Bjorn Mellem 0cf9a4a482 Add texture support to HardwareVideoEncoder.
HardwareVideoEncoderFactory can now take an EglBase.Context on creation.
When it does, it creates video encoders in texture mode.  It uses the
COLOR_FormatSurface colorFormat.  It passes the EglBase.Context to the
HardwareVideoEncoder.

The HardwareVideoEncoder sets up an input surface for its codec and handles
incoming frames by drawing them onto the input surface.

BUG=webrtc:7760
R=pthatcher@webrtc.org, sakal@webrtc.org

Review-Url: https://codereview.webrtc.org/2977153003 .
Cr-Commit-Position: refs/heads/master@{#19083}
2017-07-18 20:19:27 +00:00
2017-06-30 10:04:59 +00:00
.gn
2017-07-13 16:03:13 +00:00
2017-06-30 10:04:59 +00:00
2017-01-20 20:45:07 +00:00
2017-03-23 10:46:00 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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