/* * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_MODULES_AUDIO_DEVICE_AUDIO_DEVICE_BUFFER_H_ #define WEBRTC_MODULES_AUDIO_DEVICE_AUDIO_DEVICE_BUFFER_H_ #include "webrtc/base/criticalsection.h" #include "webrtc/base/task_queue.h" #include "webrtc/base/thread_checker.h" #include "webrtc/modules/audio_device/include/audio_device.h" #include "webrtc/system_wrappers/include/file_wrapper.h" #include "webrtc/typedefs.h" namespace webrtc { class CriticalSectionWrapper; const uint32_t kPulsePeriodMs = 1000; const size_t kMaxBufferSizeBytes = 3840; // 10ms in stereo @ 96kHz // Delta times between two successive playout callbacks are limited to this // value before added to an internal array. const size_t kMaxDeltaTimeInMs = 500; class AudioDeviceObserver; class AudioDeviceBuffer { public: AudioDeviceBuffer(); virtual ~AudioDeviceBuffer(); void SetId(uint32_t id) {}; int32_t RegisterAudioCallback(AudioTransport* audioCallback); int32_t InitPlayout(); int32_t InitRecording(); virtual int32_t SetRecordingSampleRate(uint32_t fsHz); virtual int32_t SetPlayoutSampleRate(uint32_t fsHz); int32_t RecordingSampleRate() const; int32_t PlayoutSampleRate() const; virtual int32_t SetRecordingChannels(size_t channels); virtual int32_t SetPlayoutChannels(size_t channels); size_t RecordingChannels() const; size_t PlayoutChannels() const; int32_t SetRecordingChannel(const AudioDeviceModule::ChannelType channel); int32_t RecordingChannel(AudioDeviceModule::ChannelType& channel) const; virtual int32_t SetRecordedBuffer(const void* audioBuffer, size_t nSamples); int32_t SetCurrentMicLevel(uint32_t level); virtual void SetVQEData(int playDelayMS, int recDelayMS, int clockDrift); virtual int32_t DeliverRecordedData(); uint32_t NewMicLevel() const; virtual int32_t RequestPlayoutData(size_t nSamples); virtual int32_t GetPlayoutData(void* audioBuffer); int32_t StartInputFileRecording(const char fileName[kAdmMaxFileNameSize]); int32_t StopInputFileRecording(); int32_t StartOutputFileRecording(const char fileName[kAdmMaxFileNameSize]); int32_t StopOutputFileRecording(); int32_t SetTypingStatus(bool typingStatus); private: // Posts the first delayed task in the task queue and starts the periodic // timer. void StartTimer(); // Called periodically on the internal thread created by the TaskQueue. void LogStats(); // Updates counters in each play/record callback but does it on the task // queue to ensure that they can be read by LogStats() without any locks since // each task is serialized by the task queue. void UpdateRecStats(size_t num_samples); void UpdatePlayStats(size_t num_samples); // Ensures that methods are called on the same thread as the thread that // creates this object. rtc::ThreadChecker thread_checker_; rtc::CriticalSection _critSect; rtc::CriticalSection _critSectCb; AudioTransport* _ptrCbAudioTransport; // Task queue used to invoke LogStats() periodically. Tasks are executed on a // worker thread but it does not necessarily have to be the same thread for // each task. rtc::TaskQueue task_queue_; // Ensures that the timer is only started once. bool timer_has_started_; uint32_t _recSampleRate; uint32_t _playSampleRate; size_t _recChannels; size_t _playChannels; // selected recording channel (left/right/both) AudioDeviceModule::ChannelType _recChannel; // 2 or 4 depending on mono or stereo size_t _recBytesPerSample; size_t _playBytesPerSample; // 10ms in stereo @ 96kHz int8_t _recBuffer[kMaxBufferSizeBytes]; // one sample <=> 2 or 4 bytes size_t _recSamples; size_t _recSize; // in bytes // 10ms in stereo @ 96kHz int8_t _playBuffer[kMaxBufferSizeBytes]; // one sample <=> 2 or 4 bytes size_t _playSamples; size_t _playSize; // in bytes FileWrapper& _recFile; FileWrapper& _playFile; uint32_t _currentMicLevel; uint32_t _newMicLevel; bool _typingStatus; int _playDelayMS; int _recDelayMS; int _clockDrift; int high_delay_counter_; // Counts number of times LogStats() has been called. size_t num_stat_reports_; // Total number of recording callbacks where the source provides 10ms audio // data each time. uint64_t rec_callbacks_; // Total number of recording callbacks stored at the last timer task. uint64_t last_rec_callbacks_; // Total number of playback callbacks where the sink asks for 10ms audio // data each time. uint64_t play_callbacks_; // Total number of playout callbacks stored at the last timer task. uint64_t last_play_callbacks_; // Total number of recorded audio samples. uint64_t rec_samples_; // Total number of recorded samples stored at the previous timer task. uint64_t last_rec_samples_; // Total number of played audio samples. uint64_t play_samples_; // Total number of played samples stored at the previous timer task. uint64_t last_play_samples_; // Time stamp of last stat report. uint64_t last_log_stat_time_; // Time stamp of last playout callback. uint64_t last_playout_time_; // An array where the position corresponds to time differences (in // milliseconds) between two successive playout callbacks, and the stored // value is the number of times a given time difference was found. // Writing to the array is done without a lock since it is only read once at // destruction when no audio is running. uint32_t playout_diff_times_[kMaxDeltaTimeInMs + 1] = {0}; }; } // namespace webrtc #endif // WEBRTC_MODULES_AUDIO_DEVICE_AUDIO_DEVICE_BUFFER_H_