/* * Copyright 2015 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "webrtc/base/bitbuffer.h" #include "webrtc/base/bytebuffer.h" #include "webrtc/base/common.h" #include "webrtc/base/gunit.h" namespace rtc { TEST(BitBufferTest, ConsumeBits) { const uint8 bytes[64] = {0}; BitBuffer buffer(bytes, 32); uint64 total_bits = 32 * 8; EXPECT_EQ(total_bits, buffer.RemainingBitCount()); EXPECT_TRUE(buffer.ConsumeBits(3)); total_bits -= 3; EXPECT_EQ(total_bits, buffer.RemainingBitCount()); EXPECT_TRUE(buffer.ConsumeBits(3)); total_bits -= 3; EXPECT_EQ(total_bits, buffer.RemainingBitCount()); EXPECT_TRUE(buffer.ConsumeBits(15)); total_bits -= 15; EXPECT_EQ(total_bits, buffer.RemainingBitCount()); EXPECT_TRUE(buffer.ConsumeBits(37)); total_bits -= 37; EXPECT_EQ(total_bits, buffer.RemainingBitCount()); EXPECT_FALSE(buffer.ConsumeBits(32 * 8)); EXPECT_EQ(total_bits, buffer.RemainingBitCount()); } TEST(BitBufferTest, ReadBytesAligned) { const uint8 bytes[] = {0x0A, 0xBC, 0xDE, 0xF1, 0x23, 0x45, 0x67, 0x89}; uint8 val8; uint16 val16; uint32 val32; BitBuffer buffer(bytes, 8); EXPECT_TRUE(buffer.ReadUInt8(&val8)); EXPECT_EQ(0x0Au, val8); EXPECT_TRUE(buffer.ReadUInt8(&val8)); EXPECT_EQ(0xBCu, val8); EXPECT_TRUE(buffer.ReadUInt16(&val16)); EXPECT_EQ(0xDEF1u, val16); EXPECT_TRUE(buffer.ReadUInt32(&val32)); EXPECT_EQ(0x23456789u, val32); } TEST(BitBufferTest, ReadBytesOffset4) { const uint8 bytes[] = {0x0A, 0xBC, 0xDE, 0xF1, 0x23, 0x45, 0x67, 0x89, 0x0A}; uint8 val8; uint16 val16; uint32 val32; BitBuffer buffer(bytes, 9); EXPECT_TRUE(buffer.ConsumeBits(4)); EXPECT_TRUE(buffer.ReadUInt8(&val8)); EXPECT_EQ(0xABu, val8); EXPECT_TRUE(buffer.ReadUInt8(&val8)); EXPECT_EQ(0xCDu, val8); EXPECT_TRUE(buffer.ReadUInt16(&val16)); EXPECT_EQ(0xEF12u, val16); EXPECT_TRUE(buffer.ReadUInt32(&val32)); EXPECT_EQ(0x34567890u, val32); } TEST(BitBufferTest, ReadBytesOffset3) { // The pattern we'll check against is counting down from 0b1111. It looks // weird here because it's all offset by 3. // Byte pattern is: // 56701234 // 0b00011111, // 0b11011011, // 0b10010111, // 0b01010011, // 0b00001110, // 0b11001010, // 0b10000110, // 0b01000010 // xxxxx <-- last 5 bits unused. // The bytes. It almost looks like counting down by two at a time, except the // jump at 5->3->0, since that's when the high bit is turned off. const uint8 bytes[] = {0x1F, 0xDB, 0x97, 0x53, 0x0E, 0xCA, 0x86, 0x42}; uint8 val8; uint16 val16; uint32 val32; BitBuffer buffer(bytes, 8); EXPECT_TRUE(buffer.ConsumeBits(3)); EXPECT_TRUE(buffer.ReadUInt8(&val8)); EXPECT_EQ(0xFEu, val8); EXPECT_TRUE(buffer.ReadUInt16(&val16)); EXPECT_EQ(0xDCBAu, val16); EXPECT_TRUE(buffer.ReadUInt32(&val32)); EXPECT_EQ(0x98765432u, val32); // 5 bits left unread. Not enough to read a uint8. EXPECT_EQ(5u, buffer.RemainingBitCount()); EXPECT_FALSE(buffer.ReadUInt8(&val8)); } TEST(BitBufferTest, ReadBits) { // Bit values are: // 0b01001101, // 0b00110010 const uint8 bytes[] = {0x4D, 0x32}; uint32_t val; BitBuffer buffer(bytes, 2); EXPECT_TRUE(buffer.ReadBits(&val, 3)); // 0b010 EXPECT_EQ(0x2u, val); EXPECT_TRUE(buffer.ReadBits(&val, 2)); // 0b01 EXPECT_EQ(0x1u, val); EXPECT_TRUE(buffer.ReadBits(&val, 7)); // 0b1010011 EXPECT_EQ(0x53u, val); EXPECT_TRUE(buffer.ReadBits(&val, 2)); // 0b00 EXPECT_EQ(0x0u, val); EXPECT_TRUE(buffer.ReadBits(&val, 1)); // 0b1 EXPECT_EQ(0x1u, val); EXPECT_TRUE(buffer.ReadBits(&val, 1)); // 0b0 EXPECT_EQ(0x0u, val); EXPECT_FALSE(buffer.ReadBits(&val, 1)); } uint64 GolombEncoded(uint32 val) { val++; uint32 bit_counter = val; uint64 bit_count = 0; while (bit_counter > 0) { bit_count++; bit_counter >>= 1; } return static_cast(val) << (64 - (bit_count * 2 - 1)); } TEST(BitBufferTest, GolombString) { char test_string[] = "my precious"; for (size_t i = 0; i < ARRAY_SIZE(test_string); ++i) { uint64 encoded_val = GolombEncoded(test_string[i]); // Use ByteBuffer to convert to bytes, to account for endianness (BitBuffer // requires network order). ByteBuffer byteBuffer; byteBuffer.WriteUInt64(encoded_val); BitBuffer buffer(reinterpret_cast(byteBuffer.Data()), byteBuffer.Length()); uint32 decoded_val; EXPECT_TRUE(buffer.ReadExponentialGolomb(&decoded_val)); EXPECT_EQ(test_string[i], static_cast(decoded_val)); } } TEST(BitBufferTest, NoGolombOverread) { const uint8 bytes[] = {0x00, 0xFF, 0xFF}; // Make sure the bit buffer correctly enforces byte length on golomb reads. // If it didn't, the above buffer would be valid at 3 bytes. BitBuffer buffer(bytes, 1); uint32 decoded_val; EXPECT_FALSE(buffer.ReadExponentialGolomb(&decoded_val)); BitBuffer longer_buffer(bytes, 2); EXPECT_FALSE(longer_buffer.ReadExponentialGolomb(&decoded_val)); BitBuffer longest_buffer(bytes, 3); EXPECT_TRUE(longest_buffer.ReadExponentialGolomb(&decoded_val)); // Golomb should have read 9 bits, so 0x01FF, and since it is golomb, the // result is 0x01FF - 1 = 0x01FE. EXPECT_EQ(0x01FEu, decoded_val); } } // namespace rtc