/* * Copyright 2018 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "p2p/base/regatheringcontroller.h" namespace webrtc { using Config = BasicRegatheringController::Config; Config::Config(const absl::optional& regather_on_all_networks_interval_range, int regather_on_failed_networks_interval) : regather_on_all_networks_interval_range( regather_on_all_networks_interval_range), regather_on_failed_networks_interval( regather_on_failed_networks_interval) {} Config::Config(const Config& other) = default; Config::~Config() = default; Config& Config::operator=(const Config& other) = default; BasicRegatheringController::BasicRegatheringController( const Config& config, cricket::IceTransportInternal* ice_transport, rtc::Thread* thread) : config_(config), ice_transport_(ice_transport), thread_(thread), rand_(rtc::SystemTimeNanos()) { RTC_DCHECK(ice_transport_); RTC_DCHECK(thread_); ice_transport_->SignalStateChanged.connect( this, &BasicRegatheringController::OnIceTransportStateChanged); ice_transport->SignalWritableState.connect( this, &BasicRegatheringController::OnIceTransportWritableState); ice_transport->SignalReceivingState.connect( this, &BasicRegatheringController::OnIceTransportReceivingState); ice_transport->SignalNetworkRouteChanged.connect( this, &BasicRegatheringController::OnIceTransportNetworkRouteChanged); } BasicRegatheringController::~BasicRegatheringController() = default; void BasicRegatheringController::Start() { ScheduleRecurringRegatheringOnFailedNetworks(); if (config_.regather_on_all_networks_interval_range) { ScheduleRecurringRegatheringOnAllNetworks(); } } void BasicRegatheringController::SetConfig(const Config& config) { bool need_cancel_on_all_networks = has_recurring_schedule_on_all_networks_ && (config_.regather_on_all_networks_interval_range != config.regather_on_all_networks_interval_range); bool need_reschedule_on_all_networks = config.regather_on_all_networks_interval_range && (config_.regather_on_all_networks_interval_range != config.regather_on_all_networks_interval_range); bool need_cancel_and_reschedule_on_failed_networks = has_recurring_schedule_on_failed_networks_ && (config_.regather_on_failed_networks_interval != config.regather_on_failed_networks_interval); config_ = config; if (need_cancel_on_all_networks) { CancelScheduledRecurringRegatheringOnAllNetworks(); } if (need_reschedule_on_all_networks) { ScheduleRecurringRegatheringOnAllNetworks(); } if (need_cancel_and_reschedule_on_failed_networks) { CancelScheduledRecurringRegatheringOnFailedNetworks(); ScheduleRecurringRegatheringOnFailedNetworks(); } } void BasicRegatheringController::ScheduleRecurringRegatheringOnAllNetworks() { RTC_DCHECK(config_.regather_on_all_networks_interval_range && config_.regather_on_all_networks_interval_range.value().min() >= 0); int delay_ms = SampleRegatherAllNetworksInterval( config_.regather_on_all_networks_interval_range.value()); CancelScheduledRecurringRegatheringOnAllNetworks(); has_recurring_schedule_on_all_networks_ = true; invoker_for_all_networks_.AsyncInvokeDelayed( RTC_FROM_HERE, thread(), rtc::Bind( &BasicRegatheringController::RegatherOnAllNetworksIfDoneGathering, this, true), delay_ms); } void BasicRegatheringController::RegatherOnAllNetworksIfDoneGathering( bool repeated) { // Only regather when the current session is in the CLEARED state (i.e., not // running or stopped). It is only possible to enter this state when we gather // continually, so there is an implicit check on continual gathering here. if (allocator_session_ && allocator_session_->IsCleared()) { allocator_session_->RegatherOnAllNetworks(); } if (repeated) { ScheduleRecurringRegatheringOnAllNetworks(); } } void BasicRegatheringController:: ScheduleRecurringRegatheringOnFailedNetworks() { RTC_DCHECK(config_.regather_on_failed_networks_interval >= 0); CancelScheduledRecurringRegatheringOnFailedNetworks(); has_recurring_schedule_on_failed_networks_ = true; invoker_for_failed_networks_.AsyncInvokeDelayed( RTC_FROM_HERE, thread(), rtc::Bind( &BasicRegatheringController::RegatherOnFailedNetworksIfDoneGathering, this, true), config_.regather_on_failed_networks_interval); } void BasicRegatheringController::RegatherOnFailedNetworksIfDoneGathering( bool repeated) { // Only regather when the current session is in the CLEARED state (i.e., not // running or stopped). It is only possible to enter this state when we gather // continually, so there is an implicit check on continual gathering here. if (allocator_session_ && allocator_session_->IsCleared()) { allocator_session_->RegatherOnFailedNetworks(); } if (repeated) { ScheduleRecurringRegatheringOnFailedNetworks(); } } void BasicRegatheringController:: CancelScheduledRecurringRegatheringOnAllNetworks() { invoker_for_all_networks_.Clear(); has_recurring_schedule_on_all_networks_ = false; } void BasicRegatheringController:: CancelScheduledRecurringRegatheringOnFailedNetworks() { invoker_for_failed_networks_.Clear(); has_recurring_schedule_on_failed_networks_ = false; } int BasicRegatheringController::SampleRegatherAllNetworksInterval( const rtc::IntervalRange& range) { return rand_.Rand(range.min(), range.max()); } } // namespace webrtc