/* * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_VIDEO_ENGINE_TEST_COMMON_WIN_D3D_RENDERER_H_ #define WEBRTC_VIDEO_ENGINE_TEST_COMMON_WIN_D3D_RENDERER_H_ #include #include #include "webrtc/system_wrappers/interface/scoped_refptr.h" #include "webrtc/test/video_renderer.h" #include "webrtc/typedefs.h" namespace webrtc { namespace test { class D3dRenderer : public VideoRenderer { public: static D3dRenderer* Create(const char* window_title, size_t width, size_t height); virtual ~D3dRenderer(); virtual void RenderFrame(const webrtc::I420VideoFrame& frame, int delta) OVERRIDE; private: D3dRenderer(size_t width, size_t height); static LRESULT WINAPI WindowProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam); bool Init(const char* window_title); void Resize(size_t width, size_t height); void Destroy(); size_t width_, height_; HWND hwnd_; scoped_refptr d3d_; scoped_refptr d3d_device_; scoped_refptr texture_; scoped_refptr vertex_buffer_; }; } // namespace test } // namespace webrtc #endif // WEBRTC_VIDEO_ENGINE_TEST_COMMON_WIN_D3D_RENDERER_H_