT
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#include "webrtc/base/criticalsection.h"
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#include "webrtc/base/optional.h"
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#include "webrtc/base/sigslot.h"
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#include "webrtc/media/base/videocommon.h"
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namespace cricket {
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class VideoFrame;
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// VideoAdapter adapts an input video frame to an output frame based on the
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// specified input and output formats. The adaptation includes dropping frames
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// to reduce frame rate and scaling frames. VideoAdapter is thread safe.
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class VideoAdapter {
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public:
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VideoAdapter();
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virtual ~VideoAdapter();
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virtual void SetInputFormat(const VideoFormat& format);
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void SetOutputFormat(const VideoFormat& format);
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// Constrain output resolution to this many pixels overall
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void SetOutputNumPixels(int num_pixels);
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int GetOutputNumPixels() const;
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const VideoFormat& input_format();
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// Returns true if the adapter will always return zero size from
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// AdaptFrameResolution.
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bool drops_all_frames() const;
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const VideoFormat& output_format();
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// Return the adapted resolution given the input resolution. The returned
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// resolution will be 0x0 if the frame should be dropped.
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VideoFormat AdaptFrameResolution(int in_width, int in_height);
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void set_scale_third(bool enable);
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bool scale_third() const { return scale_third_; }
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int adaptation_changes() const { return adaption_changes_; }
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protected:
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float FindClosestScale(int width, int height, int target_num_pixels);
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float FindClosestViewScale(int width, int height, int target_num_pixels);
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float FindLowerScale(int width, int height, int target_num_pixels);
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private:
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const float* GetViewScaleFactors() const;
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float FindScale(const float* scale_factors,
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const float upbias, int width, int height,
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int target_num_pixels);
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VideoFormat input_format_;
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VideoFormat output_format_;
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int output_num_pixels_;
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bool scale_third_; // True if adapter allows scaling to 1/3 and 2/3.
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int frames_in_; // Number of input frames.
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int frames_out_; // Number of output frames.
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int frames_scaled_; // Number of frames scaled.
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int adaption_changes_; // Number of changes in scale factor.
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size_t previous_width_; // Previous adapter output width.
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size_t previous_height_; // Previous adapter output height.
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int64_t interval_next_frame_;
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// The critical section to protect the above variables.
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rtc::CriticalSection critical_section_;
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RTC_DISALLOW_COPY_AND_ASSIGN(VideoAdapter);
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};
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// CoordinatedVideoAdapter adapts the video input to the encoder by coordinating
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// the format request from the server, the resolution request from the encoder,
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// and the CPU load.
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class CoordinatedVideoAdapter
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: public VideoAdapter, public sigslot::has_slots<> {
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public:
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enum AdaptRequest { UPGRADE, KEEP, DOWNGRADE };
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enum AdaptReasonEnum {
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ADAPTREASON_NONE = 0,
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ADAPTREASON_CPU = 1,
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ADAPTREASON_BANDWIDTH = 2,
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ADAPTREASON_VIEW = 4
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};
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typedef int AdaptReason;
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CoordinatedVideoAdapter();
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virtual ~CoordinatedVideoAdapter() {}
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virtual void SetInputFormat(const VideoFormat& format);
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// Enable or disable video adaptation due to the change of the CPU load.
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void set_cpu_adaptation(bool enable) { cpu_adaptation_ = enable; }
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bool cpu_adaptation() const { return cpu_adaptation_; }
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// Enable or disable smoothing when doing CPU adaptation. When smoothing is
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// enabled, system CPU load is tracked using an exponential weighted
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// average.
