The new type PriorityValue is a strong 16-bit integer matching RFC 8831 requirements that can be built from a Priority enum. The value is now propagated and used by the SCTP transport, but enabling the feature still requires a field trial for now. Bug: webrtc:42225365 Change-Id: I56c9f48744c70999a8c2d01415a08a0b6761df4b Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/357941 Commit-Queue: Florent Castelli <orphis@webrtc.org> Reviewed-by: Harald Alvestrand <hta@webrtc.org> Cr-Commit-Position: refs/heads/main@{#42695}
156 lines
6.6 KiB
C++
156 lines
6.6 KiB
C++
/*
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* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef MEDIA_SCTP_SCTP_TRANSPORT_INTERNAL_H_
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#define MEDIA_SCTP_SCTP_TRANSPORT_INTERNAL_H_
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// TODO(deadbeef): Move SCTP code out of media/, and make it not depend on
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// anything in media/.
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#include <memory>
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#include <string>
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#include <vector>
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#include "api/priority.h"
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#include "api/rtc_error.h"
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#include "api/transport/data_channel_transport_interface.h"
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#include "media/base/media_channel.h"
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#include "p2p/base/packet_transport_internal.h"
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#include "rtc_base/copy_on_write_buffer.h"
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#include "rtc_base/thread.h"
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namespace cricket {
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// Constants that are important to API users
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// The size of the SCTP association send buffer. 256kB, the usrsctp default.
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constexpr int kSctpSendBufferSize = 256 * 1024;
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// The number of outgoing streams that we'll negotiate. Since stream IDs (SIDs)
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// are 0-based, the highest usable SID is 1023.
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//
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// It's recommended to use the maximum of 65535 in:
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// https://tools.ietf.org/html/draft-ietf-rtcweb-data-channel-13#section-6.2
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// However, we use 1024 in order to save memory. usrsctp allocates 104 bytes
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// for each pair of incoming/outgoing streams (on a 64-bit system), so 65535
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// streams would waste ~6MB.
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//
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// Note: "max" and "min" here are inclusive.
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constexpr uint16_t kMaxSctpStreams = 1024;
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constexpr uint16_t kMaxSctpSid = kMaxSctpStreams - 1;
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constexpr uint16_t kMinSctpSid = 0;
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// The maximum number of streams that can be negotiated according to spec.
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constexpr uint16_t kSpecMaxSctpSid = 65535;
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// This is the default SCTP port to use. It is passed along the wire and the
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// connectee and connector must be using the same port. It is not related to the
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// ports at the IP level. (Corresponds to: sockaddr_conn.sconn_port in
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// usrsctp.h)
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const int kSctpDefaultPort = 5000;
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// Error cause codes defined at
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// https://www.iana.org/assignments/sctp-parameters/sctp-parameters.xhtml#sctp-parameters-24
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enum class SctpErrorCauseCode : uint16_t {
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kInvalidStreamIdentifier = 1,
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kMissingMandatoryParameter = 2,
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kStaleCookieError = 3,
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kOutOfResource = 4,
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kUnresolvableAddress = 5,
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kUnrecognizedChunkType = 6,
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kInvalidMandatoryParameter = 7,
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kUnrecognizedParameters = 8,
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kNoUserData = 9,
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kCookieReceivedWhileShuttingDown = 10,
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kRestartWithNewAddresses = 11,
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kUserInitiatedAbort = 12,
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kProtocolViolation = 13,
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};
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// Abstract SctpTransport interface for use internally (by PeerConnection etc.).
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// Exists to allow mock/fake SctpTransports to be created.
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class SctpTransportInternal {
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public:
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virtual ~SctpTransportInternal() {}
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virtual void SetOnConnectedCallback(std::function<void()> callback) = 0;
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virtual void SetDataChannelSink(webrtc::DataChannelSink* sink) = 0;
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// Changes what underlying DTLS transport is uses. Used when switching which
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// bundled transport the SctpTransport uses.
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virtual void SetDtlsTransport(rtc::PacketTransportInternal* transport) = 0;
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// When Start is called, connects as soon as possible; this can be called
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// before DTLS completes, in which case the connection will begin when DTLS
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// completes. This method can be called multiple times, though not if either
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// of the ports are changed.
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//
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// `local_sctp_port` and `remote_sctp_port` are passed along the wire and the
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// listener and connector must be using the same port. They are not related
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// to the ports at the IP level. If set to -1, we default to
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// kSctpDefaultPort.
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// `max_message_size_` sets the max message size on the connection.
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// It must be smaller than or equal to kSctpSendBufferSize.
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// It can be changed by a secons Start() call.
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//
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// TODO(deadbeef): Support calling Start with different local/remote ports
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// and create a new association? Not clear if this is something we need to
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// support though. See: https://github.com/w3c/webrtc-pc/issues/979
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virtual bool Start(int local_sctp_port,
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int remote_sctp_port,
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int max_message_size) = 0;
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// NOTE: Initially there was a "Stop" method here, but it was never used, so
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// it was removed.
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// Informs SctpTransport that `sid` will start being used. Returns false if
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// it is impossible to use `sid`, or if it's already in use.
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// Until calling this, can't send data using `sid`.
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// TODO(deadbeef): Actually implement the "returns false if `sid` can't be
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// used" part. See:
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// https://bugs.chromium.org/p/chromium/issues/detail?id=619849
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virtual bool OpenStream(int sid, webrtc::PriorityValue priority) = 0;
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// The inverse of OpenStream. Begins the closing procedure, which will
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// eventually result in SignalClosingProcedureComplete on the side that
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// initiates it, and both SignalClosingProcedureStartedRemotely and
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// SignalClosingProcedureComplete on the other side.
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virtual bool ResetStream(int sid) = 0;
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// Send data down this channel.
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// Returns RTCError::OK() if successful an error otherwise. Notably
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// RTCErrorType::RESOURCE_EXHAUSTED for blocked operations.
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virtual webrtc::RTCError SendData(int sid,
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const webrtc::SendDataParams& params,
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const rtc::CopyOnWriteBuffer& payload) = 0;
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// Indicates when the SCTP socket is created and not blocked by congestion
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// control. This changes to false when SDR_BLOCK is returned from SendData,
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// and
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// changes to true when SignalReadyToSendData is fired. The underlying DTLS/
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// ICE channels may be unwritable while ReadyToSendData is true, because data
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// can still be queued in usrsctp.
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virtual bool ReadyToSendData() = 0;
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// Returns the current max message size, set with Start().
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virtual int max_message_size() const = 0;
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// Returns the current negotiated max # of outbound streams.
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// Will return absl::nullopt if negotiation is incomplete.
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virtual absl::optional<int> max_outbound_streams() const = 0;
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// Returns the current negotiated max # of inbound streams.
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virtual absl::optional<int> max_inbound_streams() const = 0;
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// Returns the amount of buffered data in the send queue for a stream.
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virtual size_t buffered_amount(int sid) const = 0;
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virtual size_t buffered_amount_low_threshold(int sid) const = 0;
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virtual void SetBufferedAmountLowThreshold(int sid, size_t bytes) = 0;
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// Helper for debugging.
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virtual void set_debug_name_for_testing(const char* debug_name) = 0;
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};
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} // namespace cricket
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#endif // MEDIA_SCTP_SCTP_TRANSPORT_INTERNAL_H_
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