Victor Boivie 1d2fa9a1c3 dcsctp: Expire timers just before triggering them
In real life, when a Timeout expires, the caller is supposed to call
DcSctpSocket::HandleTimeout directly, as the Timeout that just expired
is stopped (it just expired), but the Timer still believes it's running.
The system is not in a consistent state.

In tests, all timeouts were evaluated at the same time, which, if two
timeouts expired at the same time, would put them both as "not running",
and with their timers believing they were running. So if you would do
any operation on a timer whose timeout had just expired, the timeout
would assert saying that "you can't stop a stopped timeout" or similar.

This isn't relevant in non-test scenarios.

Solved by expiring timeouts one by one.

Bug: webrtc:12614
Change-Id: I79d006f4d3e96854d77cec3eb0080aa23b8569cb
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/217560
Reviewed-by: Florent Castelli <orphis@webrtc.org>
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#33925}
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.gn
2021-05-03 14:23:09 +00:00
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2020-07-13 11:42:07 +00:00
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WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
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