webrtc_m130/media/sctp/sctptransport.cc
Seth Hampson 5150ee40f4 Changing MTU size for SCTP socket options.
With the latest usrsctp roll, the MTU value you provide is the space
avaiable for chunks in the packet. We previously specified this to be the
MTU for the entire SCTP packet, so we were logging errors when the SCTP
packets were 12 bytes larger than expected (the size of the SCTP header).
This fix updates our MTU specified to account for the SCTP header size
as well.

Bug: webrtc:9082
Change-Id: Id3bfa839d4e7662230111ebbdf33bd81ccdc7cf4
Reviewed-on: https://webrtc-review.googlesource.com/66943
Reviewed-by: Taylor Brandstetter <deadbeef@webrtc.org>
Commit-Queue: Seth Hampson <shampson@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#22754}
2018-04-05 20:08:05 +00:00

1127 lines
40 KiB
C++

/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include <errno.h>
namespace {
// Some ERRNO values get re-#defined to WSA* equivalents in some talk/
// headers. We save the original ones in an enum.
enum PreservedErrno {
SCTP_EINPROGRESS = EINPROGRESS,
SCTP_EWOULDBLOCK = EWOULDBLOCK
};
}
#include "media/sctp/sctptransport.h"
#include <stdarg.h>
#include <stdio.h>
#include <memory>
#include <sstream>
#include "media/base/codec.h"
#include "media/base/mediaconstants.h"
#include "media/base/streamparams.h"
#include "p2p/base/dtlstransportinternal.h" // For PF_NORMAL
#include "rtc_base/arraysize.h"
#include "rtc_base/copyonwritebuffer.h"
#include "rtc_base/criticalsection.h"
#include "rtc_base/helpers.h"
#include "rtc_base/logging.h"
#include "rtc_base/numerics/safe_conversions.h"
#include "rtc_base/thread_checker.h"
#include "rtc_base/trace_event.h"
#include "usrsctplib/usrsctp.h"
namespace {
// The biggest SCTP packet. Starting from a 'safe' wire MTU value of 1280,
// take off 80 bytes for DTLS/TURN/TCP/IP overhead.
static constexpr size_t kSctpMtu = 1200;
// The size of the SCTP association send buffer. 256kB, the usrsctp default.
static constexpr int kSendBufferSize = 256 * 1024;
// Set the initial value of the static SCTP Data Engines reference count.
int g_usrsctp_usage_count = 0;
rtc::GlobalLockPod g_usrsctp_lock_;
// DataMessageType is used for the SCTP "Payload Protocol Identifier", as
// defined in http://tools.ietf.org/html/rfc4960#section-14.4
//
// For the list of IANA approved values see:
// http://www.iana.org/assignments/sctp-parameters/sctp-parameters.xml
// The value is not used by SCTP itself. It indicates the protocol running
// on top of SCTP.
enum PayloadProtocolIdentifier {
PPID_NONE = 0, // No protocol is specified.
// Matches the PPIDs in mozilla source and
// https://datatracker.ietf.org/doc/draft-ietf-rtcweb-data-protocol Sec. 9
// They're not yet assigned by IANA.
PPID_CONTROL = 50,
PPID_BINARY_PARTIAL = 52,
PPID_BINARY_LAST = 53,
PPID_TEXT_PARTIAL = 54,
PPID_TEXT_LAST = 51
};
typedef std::set<uint32_t> StreamSet;
// Returns a comma-separated, human-readable list of the stream IDs in 's'
std::string ListStreams(const StreamSet& s) {
std::stringstream result;
bool first = true;
for (StreamSet::const_iterator it = s.begin(); it != s.end(); ++it) {
if (!first) {
result << ", " << *it;
} else {
result << *it;
first = false;
}
}
return result.str();
}
// Returns a pipe-separated, human-readable list of the SCTP_STREAM_RESET
// flags in 'flags'
std::string ListFlags(int flags) {
std::stringstream result;
bool first = true;
// Skip past the first 12 chars (strlen("SCTP_STREAM_"))
#define MAKEFLAG(X) \
{ X, #X + 12 }
struct flaginfo_t {
int value;
const char* name;
} flaginfo[] = {MAKEFLAG(SCTP_STREAM_RESET_INCOMING_SSN),
MAKEFLAG(SCTP_STREAM_RESET_OUTGOING_SSN),
MAKEFLAG(SCTP_STREAM_RESET_DENIED),
MAKEFLAG(SCTP_STREAM_RESET_FAILED),
MAKEFLAG(SCTP_STREAM_CHANGE_DENIED)};
#undef MAKEFLAG
for (uint32_t i = 0; i < arraysize(flaginfo); ++i) {
if (flags & flaginfo[i].value) {
if (!first)
result << " | ";
result << flaginfo[i].name;
first = false;
}
}
return result.str();
}
// Returns a comma-separated, human-readable list of the integers in 'array'.
// All 'num_elems' of them.
std::string ListArray(const uint16_t* array, int num_elems) {
std::stringstream result;
for (int i = 0; i < num_elems; ++i) {
if (i) {
result << ", " << array[i];
} else {
result << array[i];
}
}
return result.str();
}
// Helper for logging SCTP messages.
#if defined(__GNUC__)
__attribute__((__format__(__printf__, 1, 2)))
#endif
void DebugSctpPrintf(const char* format, ...) {
#if RTC_DCHECK_IS_ON
char s[255];
va_list ap;
va_start(ap, format);
vsnprintf(s, sizeof(s), format, ap);
RTC_LOG(LS_INFO) << "SCTP: " << s;
va_end(ap);
#endif
}
// Get the PPID to use for the terminating fragment of this type.
