/* * Copyright (c) 2014 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include #include #include #include "media/base/streamparams.h" #include "media/engine/constants.h" #include "media/engine/simulcast.h" #include "rtc_base/arraysize.h" #include "rtc_base/logging.h" #include "system_wrappers/include/field_trial.h" namespace cricket { struct SimulcastFormat { int width; int height; // The maximum number of simulcast layers can be used for // resolutions at |widthxheigh|. size_t max_layers; // The maximum bitrate for encoding stream at |widthxheight|, when we are // not sending the next higher spatial stream. int max_bitrate_kbps; // The target bitrate for encoding stream at |widthxheight|, when this layer // is not the highest layer (i.e., when we are sending another higher spatial // stream). int target_bitrate_kbps; // The minimum bitrate needed for encoding stream at |widthxheight|. int min_bitrate_kbps; }; // These tables describe from which resolution we can use how many // simulcast layers at what bitrates (maximum, target, and minimum). // Important!! Keep this table from high resolution to low resolution. const SimulcastFormat kSimulcastFormats[] = { {1920, 1080, 3, 5000, 4000, 800}, {1280, 720, 3, 2500, 2500, 600}, {960, 540, 3, 900, 900, 450}, {640, 360, 2, 700, 500, 150}, {480, 270, 2, 450, 350, 150}, {320, 180, 1, 200, 150, 30}, {0, 0, 1, 200, 150, 30} }; const int kMaxScreenshareSimulcastLayers = 2; // Multiway: Number of temporal layers for each simulcast stream, for maximum // possible number of simulcast streams |kMaxSimulcastStreams|. The array // goes from lowest resolution at position 0 to highest resolution. // For example, first three elements correspond to say: QVGA, VGA, WHD. static const int kDefaultConferenceNumberOfTemporalLayers[webrtc::kMaxSimulcastStreams] = {3, 3, 3, 3}; int FindSimulcastFormatIndex(int width, int height) { RTC_DCHECK_GE(width, 0); RTC_DCHECK_GE(height, 0); for (uint32_t i = 0; i < arraysize(kSimulcastFormats); ++i) { if (width * height >= kSimulcastFormats[i].width * kSimulcastFormats[i].height) { return i; } } RTC_NOTREACHED(); return -1; } int FindSimulcastFormatIndex(int width, int height, size_t max_layers) { RTC_DCHECK_GE(width, 0); RTC_DCHECK_GE(height, 0); RTC_DCHECK_GT(max_layers, 0); for (uint32_t i = 0; i < arraysize(kSimulcastFormats); ++i) { if (width * height >= kSimulcastFormats[i].width * kSimulcastFormats[i].height && max_layers == kSimulcastFormats[i].max_layers) { return i; } } RTC_NOTREACHED(); return -1; } // Simulcast stream width and height must both be dividable by // |2 ^ simulcast_layers - 1|. int NormalizeSimulcastSize(int size, size_t simulcast_layers) { const int base2_exponent = static_cast(simulcast_layers) - 1; return ((size >> base2_exponent) << base2_exponent); } size_t FindSimulcastMaxLayers(int width, int height) { int index = FindSimulcastFormatIndex(width, height); return kSimulcastFormats[index].max_layers; } int FindSimulcastMaxBitrateBps(int width, int height) { const int format_index = FindSimulcastFormatIndex(width, height); return kSimulcastFormats[format_index].max_bitrate_kbps * 1000; } int FindSimulcastTargetBitrateBps(int width, int height) { const int format_index = FindSimulcastFormatIndex(width, height); return kSimulcastFormats[format_index].target_bitrate_kbps * 1000; } int FindSimulcastMinBitrateBps(int width, int height) { const int format_index = FindSimulcastFormatIndex(width, height); return kSimulcastFormats[format_index].min_bitrate_kbps * 1000; } void SlotSimulcastMaxResolution(size_t max_layers, int* width, int* height) { int index = FindSimulcastFormatIndex(*width, *height, max_layers); *width = kSimulcastFormats[index].width; *height = kSimulcastFormats[index].height; RTC_LOG(LS_INFO) << "SlotSimulcastMaxResolution to width:" << *width << " height:" << *height; } void