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void set_cpu_smoothing(bool enable);
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bool cpu_smoothing() const { return cpu_smoothing_; }
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// Enable or disable video adaptation due to the change of the GD
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void set_gd_adaptation(bool enable) { gd_adaptation_ = enable; }
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bool gd_adaptation() const { return gd_adaptation_; }
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// Enable or disable video adaptation due to the change of the View
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void set_view_adaptation(bool enable) { view_adaptation_ = enable; }
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bool view_adaptation() const { return view_adaptation_; }
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// Enable or disable video adaptation to fast switch View
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void set_view_switch(bool enable) { view_switch_ = enable; }
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bool view_switch() const { return view_switch_; }
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CoordinatedVideoAdapter::AdaptReason adapt_reason() const {
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return adapt_reason_;
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}
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// When the video is decreased, set the waiting time for CPU adaptation to
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// decrease video again.
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void set_cpu_load_min_samples(int cpu_load_min_samples);
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int cpu_load_min_samples() const { return cpu_load_min_samples_; }
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// CPU system load high threshold for reducing resolution. e.g. 0.85f
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void set_high_system_threshold(float high_system_threshold);
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float high_system_threshold() const { return high_system_threshold_; }
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// CPU system load low threshold for increasing resolution. e.g. 0.70f
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void set_low_system_threshold(float low_system_threshold);
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float low_system_threshold() const { return low_system_threshold_; }
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// CPU process load threshold for reducing resolution. e.g. 0.10f
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void set_process_threshold(float process_threshold);
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float process_threshold() const { return process_threshold_; }
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// Handle the format request from the server via Jingle update message.
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void OnOutputFormatRequest(const VideoFormat& format);
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// Handle the resolution request from the encoder due to bandwidth changes.
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void OnEncoderResolutionRequest(int width, int height, AdaptRequest request);
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// Handle the resolution request for CPU overuse.
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void OnCpuResolutionRequest(AdaptRequest request);
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void OnCpuResolutionRequest(rtc::Optional<int> max_pixel_count,
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rtc::Optional<int> max_pixel_count_step_up);
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// Handle the CPU load provided by a CPU monitor.
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void OnCpuLoadUpdated(int current_cpus, int max_cpus,
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float process_load, float system_load);
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sigslot::signal0<> SignalCpuAdaptationUnable;
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private:
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// Adapt to the minimum of the formats the server requests, the CPU wants, and
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// the encoder wants. Returns true if resolution changed.
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bool AdaptToMinimumFormat(int* new_width, int* new_height);
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bool IsMinimumFormat(int pixels);
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void StepPixelCount(CoordinatedVideoAdapter::AdaptRequest request,
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int* num_pixels);
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CoordinatedVideoAdapter::AdaptRequest FindCpuRequest(
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int current_cpus, int max_cpus,
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float process_load, float system_load);
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bool cpu_adaptation_; // True if cpu adaptation is enabled.
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bool cpu_smoothing_; // True if cpu smoothing is enabled (with adaptation).
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bool gd_adaptation_; // True if gd adaptation is enabled.
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bool view_adaptation_; // True if view adaptation is enabled.
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bool view_switch_; // True if view switch is enabled.
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int cpu_downgrade_count_;
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int cpu_load_min_samples_;
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int cpu_load_num_samples_;
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// cpu system load thresholds relative to max cpus.
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float high_system_threshold_;
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float low_system_threshold_;
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// cpu process load thresholds relative to current cpus.
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float process_threshold_;
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// Video formats that the server view requests, the CPU wants, and the encoder
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// wants respectively. The adapted output format is the minimum of these.
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int view_desired_num_pixels_;
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int64_t view_desired_interval_;
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int encoder_desired_num_pixels_;
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int cpu_desired_num_pixels_;
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CoordinatedVideoAdapter::AdaptReason adapt_reason_;
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// The critical section to protect handling requests.
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rtc::CriticalSection request_critical_section_;
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// The weighted average of cpu load over time. It's always updated (if cpu
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// adaptation is on), but only used if cpu_smoothing_ is set.
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float system_load_average_;
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RTC_DISALLOW_COPY_AND_ASSIGN(CoordinatedVideoAdapter);
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};
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} // namespace cricket
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#endif // WEBRTC_MEDIA_BASE_VIDEOADAPTER_H_ // NOLINT
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