webrtc_m130/rtc_base/async_udp_socket.cc
Per Kjellander 906deafff4 Add support for sending packets with ECT(1) based on packet options in native WebRTC.
With L4S in WebRTC, only RTP packets are supposed to be send with ECT(1)

Bug: webrtc:42225697
Change-Id: If10bf74a867d3ea04fd1fb931cdc2a6380176270
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/367220
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Commit-Queue: Per Kjellander <perkj@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#43343}
2024-11-01 07:48:19 +00:00

163 lines
5.4 KiB
C++

/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "rtc_base/async_udp_socket.h"
#include <cstddef>
#include <memory>
#include <optional>
#include "api/sequence_checker.h"
#include "api/units/time_delta.h"
#include "api/units/timestamp.h"
#include "rtc_base/async_packet_socket.h"
#include "rtc_base/checks.h"
#include "rtc_base/logging.h"
#include "rtc_base/network/received_packet.h"
#include "rtc_base/network/sent_packet.h"
#include "rtc_base/socket.h"
#include "rtc_base/socket_address.h"
#include "rtc_base/socket_factory.h"
#include "rtc_base/time_utils.h"
namespace rtc {
AsyncUDPSocket* AsyncUDPSocket::Create(Socket* socket,
const SocketAddress& bind_address) {
std::unique_ptr<Socket> owned_socket(socket);
if (socket->Bind(bind_address) < 0) {
RTC_LOG(LS_ERROR) << "Bind() failed with error " << socket->GetError();
return nullptr;
}
return new AsyncUDPSocket(owned_socket.release());
}
AsyncUDPSocket* AsyncUDPSocket::Create(SocketFactory* factory,
const SocketAddress& bind_address) {
Socket* socket = factory->CreateSocket(bind_address.family(), SOCK_DGRAM);
if (!socket)
return nullptr;
return Create(socket, bind_address);
}
AsyncUDPSocket::AsyncUDPSocket(Socket* socket) : socket_(socket) {
sequence_checker_.Detach();
// The socket should start out readable but not writable.
socket_->SignalReadEvent.connect(this, &AsyncUDPSocket::OnReadEvent);
socket_->SignalWriteEvent.connect(this, &AsyncUDPSocket::OnWriteEvent);
}
SocketAddress AsyncUDPSocket::GetLocalAddress() const {
return socket_->GetLocalAddress();
}
SocketAddress AsyncUDPSocket::GetRemoteAddress() const {
return socket_->GetRemoteAddress();
}
int AsyncUDPSocket::Send(const void* pv,
size_t cb,
const rtc::PacketOptions& options) {
rtc::SentPacket sent_packet(options.packet_id, rtc::TimeMillis(),
options.info_signaled_after_sent);
CopySocketInformationToPacketInfo(cb, *this, &sent_packet.info);
int ret = socket_->Send(pv, cb);
SignalSentPacket(this, sent_packet);
return ret;
}
int AsyncUDPSocket::SendTo(const void* pv,
size_t cb,
const SocketAddress& addr,
const rtc::PacketOptions& options) {
rtc::SentPacket sent_packet(options.packet_id, rtc::TimeMillis(),
options.info_signaled_after_sent);
CopySocketInformationToPacketInfo(cb, *this, &sent_packet.info);
if (has_set_ect1_options_ != options.ecn_1) {
// It is unclear what is most efficient, setting options on every sent
// packet or when changed. Potentially, can separate send sockets be used?
// This is the easier implementation.
if (socket_->SetOption(Socket::Option::OPT_SEND_ECN,
options.ecn_1 ? 1 : 0) == 0) {
has_set_ect1_options_ = options.ecn_1;
}
}
int ret = socket_->SendTo(pv, cb, addr);
SignalSentPacket(this, sent_packet);
return ret;
}
int AsyncUDPSocket::Close() {
return socket_->Close();
}
AsyncUDPSocket::State AsyncUDPSocket::GetState() const {
return STATE_BOUND;
}
int AsyncUDPSocket::GetOption(Socket::Option opt, int* value) {
return socket_->GetOption(opt, value);
}
int AsyncUDPSocket::SetOption(Socket::Option opt, int value) {
return socket_->SetOption(opt, value);
}
int AsyncUDPSocket::GetError() const {
return socket_->GetError();
}
void AsyncUDPSocket::SetError(int error) {
return socket_->SetError(error);
}
void AsyncUDPSocket::OnReadEvent(Socket* socket) {
RTC_DCHECK(socket_.get() == socket);
RTC_DCHECK_RUN_ON(&sequence_checker_);
Socket::ReceiveBuffer receive_buffer(buffer_);
int len = socket_->RecvFrom(receive_buffer);
if (len < 0) {
// An error here typically means we got an ICMP error in response to our
// send datagram, indicating the remote address was unreachable.
// When doing ICE, this kind of thing will often happen.
// TODO: Do something better like forwarding the error to the user.
SocketAddress local_addr = socket_->GetLocalAddress();
RTC_LOG(LS_INFO) << "AsyncUDPSocket[" << local_addr.ToSensitiveString()
<< "] receive failed with error " << socket_->GetError();
return;
}
if (len == 0) {
// Spurios wakeup.
return;
}
if (!receive_buffer.arrival_time) {
// Timestamp from socket is not available.
receive_buffer.arrival_time = webrtc::Timestamp::Micros(rtc::TimeMicros());
} else {
if (!socket_time_offset_) {
// Estimate timestamp offset from first packet arrival time.
socket_time_offset_ = webrtc::Timestamp::Micros(rtc::TimeMicros()) -
*receive_buffer.arrival_time;
}
*receive_buffer.arrival_time += *socket_time_offset_;
}
NotifyPacketReceived(
ReceivedPacket(receive_buffer.payload, receive_buffer.source_address,
receive_buffer.arrival_time, receive_buffer.ecn));
}
void AsyncUDPSocket::OnWriteEvent(Socket* socket) {
SignalReadyToSend(this);
}
} // namespace rtc