PayloadProtocolIdentifier GetPpid(cricket::DataMessageType type) {
switch (type) {
default:
case cricket::DMT_NONE:
return PPID_NONE;
case cricket::DMT_CONTROL:
return PPID_CONTROL;
case cricket::DMT_BINARY:
return PPID_BINARY_LAST;
case cricket::DMT_TEXT:
return PPID_TEXT_LAST;
}
}
bool GetDataMediaType(PayloadProtocolIdentifier ppid,
cricket::DataMessageType* dest) {
RTC_DCHECK(dest != NULL);
switch (ppid) {
case PPID_BINARY_PARTIAL:
case PPID_BINARY_LAST:
*dest = cricket::DMT_BINARY;
return true;
case PPID_TEXT_PARTIAL:
case PPID_TEXT_LAST:
*dest = cricket::DMT_TEXT;
return true;
case PPID_CONTROL:
*dest = cricket::DMT_CONTROL;
return true;
case PPID_NONE:
*dest = cricket::DMT_NONE;
return true;
default:
return false;
}
}
// Log the packet in text2pcap format, if log level is at LS_VERBOSE.
//
// In order to turn these logs into a pcap file you can use, first filter the
// "SCTP_PACKET" log lines:
//
// cat chrome_debug.log | grep SCTP_PACKET > filtered.log
//
// Then run through text2pcap:
//
// text2pcap -t "%H:%M:%S." -D -u 1024,1024 filtered.log filtered.pcap
//
// The value "1024" isn't important, we just need a port for the dummy UDP
// headers generated. Lastly, you should be able to open filtered.pcap in
// Wireshark, then right click a packet and "Decode As..." SCTP.
//
// Why do all this? Because SCTP goes over DTLS, which is encrypted. So just
// getting a normal packet capture won't help you, unless you have the DTLS
// keying material.
void VerboseLogPacket(const void* data, size_t length, int direction) {
if (RTC_LOG_CHECK_LEVEL(LS_VERBOSE) && length > 0) {
char* dump_buf;
// Some downstream project uses an older version of usrsctp that expects
// a non-const "void*" as first parameter when dumping the packet, so we
// need to cast the const away here to avoid a compiler error.
if ((dump_buf = usrsctp_dumppacket(const_cast<void*>(data), length,
direction)) != NULL) {
RTC_LOG(LS_VERBOSE) << dump_buf;
usrsctp_freedumpbuffer(dump_buf);
}
}
}
} // namespace
namespace cricket {
// Handles global init/deinit, and mapping from usrsctp callbacks to
// SctpTransport calls.
class SctpTransport::UsrSctpWrapper {
public:
static void InitializeUsrSctp() {
RTC_LOG(LS_INFO) << __FUNCTION__;
// First argument is udp_encapsulation_port, which is not releveant for our
// AF_CONN use of sctp.
usrsctp_init(0, &UsrSctpWrapper::OnSctpOutboundPacket, &DebugSctpPrintf);
// To turn on/off detailed SCTP debugging. You will also need to have the
// SCTP_DEBUG cpp defines flag.
// usrsctp_sysctl_set_sctp_debug_on(SCTP_DEBUG_ALL);
// TODO(ldixon): Consider turning this on/off.
usrsctp_sysctl_set_sctp_ecn_enable(0);
// This is harmless, but we should find out when the library default
// changes.
int send_size = usrsctp_sysctl_get_sctp_sendspace();
if (send_size != kSendBufferSize) {
RTC_LOG(LS_ERROR) << "Got different send size than expected: "
<< send_size;
}
// TODO(ldixon): Consider turning this on/off.
// This is not needed right now (we don't do dynamic address changes):
// If SCTP Auto-ASCONF is enabled, the peer is informed automatically
// when a new address is added or removed. This feature is enabled by
// default.
// usrsctp_sysctl_set_sctp_auto_asconf(0);
// TODO(ldixon): Consider turning this on/off.
// Add a blackhole sysctl. Setting it to 1 results in no ABORTs
// being sent in response to INITs, setting it to 2 results
// in no ABORTs being sent for received OOTB packets.
// This is similar to the TCP sysctl.
//
// See: http://lakerest.net/pipermail/sctp-coders/2012-January/009438.html
// See: http://svnweb.freebsd.org/base?view=revision&revision=229805
// usrsctp_sysctl_set_sctp_blackhole(2);
// Set the number of default outgoing streams. This is the number we'll
// send in the SCTP INIT message.
usrsctp_sysctl_set_sctp_nr_outgoing_streams_default(kMaxSctpStreams);
}
static void UninitializeUsrSctp() {
RTC_LOG(LS_INFO) << __FUNCTION__;
// usrsctp_finish() may fail if it's called too soon after the transports
// are
// closed. Wait and try again until it succeeds for up to 3 seconds.
for (size_t i = 0; i < 300; ++i) {
if (usrsctp_finish() == 0) {
return;
}
rtc::Thread::SleepMs(10);
}
RTC_LOG(LS_ERROR) << "Failed to shutdown usrsctp.";
}
static void IncrementUsrSctpUsageCount() {
rtc::GlobalLockScope lock(&g_usrsctp_lock_);
if (!g_usrsctp_usage_count) {
InitializeUsrSctp();
}
++g_usrsctp_usage_count;
}
static void DecrementUsrSctpUsageCount() {
rtc::GlobalLockScope lock(&g_usrsctp_lock_);
--g_usrsctp_usage_count;
if (!g_usrsctp_usage_count) {
UninitializeUsrSctp();
}
}
// This is the callback usrsctp uses when there's data to send on the network
// that has been wrapped appropriatly for the SCTP protocol.
