Ilya Nikolaevskiy 039a7146ab VP9 screenshare: drop base layer separately
Because of a low bitrate target, base layer has drops much more frequently
than other layers. But it reduces overall framerate, especially then
input framerate is low (5 fps).

This CL allows pre-layer drops and disables droppoing on higher spatial
layers for screenshare, solving the issue.
Additional care have to be taken then new spatial layers are enabled
dynamically to not create non-compatible with RTP references.

Bug: webrtc:10257
Change-Id: Ie056484c99a3f35ff4405ef71337dc2d034db8bb
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/138262
Commit-Queue: Ilya Nikolaevskiy <ilnik@webrtc.org>
Reviewed-by: Sergey Silkin <ssilkin@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#28063}
2019-05-24 15:28:02 +00:00
2018-10-05 14:40:21 +00:00
2019-05-23 23:36:05 +00:00
2019-04-29 12:55:02 +00:00
.gn
2019-03-07 13:08:17 +00:00
2019-05-21 14:44:11 +00:00
2018-12-18 12:30:58 +00:00
2019-05-17 18:11:58 +00:00
2018-07-23 15:28:48 +00:00
2018-07-23 15:28:48 +00:00
2019-04-26 12:45:06 +00:00
2018-02-23 10:34:16 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
Languages
C++ 90.3%
Java 2.9%
C 2.2%
Objective-C++ 2%
Python 1.3%
Other 1%