Tomas Gunnarsson 0b5ec183b5 Simplify ChannelManager initialization.
* A ChannelManager instance is now created via ChannelManager::Create()
* Initialization is performed inside Create(), RAII.
* All member variables in CM are now either const or RTC_GUARDED_BY
  the worker thread.
* Removed dead code (initialization and capturing states are gone).
* ChannelManager now requires construction/destruction on worker thread.
  - one fewer threads that its aware of.
* media_engine_ pointer removed from ConnectionContext.
* Thread policy changes moved from ChannelManager to ConnectionContext.

These changes will make a few other issues easier to fix, so tagging
those bugs with this CL.

Bug: webrtc:12601, webrtc:11988, webrtc:11992, webrtc:11994
Change-Id: I3284cf0a08c773e628af4124e8f52e9faddbe57a
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/212617
Commit-Queue: Tommi <tommi@webrtc.org>
Reviewed-by: Niels Moller <nisse@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#33614}
2021-04-01 17:13:09 +00:00
2021-03-31 14:55:42 +00:00
2021-04-01 05:45:34 +00:00
2021-03-29 20:57:53 +00:00
2021-01-20 15:01:07 +00:00
2020-07-13 11:42:07 +00:00
2021-03-22 11:57:23 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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