static int OnSctpOutboundPacket(void* addr,
void* data,
size_t length,
uint8_t tos,
uint8_t set_df) {
SctpTransport* transport = static_cast<SctpTransport*>(addr);
RTC_LOG(LS_VERBOSE) << "global OnSctpOutboundPacket():"
<< "addr: " << addr << "; length: " << length
<< "; tos: " << std::hex << static_cast<int>(tos)
<< "; set_df: " << std::hex << static_cast<int>(set_df);
VerboseLogPacket(data, length, SCTP_DUMP_OUTBOUND);
// Note: We have to copy the data; the caller will delete it.
rtc::CopyOnWriteBuffer buf(reinterpret_cast<uint8_t*>(data), length);
// TODO(deadbeef): Why do we need an AsyncInvoke here? We're already on the
// right thread and don't need to unwind the stack.
transport->invoker_.AsyncInvoke<void>(
RTC_FROM_HERE, transport->network_thread_,
rtc::Bind(&SctpTransport::OnPacketFromSctpToNetwork, transport, buf));
return 0;
}
// This is the callback called from usrsctp when data has been received, after
// a packet has been interpreted and parsed by usrsctp and found to contain
// payload data. It is called by a usrsctp thread. It is assumed this function
// will free the memory used by 'data'.
static int OnSctpInboundPacket(struct socket* sock,
union sctp_sockstore addr,
void* data,
size_t length,
struct sctp_rcvinfo rcv,
int flags,
void* ulp_info) {
SctpTransport* transport = static_cast<SctpTransport*>(ulp_info);
// Post data to the transport's receiver thread (copying it).
// TODO(ldixon): Unclear if copy is needed as this method is responsible for
// memory cleanup. But this does simplify code.
const PayloadProtocolIdentifier ppid =
static_cast<PayloadProtocolIdentifier>(
rtc::HostToNetwork32(rcv.rcv_ppid));
DataMessageType type = DMT_NONE;
if (!GetDataMediaType(ppid, &type) && !(flags & MSG_NOTIFICATION)) {
// It's neither a notification nor a recognized data packet. Drop it.
RTC_LOG(LS_ERROR) << "Received an unknown PPID " << ppid
<< " on an SCTP packet. Dropping.";
} else {
rtc::CopyOnWriteBuffer buffer;
ReceiveDataParams params;
buffer.SetData(reinterpret_cast<uint8_t*>(data), length);
params.sid = rcv.rcv_sid;
params.seq_num = rcv.rcv_ssn;
params.timestamp = rcv.rcv_tsn;
params.type = type;
// The ownership of the packet transfers to |invoker_|. Using
// CopyOnWriteBuffer is the most convenient way to do this.
transport->invoker_.AsyncInvoke<void>(
RTC_FROM_HERE, transport->network_thread_,
rtc::Bind(&SctpTransport::OnInboundPacketFromSctpToTransport,
transport, buffer, params, flags));
}
free(data);
return 1;
}
static SctpTransport* GetTransportFromSocket(struct socket* sock) {
struct sockaddr* addrs = nullptr;
int naddrs = usrsctp_getladdrs(sock, 0, &addrs);
if (naddrs <= 0 || addrs[0].sa_family != AF_CONN) {
return nullptr;
}
// usrsctp_getladdrs() returns the addresses bound to this socket, which
// contains the SctpTransport* as sconn_addr. Read the pointer,
// then free the list of addresses once we have the pointer. We only open
// AF_CONN sockets, and they should all have the sconn_addr set to the
// pointer that created them, so [0] is as good as any other.
struct sockaddr_conn* sconn =
reinterpret_cast<struct sockaddr_conn*>(&addrs[0]);
SctpTransport* transport =
reinterpret_cast<SctpTransport*>(sconn->sconn_addr);
usrsctp_freeladdrs(addrs);
return transport;
}
static int SendThresholdCallback(struct socket* sock, uint32_t sb_free) {
// Fired on our I/O thread. SctpTransport::OnPacketReceived() gets
// a packet containing acknowledgments, which goes into usrsctp_conninput,
// and then back here.
SctpTransport* transport = GetTransportFromSocket(sock);
if (!transport) {
RTC_LOG(LS_ERROR)
<< "SendThresholdCallback: Failed to get transport for socket "
<< sock;
return 0;
}
transport->OnSendThresholdCallback();
return 0;
}
};
SctpTransport::SctpTransport(rtc::Thread* network_thread,
rtc::PacketTransportInternal* transport)
: network_thread_(network_thread),
transport_(transport),
was_ever_writable_(transport->writable()) {
RTC_DCHECK(network_thread_);
RTC_DCHECK(transport_);
RTC_DCHECK_RUN_ON(network_thread_);
ConnectTransportSignals();
}
SctpTransport::~SctpTransport() {
// Close abruptly; no reset procedure.
CloseSctpSocket();
}
void SctpTransport::SetDtlsTransport(rtc::PacketTransportInternal* transport) {
RTC_DCHECK_RUN_ON(network_thread_);
DisconnectTransportSignals();
transport_ = transport;
ConnectTransportSignals();
if (!was_ever_writable_ && transport && transport->writable()) {
was_ever_writable_ = true;
// New transport is writable, now we can start the SCTP connection if Start
// was called already.
if (started_) {
RTC_DCHECK(!sock_);
Connect();
}
}
}
bool SctpTransport::Start(int local_sctp_port, int remote_sctp_port) {
RTC_DCHECK_RUN_ON(network_thread_);
if (local_sctp_port == -1) {
local_sctp_port = kSctpDefaultPort;
}
if (remote_sctp_port == -1) {
remote_sctp_port = kSctpDefaultPort;
}
if (started_) {
if (local_sctp_port != local_port_ || remote_sctp_port != remote_port_) {
RTC_LOG(LS_ERROR)
<< "Can't change SCTP port after SCTP association formed.";
return false;
}
return true;
}
local_port_ = local_sctp_port;
remote_port_ = remote_sctp_port;
started_ = true;
RTC_DCHECK(!sock_);
// Only try to connect if the DTLS transport has been writable before
// (indicating that the DTLS handshake is complete).
