/* * Copyright (c) 2014 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_MODULES_AUDIO_CODING_CODECS_AUDIO_ENCODER_H_ #define WEBRTC_MODULES_AUDIO_CODING_CODECS_AUDIO_ENCODER_H_ #include #include #include "webrtc/typedefs.h" namespace webrtc { // This is the interface class for encoders in AudioCoding module. Each codec // type must have an implementation of this class. class AudioEncoder { public: struct EncodedInfoLeaf { EncodedInfoLeaf() : encoded_bytes(0), encoded_timestamp(0), payload_type(0), send_even_if_empty(false), speech(true) {} size_t encoded_bytes; uint32_t encoded_timestamp; int payload_type; bool send_even_if_empty; bool speech; }; // This is the main struct for auxiliary encoding information. Each encoded // packet should be accompanied by one EncodedInfo struct, containing the // total number of |encoded_bytes|, the |encoded_timestamp| and the // |payload_type|. If the packet contains redundant encodings, the |redundant| // vector will be populated with EncodedInfoLeaf structs. Each struct in the // vector represents one encoding; the order of structs in the vector is the // same as the order in which the actual payloads are written to the byte // stream. When EncoderInfoLeaf structs are present in the vector, the main // struct's |encoded_bytes| will be the sum of all the |encoded_bytes| in the // vector. struct EncodedInfo : public EncodedInfoLeaf { EncodedInfo(); ~EncodedInfo(); std::vector redundant; }; virtual ~AudioEncoder() {} // Accepts one 10 ms block of input audio (i.e., sample_rate_hz() / 100 * // num_channels() samples). Multi-channel audio must be sample-interleaved. // The encoder produces zero or more bytes of output in |encoded| and // returns additional encoding information. // The caller is responsible for making sure that |max_encoded_bytes| is // not smaller than the number of bytes actually produced by the encoder. EncodedInfo Encode(uint32_t rtp_timestamp, const int16_t* audio, size_t num_samples_per_channel, size_t max_encoded_bytes, uint8_t* encoded); // Return the input sample rate in Hz and the number of input channels. // These are constants set at instantiation time. virtual int SampleRateHz() const = 0; virtual int NumChannels() const = 0; // Return the maximum number of bytes that can be produced by the encoder // at each Encode() call. The caller can use the return value to determine // the size of the buffer that needs to be allocated. This value is allowed // to depend on encoder parameters like bitrate, frame size etc., so if // any of these change, the caller of Encode() is responsible for checking // that the buffer is large enough by calling MaxEncodedBytes() again. virtual size_t MaxEncodedBytes() const = 0; // Returns the rate with which the RTP timestamps are updated. By default, // this is the same as sample_rate_hz(). virtual int RtpTimestampRateHz() const; // Returns the number of 10 ms frames the encoder will put in the next // packet. This value may only change when Encode() outputs a packet; i.e., // the encoder may vary the number of 10 ms frames from packet to packet, but // it must decide the length of the next packet no later than when outputting // the preceding packet. virtual int Num10MsFramesInNextPacket() const = 0; // Returns the maximum value that can be returned by // Num10MsFramesInNextPacket(). virtual int Max10MsFramesInAPacket() const = 0; // Changes the target bitrate. The implementation is free to alter this value, // e.g., if the desired value is outside the valid range. virtual void SetTargetBitrate(int bits_per_second) {} // Tells the implementation what the projected packet loss rate is. The rate // is in the range [0.0, 1.0]. This rate is typically used to adjust channel // coding efforts, such as FEC. virtual void SetProjectedPacketLossRate(double fraction) {} // This is the encode function that the inherited classes must implement. It // is called from Encode in the base class. virtual EncodedInfo EncodeInternal(uint32_t rtp_timestamp, const int16_t* audio, size_t max_encoded_bytes, uint8_t* encoded) = 0; }; class AudioEncoderMutable : public AudioEncoder { public: enum Application { kApplicationSpeech, kApplicationAudio }; // Discards unprocessed audio data. virtual void Reset() = 0; // Enables codec-internal FEC, if the implementation supports it. virtual bool SetFec(bool enable) = 0; // Enables or disables codec-internal VAD/DTX, if the implementation supports // it. virtual bool SetDtx(bool enable) = 0; // Sets the application mode. The implementation is free to disregard this // setting. virtual bool SetApplication(Application application) = 0; // Sets an upper limit on the payload size produced by the encoder. The // implementation is free to disregard this setting. virtual void SetMaxPayloadSize(int max_payload_size_bytes) = 0; // Sets the maximum rate which the codec may not exceed for any packet. virtual void SetMaxRate(int max_rate_bps) = 0; // Informs the encoder about the maximum sample rate which the decoder will // use when decoding the bitstream. The implementation is free to disregard // this hint. virtual bool SetMaxPlaybackRate(int frequency_hz) = 0; }; } // namespace webrtc #endif // WEBRTC_MODULES_AUDIO_CODING_CODECS_AUDIO_ENCODER_H_