The MovingAverage class was very specific to the QualityScaler. This commit generalizes the MovingAverage class to be useful in other situations as well, and adapts the QualityScaler to use the new MovingAverage. BUG=webrtc:6304 Review-Url: https://codereview.webrtc.org/2310853002 Cr-Commit-Position: refs/heads/master@{#14207}
197 lines
6.5 KiB
C++
197 lines
6.5 KiB
C++
/*
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* Copyright (c) 2014 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "webrtc/modules/video_coding/utility/quality_scaler.h"
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#include <algorithm>
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#include <cmath>
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namespace webrtc {
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namespace {
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// Threshold constant used until first downscale (to permit fast rampup).
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static const int kMeasureSecondsFastUpscale = 2;
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static const int kMeasureSecondsUpscale = 5;
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static const int kMeasureSecondsDownscale = 5;
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static const int kFramedropPercentThreshold = 60;
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// Min width/height to downscale to, set to not go below QVGA, but with some
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// margin to permit "almost-QVGA" resolutions, such as QCIF.
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static const int kMinDownscaleDimension = 140;
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// Initial resolutions corresponding to a bitrate. Aa bit above their actual
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// values to permit near-VGA and near-QVGA resolutions to use the same
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// mechanism.
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static const int kVgaBitrateThresholdKbps = 500;
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static const int kVgaNumPixels = 700 * 500; // 640x480
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static const int kQvgaBitrateThresholdKbps = 250;
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static const int kQvgaNumPixels = 400 * 300; // 320x240
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} // namespace
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// QP thresholds are chosen to be high enough to be hit in practice when quality
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// is good, but also low enough to not cause a flip-flop behavior (e.g. going up
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// in resolution shouldn't give so bad quality that we should go back down).
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const int QualityScaler::kLowVp8QpThreshold = 29;
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const int QualityScaler::kBadVp8QpThreshold = 95;
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#if defined(WEBRTC_IOS)
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const int QualityScaler::kLowH264QpThreshold = 32;
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const int QualityScaler::kBadH264QpThreshold = 42;
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#else
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const int QualityScaler::kLowH264QpThreshold = 24;
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const int QualityScaler::kBadH264QpThreshold = 37;
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#endif
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// Default values. Should immediately get set to something more sensible.
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QualityScaler::QualityScaler()
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: average_qp_(kMeasureSecondsUpscale * 30),
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framedrop_percent_(kMeasureSecondsUpscale * 30),
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low_qp_threshold_(-1) {}
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void QualityScaler::Init(int low_qp_threshold,
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int high_qp_threshold,
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int initial_bitrate_kbps,
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int width,
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int height,
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int fps) {
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low_qp_threshold_ = low_qp_threshold;
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high_qp_threshold_ = high_qp_threshold;
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downscale_shift_ = 0;
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fast_rampup_ = true;
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ClearSamples();
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ReportFramerate(fps);
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const int init_width = width;
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const int init_height = height;
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if (initial_bitrate_kbps > 0) {
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int init_num_pixels = width * height;
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if (initial_bitrate_kbps < kVgaBitrateThresholdKbps)
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init_num_pixels = kVgaNumPixels;
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if (initial_bitrate_kbps < kQvgaBitrateThresholdKbps)
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init_num_pixels = kQvgaNumPixels;
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while (width * height > init_num_pixels) {
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++downscale_shift_;
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width /= 2;
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height /= 2;
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}
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}
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UpdateTargetResolution(init_width, init_height);
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ReportFramerate(fps);
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}
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// Report framerate(fps) to estimate # of samples.
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void QualityScaler::ReportFramerate(int framerate) {
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// Use a faster window for upscaling initially.
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// This enables faster initial rampups without risking strong up-down
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// behavior later.
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num_samples_upscale_ = framerate * (fast_rampup_ ? kMeasureSecondsFastUpscale
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: kMeasureSecondsUpscale);
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num_samples_downscale_ = framerate * kMeasureSecondsDownscale;
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average_qp_ =
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MovingAverage(std::max(num_samples_upscale_, num_samples_downscale_));
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framedrop_percent_ =
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MovingAverage(std::max(num_samples_upscale_, num_samples_downscale_));
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}
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void QualityScaler::ReportQP(int qp) {
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framedrop_percent_.AddSample(0);
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average_qp_.AddSample(qp);
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}
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void QualityScaler::ReportDroppedFrame() {
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framedrop_percent_.AddSample(100);
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}
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void QualityScaler::OnEncodeFrame(int width, int height) {
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// Should be set through InitEncode -> Should be set by now.
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RTC_DCHECK_GE(low_qp_threshold_, 0);
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if (target_res_.width != width || target_res_.height != height) {
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UpdateTargetResolution(width, height);
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}
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// Check if we should scale down due to high frame drop.
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const auto drop_rate = framedrop_percent_.GetAverage(num_samples_downscale_);
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if (drop_rate && *drop_rate >= kFramedropPercentThreshold) {
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ScaleDown();
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return;
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}
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// Check if we should scale up or down based on QP.
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const auto avg_qp_down = average_qp_.GetAverage(num_samples_downscale_);
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if (avg_qp_down && *avg_qp_down > high_qp_threshold_) {
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ScaleDown();
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return;
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}
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const auto avg_qp_up = average_qp_.GetAverage(num_samples_upscale_);
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if (avg_qp_up && *avg_qp_up <= low_qp_threshold_) {
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// QP has been low. We want to try a higher resolution.
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ScaleUp();
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return;
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}
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}
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void QualityScaler::ScaleUp() {
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downscale_shift_ = std::max(0, downscale_shift_ - 1);
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ClearSamples();
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}
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void QualityScaler::ScaleDown() {
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downscale_shift_ = std::min(maximum_shift_, downscale_shift_ + 1);
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ClearSamples();
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// If we've scaled down, wait longer before scaling up again.
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if (fast_rampup_) {
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fast_rampup_ = false;
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num_samples_upscale_ = (num_samples_upscale_ / kMeasureSecondsFastUpscale) *
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kMeasureSecondsUpscale;
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}
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}
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QualityScaler::Resolution QualityScaler::GetScaledResolution() const {
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const int frame_width = target_res_.width >> downscale_shift_;
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const int frame_height = target_res_.height >> downscale_shift_;
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return Resolution{frame_width, frame_height};
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}
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rtc::scoped_refptr<VideoFrameBuffer> QualityScaler::GetScaledBuffer(
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const rtc::scoped_refptr<VideoFrameBuffer>& frame) {
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Resolution res = GetScaledResolution();
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const int src_width = frame->width();
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const int src_height = frame->height();
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if (res.width == src_width && res.height == src_height)
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return frame;
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rtc::scoped_refptr<I420Buffer> scaled_buffer =
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pool_.CreateBuffer(res.width, res.height);
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scaled_buffer->ScaleFrom(frame);
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return scaled_buffer;
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}
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void QualityScaler::UpdateTargetResolution(int width, int height) {
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if (width < kMinDownscaleDimension || height < kMinDownscaleDimension) {
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maximum_shift_ = 0;
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} else {
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maximum_shift_ = static_cast<int>(
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std::log2(std::min(width, height) / kMinDownscaleDimension));
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}
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target_res_ = Resolution{width, height};
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}
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void QualityScaler::ClearSamples() {
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framedrop_percent_.Reset();
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average_qp_.Reset();
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}
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} // namespace webrtc
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