BoostMaxSimulcastLayer(int max_bitrate_bps, std::vector* layers) { // Spend additional bits to boost the max layer. int bitrate_left_bps = max_bitrate_bps - GetTotalMaxBitrateBps(*layers); if (bitrate_left_bps > 0) { layers->back().max_bitrate_bps += bitrate_left_bps; } } int GetTotalMaxBitrateBps(const std::vector& layers) { int total_max_bitrate_bps = 0; for (size_t s = 0; s < layers.size() - 1; ++s) { total_max_bitrate_bps += layers[s].target_bitrate_bps; } total_max_bitrate_bps += layers.back().max_bitrate_bps; return total_max_bitrate_bps; } std::vector GetSimulcastConfig(size_t max_layers, int width, int height, int max_bitrate_bps, double bitrate_priority, int max_qp, int max_framerate, bool is_screenshare) { if (is_screenshare) { return GetScreenshareLayers(max_layers, width, height, max_bitrate_bps, bitrate_priority, max_qp, max_framerate, ScreenshareSimulcastFieldTrialEnabled()); } else { return GetNormalSimulcastLayers(max_layers, width, height, max_bitrate_bps, bitrate_priority, max_qp, max_framerate); } } std::vector GetNormalSimulcastLayers( size_t max_layers, int width, int height, int max_bitrate_bps, double bitrate_priority, int max_qp, int max_framerate) { // TODO(bugs.webrtc.org/8785): Currently if the resolution isn't large enough // (defined in kSimulcastFormats) we scale down the number of simulcast // layers. Consider changing this so that the application can have more // control over exactly how many simulcast layers are used. size_t num_simulcast_layers = FindSimulcastMaxLayers(width, height); if (num_simulcast_layers > max_layers) { // TODO(bugs.webrtc.org/8486): This scales down the resolution if the // number of simulcast layers created by the application isn't sufficient // (defined in kSimulcastFormats). For example if the input frame's // resolution is HD, but there are only 2 simulcast layers, the // resolution gets scaled down to VGA. Consider taking this logic out to // allow the application more control over the resolutions. SlotSimulcastMaxResolution(max_layers, &width, &height); num_simulcast_layers = max_layers; } std::vector layers(num_simulcast_layers); // Format width and height has to be divisible by |2 ^ num_simulcast_layers - // 1|. width = NormalizeSimulcastSize(width, num_simulcast_layers); height = NormalizeSimulcastSize(height, num_simulcast_layers); // Add simulcast streams, from highest resolution (|s| = num_simulcast_layers // -1) to lowest resolution at |s| = 0. for (size_t s = num_simulcast_layers - 1;; --s) { layers[s].width = width; layers[s].height = height; // TODO(pbos): Fill actual temporal-layer bitrate thresholds. layers[s].max_qp = max_qp; layers[s].num_temporal_layers = kDefaultConferenceNumberOfTemporalLayers[s]; layers[s].max_bitrate_bps = FindSimulcastMaxBitrateBps(width, height); layers[s].target_bitrate_bps = FindSimulcastTargetBitrateBps(width, height); layers[s].min_bitrate_bps = FindSimulcastMinBitrateBps(width, height); layers[s].max_framerate = max_framerate; width /= 2; height /= 2; if (s == 0) { break; } } // If there is bitrate leftover, give it to the largest layer. BoostMaxSimulcastLayer(max_bitrate_bps, &layers); // Currently the relative bitrate priority of the sender is controlled by // the value of the lowest VideoStream. // TODO(bugs.webrtc.org/8630): The web specification describes being able to // control relative bitrate for each individual simulcast layer, but this // is currently just implemented per rtp sender. layers[0].bitrate_priority = bitrate_priority; return layers; } std::vector GetScreenshareLayers( size_t max_layers, int width, int height, int max_bitrate_bps, double bitrate_priority, int max_qp, int max_framerate, bool screenshare_simulcast_enabled) { auto max_screenshare_layers = screenshare_simulcast_enabled ? kMaxScreenshareSimulcastLayers : 1; size_t