/* * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_DRAWER_H_ #define WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_DRAWER_H_ #include #include #include "webrtc/modules/desktop_capture/rgba_color.h" #include "webrtc/modules/desktop_capture/desktop_geometry.h" namespace webrtc { // A set of basic platform dependent functions to draw various shapes on the // screen. class ScreenDrawer { public: // Creates a ScreenDrawer for the current platform, returns nullptr if no // ScreenDrawer implementation available. static std::unique_ptr Create(); ScreenDrawer() {} virtual ~ScreenDrawer() {} // Returns the region inside which DrawRectangle() function are expected to // work, in capturer coordinates (assuming ScreenCapturer::SelectScreen has // not been called). This region may exclude regions of the screen reserved by // the OS for things like menu bars or app launchers. virtual DesktopRect DrawableRegion() = 0; // Draws a rectangle to cover |rect| with |color|. Note, rect.bottom() and // rect.right() two lines are not included. The part of |rect| which is out of // DrawableRegion() will be ignored. virtual void DrawRectangle(DesktopRect rect, RgbaColor color) = 0; // Clears all content on the screen by filling the area with black. virtual void Clear() = 0; // Blocks current thread until OS finishes previous DrawRectangle() actions. // ScreenCapturer should be able to capture the changes after this function // finish. virtual void WaitForPendingDraws() = 0; }; } // namespace webrtc #endif // WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_DRAWER_H_