Jakob Ivarsson 269a3d415e Mix audio from all sources.
Removes the top 3 filtering based on frame energy. This behaviour is
unexpected for many application developers and the platform should not
have such arbitrary limitations. Developers can still implement top-N
filtering using WebAudio or an SFU (recommended to increase
scalability).

Performance is not really a concern in this case since decoders on all
receive streams are called regardless if they are mixed or not
(assuming packets are received).

This also fixes glitches caused by the current implementation since
sources are not ramped out.

Bug: chromium:1446655,webrtc:13818
Change-Id: I179a6d68d2517b94ff2d99ec269031a54e5099e0
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/310180
Commit-Queue: Jakob Ivarsson‎ <jakobi@webrtc.org>
Reviewed-by: Henrik Lundin <henrik.lundin@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#40349}
2023-06-26 17:48:50 +00:00
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WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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