webrtc_m130/p2p/base/stun_request.h
Tommi 278b19da38 Rename variables of type StunMessage* from request to message.
This is just to reduce confusion since StunMessage and StunRequest
instances are frequently used together and message objects are often
configured from within request objects (which makes the name confusing).

Bug: none
Change-Id: I8bf5e774a5149239dd3023817614d411633bf583
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/258484
Reviewed-by: Danil Chapovalov <danilchap@webrtc.org>
Auto-Submit: Tomas Gunnarsson <tommi@webrtc.org>
Commit-Queue: Tomas Gunnarsson <tommi@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#36533}
2022-04-12 12:52:08 +00:00

151 lines
4.6 KiB
C++

/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef P2P_BASE_STUN_REQUEST_H_
#define P2P_BASE_STUN_REQUEST_H_
#include <stddef.h>
#include <stdint.h>
#include <map>
#include <memory>
#include <string>
#include "api/transport/stun.h"
#include "rtc_base/message_handler.h"
#include "rtc_base/third_party/sigslot/sigslot.h"
#include "rtc_base/thread.h"
namespace cricket {
class StunRequest;
const int kAllRequests = 0;
// Total max timeouts: 39.75 seconds
// For years, this was 9.5 seconds, but for networks that experience moments of
// high RTT (such as 40s on 2G networks), this doesn't work well.
const int STUN_TOTAL_TIMEOUT = 39750; // milliseconds
// Manages a set of STUN requests, sending and resending until we receive a
// response or determine that the request has timed out.
class StunRequestManager {
public:
explicit StunRequestManager(rtc::Thread* thread);
~StunRequestManager();
// Starts sending the given request (perhaps after a delay).
void Send(StunRequest* request);
void SendDelayed(StunRequest* request, int delay);
// If `msg_type` is kAllRequests, sends all pending requests right away.
// Otherwise, sends those that have a matching type right away.
// Only for testing.
void FlushForTest(int msg_type);
// Returns true if at least one request with `msg_type` is scheduled for
// transmission. For testing only.
bool HasRequestForTest(int msg_type);
// Removes all stun requests that were added previously.
void Clear();
// Determines whether the given message is a response to one of the
// outstanding requests, and if so, processes it appropriately.
bool CheckResponse(StunMessage* msg);
bool CheckResponse(const char* data, size_t size);
// Called from a StunRequest when a timeout occurs.
void OnRequestTimedOut(StunRequest* request);
bool empty() const;
// TODO(tommi): Use TaskQueueBase* instead of rtc::Thread.
rtc::Thread* network_thread() const { return thread_; }
// Raised when there are bytes to be sent.
sigslot::signal3<const void*, size_t, StunRequest*> SignalSendPacket;
private:
typedef std::map<std::string, std::unique_ptr<StunRequest>> RequestMap;
rtc::Thread* const thread_;
RequestMap requests_ RTC_GUARDED_BY(thread_);
};
// Represents an individual request to be sent. The STUN message can either be
// constructed beforehand or built on demand.
class StunRequest : public rtc::MessageHandler {
public:
explicit StunRequest(StunRequestManager& manager);
StunRequest(StunRequestManager& manager,
std::unique_ptr<StunMessage> message);
~StunRequest() override;
// Causes our wrapped StunMessage to be Prepared
void Construct();
// The manager handling this request (if it has been scheduled for sending).
StunRequestManager* manager() { return &manager_; }
// Returns the transaction ID of this request.
const std::string& id() const { return msg_->transaction_id(); }
// Returns the reduced transaction ID of this request.
uint32_t reduced_transaction_id() const {
return msg_->reduced_transaction_id();
}
// Returns the STUN type of the request message.
int type();
// Returns a const pointer to `msg_`.
const StunMessage* msg() const;
// Time elapsed since last send (in ms)
int Elapsed() const;
protected:
friend class StunRequestManager;
// Fills in a request object to be sent. Note that request's transaction ID
// will already be set and cannot be changed.
virtual void Prepare(StunMessage* message) {}
// Called when the message receives a response or times out.
virtual void OnResponse(StunMessage* response) {}
virtual void OnErrorResponse(StunMessage* response) {}
virtual void OnTimeout() {}
// Called when the message is sent.
virtual void OnSent();
// Returns the next delay for resends.
virtual int resend_delay();
webrtc::TaskQueueBase* network_thread() const {
return manager_.network_thread();
}
void set_timed_out();
private:
// Handles messages for sending and timeout.
void OnMessage(rtc::Message* pmsg) override;
StunRequestManager& manager_;
const std::unique_ptr<StunMessage> msg_;
int64_t tstamp_ RTC_GUARDED_BY(network_thread());
int count_ RTC_GUARDED_BY(network_thread());
bool timeout_ RTC_GUARDED_BY(network_thread());
};
} // namespace cricket
#endif // P2P_BASE_STUN_REQUEST_H_