if (was_ever_writable_) {
return Connect();
}
return true;
}
bool SctpTransport::OpenStream(int sid) {
RTC_DCHECK_RUN_ON(network_thread_);
if (sid > kMaxSctpSid) {
RTC_LOG(LS_WARNING) << debug_name_ << "->OpenStream(...): "
<< "Not adding data stream "
<< "with sid=" << sid << " because sid is too high.";
return false;
} else if (open_streams_.find(sid) != open_streams_.end()) {
RTC_LOG(LS_WARNING) << debug_name_ << "->OpenStream(...): "
<< "Not adding data stream "
<< "with sid=" << sid
<< " because stream is already open.";
return false;
} else if (queued_reset_streams_.find(sid) != queued_reset_streams_.end() ||
sent_reset_streams_.find(sid) != sent_reset_streams_.end()) {
RTC_LOG(LS_WARNING) << debug_name_ << "->OpenStream(...): "
<< "Not adding data stream "
<< " with sid=" << sid
<< " because stream is still closing.";
return false;
}
open_streams_.insert(sid);
return true;
}
bool SctpTransport::ResetStream(int sid) {
RTC_DCHECK_RUN_ON(network_thread_);
StreamSet::iterator found = open_streams_.find(sid);
if (found == open_streams_.end()) {
RTC_LOG(LS_WARNING) << debug_name_ << "->ResetStream(" << sid << "): "
<< "stream not found.";
return false;
} else {
RTC_LOG(LS_VERBOSE) << debug_name_ << "->ResetStream(" << sid << "): "
<< "Removing and queuing RE-CONFIG chunk.";
open_streams_.erase(found);
}
// SCTP won't let you have more than one stream reset pending at a time, but
// you can close multiple streams in a single reset. So, we keep an internal
// queue of streams-to-reset, and send them as one reset message in
// SendQueuedStreamResets().
queued_reset_streams_.insert(sid);
// Signal our stream-reset logic that it should try to send now, if it can.
SendQueuedStreamResets();
// The stream will actually get removed when we get the acknowledgment.
return true;
}
bool SctpTransport::SendData(const SendDataParams& params,
const rtc::CopyOnWriteBuffer& payload,
SendDataResult* result) {
RTC_DCHECK_RUN_ON(network_thread_);
if (result) {
// Preset |result| to assume an error. If SendData succeeds, we'll
// overwrite |*result| once more at the end.
*result = SDR_ERROR;
}
if (!sock_) {
RTC_LOG(LS_WARNING) << debug_name_ << "->SendData(...): "
<< "Not sending packet with sid=" << params.sid
<< " len=" << payload.size() << " before Start().";
return false;
}
if (params.type != DMT_CONTROL &&
open_streams_.find(params.sid) == open_streams_.end()) {
RTC_LOG(LS_WARNING) << debug_name_ << "->SendData(...): "
<< "Not sending data because sid is unknown: "
<< params.sid;
return false;
}
// Send data using SCTP.
ssize_t send_res = 0; // result from usrsctp_sendv.
struct sctp_sendv_spa spa = {0};
spa.sendv_flags |= SCTP_SEND_SNDINFO_VALID;
spa.sendv_sndinfo.snd_sid = params.sid;
spa.sendv_sndinfo.snd_ppid = rtc::HostToNetwork32(GetPpid(params.type));
// Ordered implies reliable.
if (!params.ordered) {
spa.sendv_sndinfo.snd_flags |= SCTP_UNORDERED;
if (params.max_rtx_count >= 0 || params.max_rtx_ms == 0) {
spa.sendv_flags |= SCTP_SEND_PRINFO_VALID;
spa.sendv_prinfo.pr_policy = SCTP_PR_SCTP_RTX;
spa.sendv_prinfo.pr_value = params.max_rtx_count;
} else {
spa.sendv_flags |= SCTP_SEND_PRINFO_VALID;
spa.sendv_prinfo.pr_policy = SCTP_PR_SCTP_TTL;
spa.sendv_prinfo.pr_value = params.max_rtx_ms;
}
}
// We don't fragment.
send_res = usrsctp_sendv(
sock_, payload.data(), static_cast<size_t>(payload.size()), NULL, 0, &spa,
rtc::checked_cast<socklen_t>(sizeof(spa)), SCTP_SENDV_SPA, 0);
if (send_res < 0) {
if (errno == SCTP_EWOULDBLOCK) {
*result = SDR_BLOCK;
ready_to_send_data_ = false;
RTC_LOG(LS_INFO) << debug_name_
<< "->SendData(...): EWOULDBLOCK returned";
} else {
RTC_LOG_ERRNO(LS_ERROR) << "ERROR:" << debug_name_ << "->SendData(...): "
<< " usrsctp_sendv: ";
}
return false;
}
if (result) {
// Only way out now is success.
