/* * Copyright 2008 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "webrtc/rtc_base/nethelpers.h" #include #if defined(WEBRTC_WIN) #include #include #include "webrtc/rtc_base/win32.h" #endif #if defined(WEBRTC_POSIX) && !defined(__native_client__) #if defined(WEBRTC_ANDROID) #include "webrtc/rtc_base/ifaddrs-android.h" #else #include #endif #endif // defined(WEBRTC_POSIX) && !defined(__native_client__) #include "webrtc/rtc_base/bind.h" #include "webrtc/rtc_base/byteorder.h" #include "webrtc/rtc_base/checks.h" #include "webrtc/rtc_base/logging.h" #include "webrtc/rtc_base/ptr_util.h" #include "webrtc/rtc_base/task_queue.h" #include "webrtc/rtc_base/thread.h" namespace rtc { namespace { int ResolveHostname(const std::string& hostname, int family, std::vector* addresses) { #ifdef __native_client__ RTC_NOTREACHED(); LOG(LS_WARNING) << "ResolveHostname() is not implemented for NaCl"; return -1; #else // __native_client__ if (!addresses) { return -1; } addresses->clear(); struct addrinfo* result = nullptr; struct addrinfo hints = {0}; hints.ai_family = family; // |family| here will almost always be AF_UNSPEC, because |family| comes from // AsyncResolver::addr_.family(), which comes from a SocketAddress constructed // with a hostname. When a SocketAddress is constructed with a hostname, its // family is AF_UNSPEC. However, if someday in the future we construct // a SocketAddress with both a hostname and a family other than AF_UNSPEC, // then it would be possible to get a specific family value here. // The behavior of AF_UNSPEC is roughly "get both ipv4 and ipv6", as // documented by the various operating systems: // Linux: http://man7.org/linux/man-pages/man3/getaddrinfo.3.html // Windows: https://msdn.microsoft.com/en-us/library/windows/desktop/ // ms738520(v=vs.85).aspx // Mac: https://developer.apple.com/legacy/library/documentation/Darwin/ // Reference/ManPages/man3/getaddrinfo.3.html // Android (source code, not documentation): // https://android.googlesource.com/platform/bionic/+/ // 7e0bfb511e85834d7c6cb9631206b62f82701d60/libc/netbsd/net/getaddrinfo.c#1657 hints.ai_flags = AI_ADDRCONFIG; int ret = getaddrinfo(hostname.c_str(), nullptr, &hints, &result); if (ret != 0) { return ret; } struct addrinfo* cursor = result; for (; cursor; cursor = cursor->ai_next) { if (family == AF_UNSPEC || cursor->ai_family == family) { IPAddress ip; if (IPFromAddrInfo(cursor, &ip)) { addresses->push_back(ip); } } } freeaddrinfo(result); return 0; #endif // !__native_client__ } } // namespace // AsyncResolver AsyncResolver::AsyncResolver() : construction_thread_(Thread::Current()) { RTC_DCHECK(construction_thread_); } AsyncResolver::~AsyncResolver() { RTC_DCHECK(construction_thread_->IsCurrent()); if (state_) // It's possible that we have a posted message waiting on the MessageQueue // refering to this object. Indirection via the ref-counted state_ object // ensure it doesn't access us after deletion. // TODO(nisse): An alternative approach to solve this problem would be to // extend MessageQueue::Clear in some way to let us selectively cancel posts // directed to this object. Then we wouldn't need any ref count, but its a // larger change to the MessageQueue. state_->resolver = nullptr; } void AsyncResolver::Start(const SocketAddress& addr) { RTC_DCHECK_RUN_ON(construction_thread_); RTC_DCHECK(!resolver_queue_); RTC_DCHECK(!state_); // TODO(nisse): Support injection of task queue at construction? resolver_queue_ = rtc::MakeUnique("AsyncResolverQueue"); addr_ = addr; state_ = new RefCountedObject(this); // These member variables need to be copied to local variables to make it // possible to capture them, even for capture-by-copy. scoped_refptr state = state_; rtc::Thread* construction_thread = construction_thread_; resolver_queue_->PostTask([state, addr, construction_thread]() { std::vector addresses; int error = ResolveHostname(addr.hostname().c_str(), addr.family(), &addresses); // Ensure SignalDone