/* * Copyright 2019 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef PC_PLAYOUT_LATENCY_H_ #define PC_PLAYOUT_LATENCY_H_ #include #include "absl/types/optional.h" #include "media/base/delayable.h" #include "pc/playout_latency_interface.h" #include "rtc_base/thread.h" namespace webrtc { // PlayoutLatency converts latency measured in seconds to delay measured in // milliseconds for the underlying media channel. It also handles cases when // user sets Latency before the start of media_channel by caching its request. // Note, this class is not thread safe. Its thread safe version is defined in // pc/playout_latency_proxy.h class PlayoutLatency : public PlayoutLatencyInterface { public: // Must be called on signaling thread. explicit PlayoutLatency(rtc::Thread* worker_thread); void OnStart(cricket::Delayable* media_channel, uint32_t ssrc) override; void OnStop() override; void SetLatency(double latency) override; double GetLatency() const override; private: // Throughout webrtc source, sometimes it is also called as |main_thread_|. rtc::Thread* const signaling_thread_; rtc::Thread* const worker_thread_; // Media channel and ssrc together uniqely identify audio stream. cricket::Delayable* media_channel_ = nullptr; absl::optional ssrc_; absl::optional cached_latency_; }; } // namespace webrtc #endif // PC_PLAYOUT_LATENCY_H_