*result = SDR_SUCCESS;
}
return true;
}
bool SctpTransport::ReadyToSendData() {
RTC_DCHECK_RUN_ON(network_thread_);
return ready_to_send_data_;
}
void SctpTransport::ConnectTransportSignals() {
RTC_DCHECK_RUN_ON(network_thread_);
if (!transport_) {
return;
}
transport_->SignalWritableState.connect(this,
&SctpTransport::OnWritableState);
transport_->SignalReadPacket.connect(this, &SctpTransport::OnPacketRead);
}
void SctpTransport::DisconnectTransportSignals() {
RTC_DCHECK_RUN_ON(network_thread_);
if (!transport_) {
return;
}
transport_->SignalWritableState.disconnect(this);
transport_->SignalReadPacket.disconnect(this);
}
bool SctpTransport::Connect() {
RTC_DCHECK_RUN_ON(network_thread_);
RTC_LOG(LS_VERBOSE) << debug_name_ << "->Connect().";
// If we already have a socket connection (which shouldn't ever happen), just
// return.
RTC_DCHECK(!sock_);
if (sock_) {
RTC_LOG(LS_ERROR) << debug_name_
<< "->Connect(): Ignored as socket "
"is already established.";
return true;
}
// If no socket (it was closed) try to start it again. This can happen when
// the socket we are connecting to closes, does an sctp shutdown handshake,
// or behaves unexpectedly causing us to perform a CloseSctpSocket.
if (!OpenSctpSocket()) {
return false;
}
// Note: conversion from int to uint16_t happens on assignment.
sockaddr_conn local_sconn = GetSctpSockAddr(local_port_);
if (usrsctp_bind(sock_, reinterpret_cast<sockaddr*>(&local_sconn),
sizeof(local_sconn)) < 0) {
RTC_LOG_ERRNO(LS_ERROR)
<< debug_name_ << "->Connect(): " << ("Failed usrsctp_bind");
CloseSctpSocket();
return false;
}
// Note: conversion from int to uint16_t happens on assignment.
sockaddr_conn remote_sconn = GetSctpSockAddr(remote_port_);
int connect_result = usrsctp_connect(
sock_, reinterpret_cast<sockaddr*>(&remote_sconn), sizeof(remote_sconn));
if (connect_result < 0 && errno != SCTP_EINPROGRESS) {
RTC_LOG_ERRNO(LS_ERROR) << debug_name_ << "->Connect(): "
<< "Failed usrsctp_connect. got errno=" << errno
<< ", but wanted " << SCTP_EINPROGRESS;
CloseSctpSocket();
return false;
}
// Set the MTU and disable MTU discovery.
// We can only do this after usrsctp_connect or it has no effect.
sctp_paddrparams params = {{0}};
memcpy(&params.spp_address, &remote_sconn, sizeof(remote_sconn));
params.spp_flags = SPP_PMTUD_DISABLE;
// The MTU value provided specifies the space available for chunks in the
// packet, so we subtract the SCTP header size.
params.spp_pathmtu = kSctpMtu - sizeof(struct sctp_common_header);
if (usrsctp_setsockopt(sock_, IPPROTO_SCTP, SCTP_PEER_ADDR_PARAMS, &params,
sizeof(params))) {
RTC_LOG_ERRNO(LS_ERROR) << debug_name_ << "->Connect(): "
<< "Failed to set SCTP_PEER_ADDR_PARAMS.";
}
// Since this is a fresh SCTP association, we'll always start out with empty
// queues, so "ReadyToSendData" should be true.
SetReadyToSendData();
return true;
}
bool SctpTransport::OpenSctpSocket() {
RTC_DCHECK_RUN_ON(network_thread_);
if (sock_) {
RTC_LOG(LS_WARNING) << debug_name_ << "->OpenSctpSocket(): "
<< "Ignoring attempt to re-create existing socket.";
return false;
}
UsrSctpWrapper::IncrementUsrSctpUsageCount();
// If kSendBufferSize isn't reflective of reality, we log an error, but we
// still have to do something reasonable here. Look up what the buffer's
// real size is and set our threshold to something reasonable.
static const int kSendThreshold = usrsctp_sysctl_get_sctp_sendspace() / 2;
sock_ = usrsctp_socket(
AF_CONN, SOCK_STREAM, IPPROTO_SCTP, &UsrSctpWrapper::OnSctpInboundPacket,
&UsrSctpWrapper::SendThresholdCallback, kSendThreshold, this);
if (!sock_) {
RTC_LOG_ERRNO(LS_ERROR) << debug_name_ << "->OpenSctpSocket(): "
<< "Failed to create SCTP socket.";
UsrSctpWrapper::DecrementUsrSctpUsageCount();
return false;
}
if (!ConfigureSctpSocket()) {
usrsctp_close(sock_);
sock_ = nullptr;
UsrSctpWrapper::DecrementUsrSctpUsageCount();
return false;
}
// Register this class as an address for usrsctp. This is used by SCTP to
// direct the packets received (by the created socket) to this class.
usrsctp_register_address(this);
return true;
}
bool SctpTransport::ConfigureSctpSocket() {
RTC_DCHECK_RUN_ON(network_thread_);
RTC_DCHECK(sock_);
// Make the socket non-blocking. Connect, close, shutdown etc will not block
// the thread waiting for the socket operation to complete.
if (usrsctp_set_non_blocking(sock_, 1) < 0) {
RTC_LOG_ERRNO(LS_ERROR) << debug_name_ << "->ConfigureSctpSocket(): "
<< "Failed to set SCTP to non blocking.";
return false;
}
// This ensures that the usrsctp close call deletes the association. This
// prevents usrsctp from calling OnSctpOutboundPacket with references to
// this class as the address.
linger linger_opt;
linger_opt.l_onoff = 1;
linger_opt.l_linger = 0;
if (usrsctp_setsockopt(sock_, SOL_SOCKET, SO_LINGER, &linger_opt,
sizeof(linger_opt))) {
RTC_LOG_ERRNO(LS_ERROR) << debug_name_ << "->ConfigureSctpSocket(): "
<< "Failed to set SO_LINGER.";
return false;
}
// Enable stream ID resets.
