/* * Copyright 2017 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef PC_RTPTRANSPORTINTERNAL_H_ #define PC_RTPTRANSPORTINTERNAL_H_ #include #include "api/ortc/rtptransportinterface.h" #include "p2p/base/icetransportinternal.h" #include "rtc_base/networkroute.h" #include "rtc_base/sigslot.h" namespace rtc { class CopyOnWriteBuffer; struct PacketOptions; struct PacketTime; } // namespace rtc namespace webrtc { // This represents the internal interface beneath RtpTransportInterface; // it is not accessible to API consumers but is accessible to internal classes // in order to send and receive RTP and RTCP packets belonging to a single RTP // session. Additional convenience and configuration methods are also provided. class RtpTransportInternal : public RtpTransportInterface, public sigslot::has_slots<> { public: virtual void SetRtcpMuxEnabled(bool enable) = 0; // TODO(zstein): Remove PacketTransport setters. Clients should pass these // in to constructors instead and construct a new RtpTransportInternal instead // of updating them. virtual bool rtcp_mux_enabled() const = 0; virtual rtc::PacketTransportInternal* rtp_packet_transport() const = 0; virtual void SetRtpPacketTransport(rtc::PacketTransportInternal* rtp) = 0; virtual rtc::PacketTransportInternal* rtcp_packet_transport() const = 0; virtual void SetRtcpPacketTransport(rtc::PacketTransportInternal* rtcp) = 0; // Called whenever a transport's ready-to-send state changes. The argument // is true if all used transports are ready to send. This is more specific // than just "writable"; it means the last send didn't return ENOTCONN. sigslot::signal1 SignalReadyToSend; // TODO(zstein): Consider having two signals - RtpPacketReceived and // RtcpPacketReceived. // The first argument is true for RTCP packets and false for RTP packets. sigslot::signal3 SignalPacketReceived; // Called whenever a transport's writable state might change. The argument is // true if the transport is writable, otherwise it is false. sigslot::signal1 SignalWritableState; // Called whenever the network route of the P2P layer transport changes. // The argument is an optional network route. sigslot::signal1> SignalNetworkRouteChanged; virtual bool IsWritable(bool rtcp) const = 0; // TODO(zhihuang): Pass the |packet| by copy so that the original data // wouldn't be modified. virtual bool SendRtpPacket(rtc::CopyOnWriteBuffer* packet, const rtc::PacketOptions& options, int flags) = 0; virtual bool SendRtcpPacket(rtc::CopyOnWriteBuffer* packet, const rtc::PacketOptions& options, int flags) = 0; virtual bool HandlesPayloadType(int payload_type) const = 0; virtual void AddHandledPayloadType(int payload_type) = 0; }; } // namespace webrtc #endif // PC_RTPTRANSPORTINTERNAL_H_