num_simulcast_layers = std::min(max_layers, max_screenshare_layers); std::vector layers(num_simulcast_layers); ScreenshareLayerConfig config = ScreenshareLayerConfig::GetDefault(); // For legacy screenshare in conference mode, tl0 and tl1 bitrates are // piggybacked on the VideoCodec struct as target and max bitrates, // respectively. See eg. webrtc::LibvpxVp8Encoder::SetRates(). layers[0].width = width; layers[0].height = height; layers[0].max_qp = max_qp; layers[0].max_framerate = 5; layers[0].min_bitrate_bps = kMinVideoBitrateBps; layers[0].target_bitrate_bps = config.tl0_bitrate_kbps * 1000; layers[0].max_bitrate_bps = config.tl1_bitrate_kbps * 1000; layers[0].num_temporal_layers = 2; // With simulcast enabled, add another spatial layer. This one will have a // more normal layout, with the regular 3 temporal layer pattern and no fps // restrictions. The base simulcast layer will still use legacy setup. if (num_simulcast_layers == kMaxScreenshareSimulcastLayers) { // Add optional upper simulcast layer. // Lowest temporal layers of a 3 layer setup will have 40% of the total // bitrate allocation for that simulcast layer. Make sure the gap between // the target of the lower simulcast layer and first temporal layer of the // higher one is at most 2x the bitrate, so that upswitching is not hampered // by stalled bitrate estimates. int max_bitrate_bps = 2 * ((layers[0].target_bitrate_bps * 10) / 4); // Cap max bitrate so it isn't overly high for the given resolution. max_bitrate_bps = std::min(max_bitrate_bps, FindSimulcastMaxBitrateBps(width, height)); layers[1].width = width; layers[1].height = height; layers[1].max_qp = max_qp; layers[1].max_framerate = max_framerate; layers[1].num_temporal_layers = 3; layers[1].min_bitrate_bps = layers[0].target_bitrate_bps * 2; layers[1].target_bitrate_bps = max_bitrate_bps; layers[1].max_bitrate_bps = max_bitrate_bps; } // The bitrate priority currently implemented on a per-sender level, so we // just set it for the first simulcast layer. layers[0].bitrate_priority = bitrate_priority; return layers; } static const int kScreenshareMinBitrateKbps = 50; static const int kScreenshareMaxBitrateKbps = 6000; static const int kScreenshareDefaultTl0BitrateKbps = 200; static const int kScreenshareDefaultTl1BitrateKbps = 1000; static const char* kScreenshareLayerFieldTrialName = "WebRTC-ScreenshareLayerRates"; static const char* kSimulcastScreenshareFieldTrialName = "WebRTC-SimulcastScreenshare"; ScreenshareLayerConfig::ScreenshareLayerConfig(int tl0_bitrate, int tl1_bitrate) : tl0_bitrate_kbps(tl0_bitrate), tl1_bitrate_kbps(tl1_bitrate) { } ScreenshareLayerConfig ScreenshareLayerConfig::GetDefault() { std::string group = webrtc::field_trial::FindFullName(kScreenshareLayerFieldTrialName); ScreenshareLayerConfig config(kScreenshareDefaultTl0BitrateKbps, kScreenshareDefaultTl1BitrateKbps); if (!group.empty() && !FromFieldTrialGroup(group, &config)) { RTC_LOG(LS_WARNING) << "Unable to parse WebRTC-ScreenshareLayerRates" " field trial group: '" << group << "'."; } return config; } bool ScreenshareLayerConfig::FromFieldTrialGroup( const std::string& group, ScreenshareLayerConfig* config) { // Parse field trial group name, containing bitrates for tl0 and tl1. int tl0_bitrate; int tl1_bitrate; if (sscanf(group.c_str(), "%d-%d", &tl0_bitrate, &tl1_bitrate) != 2) { return false; } // Sanity check. if (tl0_bitrate < kScreenshareMinBitrateKbps || tl0_bitrate > kScreenshareMaxBitrateKbps || tl1_bitrate < kScreenshareMinBitrateKbps || tl1_bitrate > kScreenshareMaxBitrateKbps || tl0_bitrate > tl1_bitrate) { return false; } config->tl0_bitrate_kbps = tl0_bitrate; config->tl1_bitrate_kbps = tl1_bitrate; return true; } bool ScreenshareSimulcastFieldTrialEnabled() { return webrtc::field_trial::IsEnabled(kSimulcastScreenshareFieldTrialName); } } // namespace cricket