struct sctp_assoc_value stream_rst;
stream_rst.assoc_id = SCTP_ALL_ASSOC;
stream_rst.assoc_value = 1;
if (usrsctp_setsockopt(sock_, IPPROTO_SCTP, SCTP_ENABLE_STREAM_RESET,
&stream_rst, sizeof(stream_rst))) {
RTC_LOG_ERRNO(LS_ERROR) << debug_name_ << "->ConfigureSctpSocket(): "
<< "Failed to set SCTP_ENABLE_STREAM_RESET.";
return false;
}
// Nagle.
uint32_t nodelay = 1;
if (usrsctp_setsockopt(sock_, IPPROTO_SCTP, SCTP_NODELAY, &nodelay,
sizeof(nodelay))) {
RTC_LOG_ERRNO(LS_ERROR) << debug_name_ << "->ConfigureSctpSocket(): "
<< "Failed to set SCTP_NODELAY.";
return false;
}
// Subscribe to SCTP event notifications.
int event_types[] = {SCTP_ASSOC_CHANGE, SCTP_PEER_ADDR_CHANGE,
SCTP_SEND_FAILED_EVENT, SCTP_SENDER_DRY_EVENT,
SCTP_STREAM_RESET_EVENT};
struct sctp_event event = {0};
event.se_assoc_id = SCTP_ALL_ASSOC;
event.se_on = 1;
for (size_t i = 0; i < arraysize(event_types); i++) {
event.se_type = event_types[i];
if (usrsctp_setsockopt(sock_, IPPROTO_SCTP, SCTP_EVENT, &event,
sizeof(event)) < 0) {
RTC_LOG_ERRNO(LS_ERROR)
<< debug_name_ << "->ConfigureSctpSocket(): "
<< "Failed to set SCTP_EVENT type: " << event.se_type;
return false;
}
}
return true;
}
void SctpTransport::CloseSctpSocket() {
RTC_DCHECK_RUN_ON(network_thread_);
if (sock_) {
// We assume that SO_LINGER option is set to close the association when
// close is called. This means that any pending packets in usrsctp will be
// discarded instead of being sent.
usrsctp_close(sock_);
sock_ = nullptr;
usrsctp_deregister_address(this);
UsrSctpWrapper::DecrementUsrSctpUsageCount();
ready_to_send_data_ = false;
}
}
bool SctpTransport::SendQueuedStreamResets() {
RTC_DCHECK_RUN_ON(network_thread_);
if (!sent_reset_streams_.empty() || queued_reset_streams_.empty()) {
return true;
}
RTC_LOG(LS_VERBOSE) << "SendQueuedStreamResets[" << debug_name_
<< "]: Sending [" << ListStreams(queued_reset_streams_)
<< "], Open: [" << ListStreams(open_streams_)
<< "], Sent: [" << ListStreams(sent_reset_streams_)
<< "]";
const size_t num_streams = queued_reset_streams_.size();
const size_t num_bytes =
sizeof(struct sctp_reset_streams) + (num_streams * sizeof(uint16_t));
std::vector<uint8_t> reset_stream_buf(num_bytes, 0);
struct sctp_reset_streams* resetp =
reinterpret_cast<sctp_reset_streams*>(&reset_stream_buf[0]);
resetp->srs_assoc_id = SCTP_ALL_ASSOC;
resetp->srs_flags = SCTP_STREAM_RESET_INCOMING | SCTP_STREAM_RESET_OUTGOING;
resetp->srs_number_streams = rtc::checked_cast<uint16_t>(num_streams);
int result_idx = 0;
for (StreamSet::iterator it = queued_reset_streams_.begin();
it != queued_reset_streams_.end(); ++it) {
resetp->srs_stream_list[result_idx++] = *it;
}
int ret =
usrsctp_setsockopt(sock_, IPPROTO_SCTP, SCTP_RESET_STREAMS, resetp,
rtc::checked_cast<socklen_t>(reset_stream_buf.size()));
if (ret < 0) {
RTC_LOG_ERRNO(LS_ERROR) << debug_name_
<< "->SendQueuedStreamResets(): "
"Failed to send a stream reset for "
<< num_streams << " streams";
return false;
}
// sent_reset_streams_ is empty, and all the queued_reset_streams_ go into
// it now.
queued_reset_streams_.swap(sent_reset_streams_);
return true;
}
void SctpTransport::SetReadyToSendData() {
RTC_DCHECK_RUN_ON(network_thread_);
if (!ready_to_send_data_) {
ready_to_send_data_ = true;
SignalReadyToSendData();
}
}
void SctpTransport::OnWritableState(rtc::PacketTransportInternal* transport) {
RTC_DCHECK_RUN_ON(network_thread_);
RTC_DCHECK_EQ(transport_, transport);
if (!was_ever_writable_ && transport->writable()) {
was_ever_writable_ = true;
if (started_) {
Connect();
}
}
}
// Called by network interface when a packet has been received.
void SctpTransport::OnPacketRead(rtc::PacketTransportInternal* transport,
const char* data,
size_t len,
const rtc::PacketTime& packet_time,
int flags) {
RTC_DCHECK_RUN_ON(network_thread_);
RTC_DCHECK_EQ(transport_, transport);
TRACE_EVENT0("webrtc", "SctpTransport::OnPacketRead");
if (flags & PF_SRTP_BYPASS) {
// We are only interested in SCTP packets.
return;
}
RTC_LOG(LS_VERBOSE) << debug_name_ << "->OnPacketRead(...): "
<< " length=" << len << ", started: " << started_;
// Only give receiving packets to usrsctp after if connected. This enables two
// peers to each make a connect call, but for them not to receive an INIT
// packet before they have called connect; least the last receiver of the INIT
// packet will have called connect, and a connection will be established.
if (sock_) {
// Pass received packet to SCTP stack. Once processed by usrsctp, the data
// will be will be given to the global OnSctpInboundData, and then,
// marshalled by the AsyncInvoker.
