Aaron Golden 154a262b61 Don't clear self.videoFrame when setting up OpenGL in the EAGL video view.
It makes sense to clean up self.videoFrame in -teardownGL, but if
we happen to have a frame available in -setupGL then it's OK to
keep using that frame. Clearing the frame here frequently causes
the screen view to go black for a moment when the app returns from
the background.

Bug: webrtc:10059
Change-Id: Ic62f872a0a582c807cee1e30ea9bb32f31ada341
Reviewed-on: https://webrtc-review.googlesource.com/c/112213
Reviewed-by: Kári Helgason <kthelgason@webrtc.org>
Commit-Queue: Kári Helgason <kthelgason@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#25816}
2018-11-28 09:00:06 +00:00
2018-10-05 14:40:21 +00:00
2018-10-15 06:59:19 +00:00
.gn
2018-08-13 13:54:05 +00:00
2018-11-26 20:49:36 +00:00
2017-09-15 04:25:06 +00:00
2018-11-09 14:23:59 +00:00
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2018-07-23 15:28:48 +00:00
2018-07-23 15:28:48 +00:00
2017-09-15 04:25:06 +00:00
2018-02-23 10:34:16 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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