is called on the main thread. // TODO(nisse): Should use move of the address list, but not easy until // C++17. Since this code isn't performance critical, copy should be fine // for now. construction_thread->Post(RTC_FROM_HERE, [state, error, addresses]() { if (!state->resolver) return; state->resolver->ResolveDone(error, std::move(addresses)); }); }); } bool AsyncResolver::GetResolvedAddress(int family, SocketAddress* addr) const { if (error_ != 0 || addresses_.empty()) return false; *addr = addr_; for (size_t i = 0; i < addresses_.size(); ++i) { if (family == addresses_[i].family()) { addr->SetResolvedIP(addresses_[i]); return true; } } return false; } int AsyncResolver::GetError() const { return error_; } void AsyncResolver::Destroy(bool wait) { RTC_DCHECK_RUN_ON(construction_thread_); RTC_DCHECK(!state_ || state_->resolver); // If we don't wait here, we will nevertheless wait in the destructor. if (wait || !state_) { // Destroy task queue, blocks on any currently running task. If we have a // pending task, it will post a call to attempt to call ResolveDone before // finishing, which we will never handle. delete this; } else { destroyed_ = true; } } void AsyncResolver::ResolveDone(int error, std::vector addresses) { RTC_DCHECK_RUN_ON(construction_thread_); error_ = error; addresses_ = std::move(addresses); if (destroyed_) { delete this; return; } else { // Beware that SignalDone may call Destroy. // TODO(nisse): Currently allows only Destroy(false) in this case, // and that's what all webrtc code is using. With Destroy(true), // this object would be destructed immediately, and the access // both to |destroyed_| below as well as the sigslot machinery // involved in SignalDone implies invalid use-after-free. SignalDone(this); if (destroyed_) { delete this; return; } } state_ = nullptr; } const char* inet_ntop(int af, const void *src, char* dst, socklen_t size) { #if defined(WEBRTC_WIN) return win32_inet_ntop(af, src, dst, size); #else return ::inet_ntop(af, src, dst, size); #endif } int inet_pton(int af, const char* src, void *dst) { #if defined(WEBRTC_WIN) return win32_inet_pton(af, src, dst); #else return ::inet_pton(af, src, dst); #endif } bool HasIPv4Enabled() { #if defined(WEBRTC_POSIX) && !defined(__native_client__) bool has_ipv4 = false; struct ifaddrs* ifa; if (getifaddrs(&ifa) < 0) { return false; } for (struct ifaddrs* cur = ifa; cur != nullptr; cur = cur->ifa_next) { if (cur->ifa_addr->sa_family == AF_INET) { has_ipv4 = true; break; } } freeifaddrs(ifa); return has_ipv4; #else return true; #endif } bool HasIPv6Enabled() { #if defined(WEBRTC_WIN) if (IsWindowsVistaOrLater()) { return true; } if (!IsWindowsXpOrLater()) { return false; } DWORD protbuff_size = 4096; std::unique_ptr protocols; LPWSAPROTOCOL_INFOW protocol_infos = nullptr; int requested_protocols[2] = {AF_INET6, 0}; int err = 0; int ret = 0; // Check for protocols in a do-while loop until we provide a buffer large // enough. (WSCEnumProtocols sets protbuff_size to its desired value). // It is extremely unlikely that this will loop more than once. do { protocols.reset(new char[protbuff_size]); protocol_infos = reinterpret_cast(protocols.get()); ret = WSCEnumProtocols(requested_protocols, protocol_infos, &protbuff_size, &err); } while (ret == SOCKET_ERROR && err == WSAENOBUFS); if (ret == SOCKET_ERROR) { return false; } // Even if ret is positive, check specifically for IPv6. // Non-IPv6 enabled WinXP will still return a RAW protocol. for (int i = 0; i < ret; ++i) { if (protocol_infos[i].iAddressFamily == AF_INET6) { return true; } } return false; #elif defined(WEBRTC_POSIX) && !defined(__native_client__) bool has_ipv6 = false; struct ifaddrs* ifa; if (getifaddrs(&ifa) < 0) { return false; } for (struct ifaddrs* cur = ifa; cur != nullptr; cur = cur->ifa_next) { if (cur->ifa_addr->sa_family == AF_INET6) { has_ipv6 = true; break; } } freeifaddrs(ifa); return has_ipv6; #else return true; #endif } } // namespace rtc