VerboseLogPacket(data, len, SCTP_DUMP_INBOUND);
usrsctp_conninput(this, data, len, 0);
} else {
// TODO(ldixon): Consider caching the packet for very slightly better
// reliability.
}
}
void SctpTransport::OnSendThresholdCallback() {
RTC_DCHECK_RUN_ON(network_thread_);
SetReadyToSendData();
}
sockaddr_conn SctpTransport::GetSctpSockAddr(int port) {
sockaddr_conn sconn = {0};
sconn.sconn_family = AF_CONN;
#ifdef HAVE_SCONN_LEN
sconn.sconn_len = sizeof(sockaddr_conn);
#endif
// Note: conversion from int to uint16_t happens here.
sconn.sconn_port = rtc::HostToNetwork16(port);
sconn.sconn_addr = this;
return sconn;
}
void SctpTransport::OnPacketFromSctpToNetwork(
const rtc::CopyOnWriteBuffer& buffer) {
RTC_DCHECK_RUN_ON(network_thread_);
if (buffer.size() > (kSctpMtu)) {
RTC_LOG(LS_ERROR) << debug_name_ << "->OnPacketFromSctpToNetwork(...): "
<< "SCTP seems to have made a packet that is bigger "
<< "than its official MTU: " << buffer.size()
<< " vs max of " << kSctpMtu;
}
TRACE_EVENT0("webrtc", "SctpTransport::OnPacketFromSctpToNetwork");
// Don't create noise by trying to send a packet when the DTLS transport isn't
// even writable.
if (!transport_ || !transport_->writable()) {
return;
}
// Bon voyage.
transport_->SendPacket(buffer.data<char>(), buffer.size(),
rtc::PacketOptions(), PF_NORMAL);
}
void SctpTransport::OnInboundPacketFromSctpToTransport(
const rtc::CopyOnWriteBuffer& buffer,
ReceiveDataParams params,
int flags) {
RTC_DCHECK_RUN_ON(network_thread_);
RTC_LOG(LS_VERBOSE) << debug_name_
<< "->OnInboundPacketFromSctpToTransport(...): "
<< "Received SCTP data:"
<< " sid=" << params.sid
<< " notification: " << (flags & MSG_NOTIFICATION)
<< " length=" << buffer.size();
// Sending a packet with data == NULL (no data) is SCTPs "close the
// connection" message. This sets sock_ = NULL;
if (!buffer.size() || !buffer.data()) {
RTC_LOG(LS_INFO) << debug_name_
<< "->OnInboundPacketFromSctpToTransport(...): "
"No data, closing.";
return;
}
if (flags & MSG_NOTIFICATION) {
OnNotificationFromSctp(buffer);
} else {
OnDataFromSctpToTransport(params, buffer);
}
}
void SctpTransport::OnDataFromSctpToTransport(
const ReceiveDataParams& params,
const rtc::CopyOnWriteBuffer& buffer) {
RTC_DCHECK_RUN_ON(network_thread_);
RTC_LOG(LS_VERBOSE) << debug_name_ << "->OnDataFromSctpToTransport(...): "
<< "Posting with length: " << buffer.size()
<< " on stream " << params.sid;
// Reports all received messages to upper layers, no matter whether the sid
// is known.
SignalDataReceived(params, buffer);
}
void SctpTransport::OnNotificationFromSctp(
const rtc::CopyOnWriteBuffer& buffer) {
RTC_DCHECK_RUN_ON(network_thread_);
const sctp_notification& notification =
reinterpret_cast<const sctp_notification&>(*buffer.data());
RTC_DCHECK(notification.sn_header.sn_length == buffer.size());
// TODO(ldixon): handle notifications appropriately.
switch (notification.sn_header.sn_type) {
case SCTP_ASSOC_CHANGE:
RTC_LOG(LS_VERBOSE) << "SCTP_ASSOC_CHANGE";
OnNotificationAssocChange(notification.sn_assoc_change);
break;
case SCTP_REMOTE_ERROR:
RTC_LOG(LS_INFO) << "SCTP_REMOTE_ERROR";
break;
case SCTP_SHUTDOWN_EVENT:
RTC_LOG(LS_INFO) << "SCTP_SHUTDOWN_EVENT";
break;
case SCTP_ADAPTATION_INDICATION:
RTC_LOG(LS_INFO) << "SCTP_ADAPTATION_INDICATION";
break;
case SCTP_PARTIAL_DELIVERY_EVENT:
RTC_LOG(LS_INFO) << "SCTP_PARTIAL_DELIVERY_EVENT";
break;
case SCTP_AUTHENTICATION_EVENT:
RTC_LOG(LS_INFO) << "SCTP_AUTHENTICATION_EVENT";
break;
case SCTP_SENDER_DRY_EVENT:
RTC_LOG(LS_VERBOSE) << "SCTP_SENDER_DRY_EVENT";
SetReadyToSendData();
break;
// TODO(ldixon): Unblock after congestion.
