WebRTC no longer has any restriction on what thread frames should be delivered on. One possible problem with this CL is that NV21->I420 conversion and scaling is done on the thread that delivers frames, which might cause fps regressions. R=nisse@webrtc.org, perkj@webrtc.org, tkchin@webrtc.org Review URL: https://codereview.webrtc.org/2137503003 . Cr-Commit-Position: refs/heads/master@{#14021}