Amit Hilbuch 2297d3311a Rejected simulcast layers will no longer appear in GetParameters().
Added a layer in RtpSender that bridges the gap between the layers
that the user sees and the layer that the media engine sees.
Media engine still maintains the invariant that the number of layers
cannot be changed, while RtpSender adds and removes layers between
the user GetParameters and SetParameters calls and the media engine.

Bug: webrtc:10251
Change-Id: I33839c1f9a9052cb6130253e5a582606f2cbe54a
Reviewed-on: https://webrtc-review.googlesource.com/c/122641
Commit-Queue: Amit Hilbuch <amithi@webrtc.org>
Reviewed-by: Steve Anton <steveanton@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#26756}
2019-02-19 22:01:53 +00:00
..
2019-01-25 20:29:58 +00:00
2019-02-01 13:24:47 +00:00

How to write code in the api/ directory

Mostly, just follow the regular style guide, but:

  • Note that api/ code is not exempt from the “.h and .cc files come in pairs” rule, so if you declare something in api/path/to/foo.h, it should be defined in api/path/to/foo.cc.
  • Headers in api/ should, if possible, not #include headers outside api/. Its not always possible to avoid this, but be aware that it adds to a small mountain of technical debt that were trying to shrink.
  • .cc files in api/, on the other hand, are free to #include headers outside api/.

That is, the preferred way for api/ code to access non-api/ code is to call it from a .cc file, so that users of our API headers wont transitively #include non-public headers.

For headers in api/ that need to refer to non-public types, forward declarations are often a lesser evil than including non-public header files. The usual rules still apply, though.

.cc files in api/ should preferably be kept reasonably small. If a substantial implementation is needed, consider putting it with our non-public code, and just call it from the api/ .cc file.