case SCTP_NOTIFICATIONS_STOPPED_EVENT:
RTC_LOG(LS_INFO) << "SCTP_NOTIFICATIONS_STOPPED_EVENT";
break;
case SCTP_SEND_FAILED_EVENT:
RTC_LOG(LS_INFO) << "SCTP_SEND_FAILED_EVENT";
break;
case SCTP_STREAM_RESET_EVENT:
OnStreamResetEvent(&notification.sn_strreset_event);
break;
case SCTP_ASSOC_RESET_EVENT:
RTC_LOG(LS_INFO) << "SCTP_ASSOC_RESET_EVENT";
break;
case SCTP_STREAM_CHANGE_EVENT:
RTC_LOG(LS_INFO) << "SCTP_STREAM_CHANGE_EVENT";
// An acknowledgment we get after our stream resets have gone through,
// if they've failed. We log the message, but don't react -- we don't
// keep around the last-transmitted set of SSIDs we wanted to close for
// error recovery. It doesn't seem likely to occur, and if so, likely
// harmless within the lifetime of a single SCTP association.
break;
default:
RTC_LOG(LS_WARNING) << "Unknown SCTP event: "
<< notification.sn_header.sn_type;
break;
}
}
void SctpTransport::OnNotificationAssocChange(const sctp_assoc_change& change) {
RTC_DCHECK_RUN_ON(network_thread_);
switch (change.sac_state) {
case SCTP_COMM_UP:
RTC_LOG(LS_VERBOSE) << "Association change SCTP_COMM_UP";
break;
case SCTP_COMM_LOST:
RTC_LOG(LS_INFO) << "Association change SCTP_COMM_LOST";
break;
case SCTP_RESTART:
RTC_LOG(LS_INFO) << "Association change SCTP_RESTART";
break;
case SCTP_SHUTDOWN_COMP:
RTC_LOG(LS_INFO) << "Association change SCTP_SHUTDOWN_COMP";
break;
case SCTP_CANT_STR_ASSOC:
RTC_LOG(LS_INFO) << "Association change SCTP_CANT_STR_ASSOC";
break;
default:
RTC_LOG(LS_INFO) << "Association change UNKNOWN";
break;
}
}
void SctpTransport::OnStreamResetEvent(
const struct sctp_stream_reset_event* evt) {
RTC_DCHECK_RUN_ON(network_thread_);
// A stream reset always involves two RE-CONFIG chunks for us -- we always
// simultaneously reset a sid's sequence number in both directions. The
// requesting side transmits a RE-CONFIG chunk and waits for the peer to send
// one back. Both sides get this SCTP_STREAM_RESET_EVENT when they receive
// RE-CONFIGs.
const int num_sids = (evt->strreset_length - sizeof(*evt)) /
sizeof(evt->strreset_stream_list[0]);
RTC_LOG(LS_VERBOSE) << "SCTP_STREAM_RESET_EVENT(" << debug_name_
<< "): Flags = 0x" << std::hex << evt->strreset_flags
<< " (" << ListFlags(evt->strreset_flags) << ")";
RTC_LOG(LS_VERBOSE) << "Assoc = " << evt->strreset_assoc_id << ", Streams = ["
<< ListArray(evt->strreset_stream_list, num_sids)
<< "], Open: [" << ListStreams(open_streams_)
<< "], Q'd: [" << ListStreams(queued_reset_streams_)
<< "], Sent: [" << ListStreams(sent_reset_streams_)
<< "]";
// If both sides try to reset some streams at the same time (even if they're
// disjoint sets), we can get reset failures.
if (evt->strreset_flags & SCTP_STREAM_RESET_FAILED) {
// OK, just try again. The stream IDs sent over when the RESET_FAILED flag
// is set seem to be garbage values. Ignore them.
queued_reset_streams_.insert(sent_reset_streams_.begin(),
sent_reset_streams_.end());
sent_reset_streams_.clear();
} else if (evt->strreset_flags & SCTP_STREAM_RESET_INCOMING_SSN) {
// Each side gets an event for each direction of a stream. That is,
// closing sid k will make each side receive INCOMING and OUTGOING reset
// events for k. As per RFC6525, Section 5, paragraph 2, each side will
// get an INCOMING event first.
for (int i = 0; i < num_sids; i++) {
const int stream_id = evt->strreset_stream_list[i];
// See if this stream ID was closed by our peer or ourselves.
StreamSet::iterator it = sent_reset_streams_.find(stream_id);
// The reset was requested locally.
if (it != sent_reset_streams_.end()) {
RTC_LOG(LS_VERBOSE) << "SCTP_STREAM_RESET_EVENT(" << debug_name_
<< "): local sid " << stream_id << " acknowledged.";
sent_reset_streams_.erase(it);
} else if ((it = open_streams_.find(stream_id)) != open_streams_.end()) {
// The peer requested the reset.
RTC_LOG(LS_VERBOSE) << "SCTP_STREAM_RESET_EVENT(" << debug_name_
<< "): closing sid " << stream_id;
open_streams_.erase(it);
SignalStreamClosedRemotely(stream_id);
} else if ((it = queued_reset_streams_.find(stream_id)) !=
queued_reset_streams_.end()) {
// The peer requested the reset, but there was a local reset
// queued.
RTC_LOG(LS_VERBOSE) << "SCTP_STREAM_RESET_EVENT(" << debug_name_
<< "): double-sided close for sid " << stream_id;
// Both sides want the stream closed, and the peer got to send the
// RE-CONFIG first. Treat it like the local Remove(Send|Recv)Stream
// finished quickly.
queued_reset_streams_.erase(it);
} else {
// This stream is unknown. Sometimes this can be from an
// RESET_FAILED-related retransmit.
RTC_LOG(LS_VERBOSE) << "SCTP_STREAM_RESET_EVENT(" << debug_name_
<< "): Unknown sid " << stream_id;
}
}
}
// Always try to send the queued RESET because this call indicates that the
// last local RESET or remote RESET has made some progress.
SendQueuedStreamResets();
}
} // namespace cricket