/* * Copyright 2008 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_RTC_BASE_NETHELPERS_H_ #define WEBRTC_RTC_BASE_NETHELPERS_H_ #if defined(WEBRTC_POSIX) #include #include #elif WEBRTC_WIN #include // NOLINT #endif #include #include #include "webrtc/rtc_base/asyncresolverinterface.h" #include "webrtc/rtc_base/refcount.h" #include "webrtc/rtc_base/scoped_ref_ptr.h" #include "webrtc/rtc_base/sigslot.h" #include "webrtc/rtc_base/socketaddress.h" #include "webrtc/rtc_base/thread_checker.h" namespace rtc { class Thread; class TaskQueue; // AsyncResolver will perform async DNS resolution, signaling the result on the // SignalDone from AsyncResolverInterface when the operation completes. // SignalDone is fired on the same thread on which the AsyncResolver was // constructed. class AsyncResolver : public AsyncResolverInterface { public: AsyncResolver(); ~AsyncResolver() override; void Start(const SocketAddress& addr) override; bool GetResolvedAddress(int family, SocketAddress* addr) const override; int GetError() const override; void Destroy(bool wait) override; const std::vector& addresses() const { return addresses_; } private: void ResolveDone(int error, std::vector addresses); class Trampoline : public RefCountInterface { public: Trampoline(AsyncResolver* resolver) : resolver(resolver) {} // Points back to the resolver, as long as it is alive. Cleared // by the AsyncResolver destructor. AsyncResolver* resolver; }; // |state_| is non-null while resolution is pending, i.e., set // non-null by Start() and cleared by ResolveDone(). The destructor // clears state_->resolver (assuming |state_| is non-null), to // indicate that the resolver can no longer be accessed. scoped_refptr state_ ACCESS_ON(construction_thread_); Thread* const construction_thread_; // Set to true when Destroy() can't delete the object immediately. // Indicate that the ResolveDone method is now responsible for // deletion. method should delete the object. bool destroyed_ = false; // Queue used only for a single task. std::unique_ptr resolver_queue_; SocketAddress addr_; std::vector addresses_; int error_ = -1; }; // rtc namespaced wrappers for inet_ntop and inet_pton so we can avoid // the windows-native versions of these. const char* inet_ntop(int af, const void *src, char* dst, socklen_t size); int inet_pton(int af, const char* src, void *dst); bool HasIPv4Enabled(); bool HasIPv6Enabled(); } // namespace rtc #endif // WEBRTC_RTC_BASE_NETHELPERS_H_