/* * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "testing/gtest/include/gtest/gtest.h" #include "webrtc/base/rate_statistics.h" namespace { using webrtc::RateStatistics; class RateStatisticsTest : public ::testing::Test { protected: RateStatisticsTest() : stats_(500, 8000) {} RateStatistics stats_; }; TEST_F(RateStatisticsTest, TestStrictMode) { int64_t now_ms = 0; // Should be initialized to 0. EXPECT_EQ(0u, stats_.Rate(now_ms)); stats_.Update(1500, now_ms); // Expecting 24 kbps given a 500 ms window with one 1500 bytes packet. EXPECT_EQ(24000u, stats_.Rate(now_ms)); stats_.Reset(); // Expecting 0 after init. EXPECT_EQ(0u, stats_.Rate(now_ms)); for (int i = 0; i < 100000; ++i) { if (now_ms % 10 == 0) { stats_.Update(1500, now_ms); } // Approximately 1200 kbps expected. Not exact since when packets // are removed we will jump 10 ms to the next packet. if (now_ms > 0 && now_ms % 500 == 0) { EXPECT_NEAR(1200000u, stats_.Rate(now_ms), 24000u); } now_ms += 1; } now_ms += 500; // The window is 2 seconds. If nothing has been received for that time // the estimate should be 0. EXPECT_EQ(0u, stats_.Rate(now_ms)); } TEST_F(RateStatisticsTest, IncreasingThenDecreasingBitrate) { int64_t now_ms = 0; stats_.Reset(); // Expecting 0 after init. uint32_t bitrate = stats_.Rate(now_ms); EXPECT_EQ(0u, bitrate); // 1000 bytes per millisecond until plateau is reached. while (++now_ms < 10000) { stats_.Update(1000, now_ms); uint32_t new_bitrate = stats_.Rate(now_ms); if (new_bitrate != bitrate) { // New bitrate must be higher than previous one. EXPECT_GT(new_bitrate, bitrate); } else { // Plateau reached, 8000 kbps expected. EXPECT_NEAR(8000000u, bitrate, 80000u); break; } bitrate = new_bitrate; } // 1000 bytes per millisecond until 10-second mark, 8000 kbps expected. while (++now_ms < 10000) { stats_.Update(1000, now_ms); bitrate = stats_.Rate(now_ms); EXPECT_NEAR(8000000u, bitrate, 80000u); } // Zero bytes per millisecond until 0 is reached. while (++now_ms < 20000) { stats_.Update(0, now_ms); uint32_t new_bitrate = stats_.Rate(now_ms); if (new_bitrate != bitrate) { // New bitrate must be lower than previous one. EXPECT_LT(new_bitrate, bitrate); } else { // 0 kbps expected. EXPECT_EQ(0u, bitrate); break; } bitrate = new_bitrate; } // Zero bytes per millisecond until 20-second mark, 0 kbps expected. while (++now_ms < 20000) { stats_.Update(0, now_ms); EXPECT_EQ(0u, stats_.Rate(now_ms)); } } } // namespace