Reason for revert:
Breaks chromium.webrtc.fyi
https://uberchromegw.corp.google.com/i/chromium.webrtc.fyi/builders/Win7%20Tester/builds/4719https://uberchromegw.corp.google.com/i/chromium.webrtc.fyi/builders/Win10%20Tester/builds/3120
Original issue's description:
> Reland of IncomingVideoStream refactoring.
> This reland does not contain the non-smoothing part of the original implementation. Instead, when smoothing is turned off, frame callbacks run on the decoder thread, as they did before. This code path is used in Chrome. As far as Chrome goes, the difference now is that there won't be an instance of IncomingVideoStream in between the decoder and the callback (i.e. fewer locks). Other than that, no change for Chrome.
>
> Original issue's description (with non-smoothing references removed):
>
> Split IncomingVideoStream into two implementations, with smoothing and without.
>
> * Added TODOs and documentation for VideoReceiveStream::OnFrame, where we today grab 6 locks.
>
> * Removed the Start/Stop methods from the IncomingVideoStream implementations. Now, when an instance is created, it should be considered to be "running" and when it is deleted, it's "not running". This saves on resources and also reduces the amount of locking required and I could remove one critical section altogether.
>
> * Changed the VideoStreamDecoder class to not depend on IncomingVideoStream but rather use the generic rtc::VideoSinkInterface<VideoFrame> interface. This means that any implementation of that interface can be used and the decoder can be made to just use the 'renderer' from the config. Once we do that, we can decouple the IncomingVideoStream implementations from the decoder and VideoReceiveStream implementations and leave it up to the application for how to do smoothing. The app can choose to use the Incoming* classes or roll its own (which may be preferable since applications often have their own scheduling mechanisms).
>
> * The lifetime of the VideoStreamDecoder instance is now bound to Start/Stop in VideoReceiveStream and not all of the lifetime of VideoReceiveStream.
>
> * Fixed VideoStreamDecoder to unregister callbacks in the dtor that were registered in the ctor. (this was open to a use-after-free regression)
>
> * Delay and callback pointers are now passed via the ctors to the IncomingVideoStream classes. The thread primitives in the IncomingVideoStream classes are also constructed/destructed at the same time as the owning object, which allowed me to remove one more lock.
>
> * Removed code in the VideoStreamDecoder that could overwrite the VideoReceiveStream render delay with a fixed value of 10ms on construction. This wasn't a problem with the previous implementation (it would be now though) but seemed to me like the wrong place to be setting that value.
>
> * Made the render delay value in VideoRenderFrames, const.
>
> BUG=chromium:620232
> R=mflodman@webrtc.org, nisse@webrtc.org
>
> Committed: https://crrev.com/884c336c345d988974c2a69cea402b0fb8b07a63
> Cr-Commit-Position: refs/heads/master@{#13219}
TBR=nisse@webrtc.org,philipel@webrtc.org,mflodman@webrtc.org,tommi@webrtc.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=chromium:620232
Review-Url: https://codereview.webrtc.org/2084873002
Cr-Commit-Position: refs/heads/master@{#13229}
Also added IntelligibilityEnhancer setting to aecdump simulator in audioproc_f
Review-Url: https://codereview.webrtc.org/2075093003
Cr-Commit-Position: refs/heads/master@{#13220}
This reland does not contain the non-smoothing part of the original implementation. Instead, when smoothing is turned off, frame callbacks run on the decoder thread, as they did before. This code path is used in Chrome. As far as Chrome goes, the difference now is that there won't be an instance of IncomingVideoStream in between the decoder and the callback (i.e. fewer locks). Other than that, no change for Chrome.
Original issue's description (with non-smoothing references removed):
Split IncomingVideoStream into two implementations, with smoothing and without.
* Added TODOs and documentation for VideoReceiveStream::OnFrame, where we today grab 6 locks.
* Removed the Start/Stop methods from the IncomingVideoStream implementations. Now, when an instance is created, it should be considered to be "running" and when it is deleted, it's "not running". This saves on resources and also reduces the amount of locking required and I could remove one critical section altogether.
* Changed the VideoStreamDecoder class to not depend on IncomingVideoStream but rather use the generic rtc::VideoSinkInterface<VideoFrame> interface. This means that any implementation of that interface can be used and the decoder can be made to just use the 'renderer' from the config. Once we do that, we can decouple the IncomingVideoStream implementations from the decoder and VideoReceiveStream implementations and leave it up to the application for how to do smoothing. The app can choose to use the Incoming* classes or roll its own (which may be preferable since applications often have their own scheduling mechanisms).
* The lifetime of the VideoStreamDecoder instance is now bound to Start/Stop in VideoReceiveStream and not all of the lifetime of VideoReceiveStream.
* Fixed VideoStreamDecoder to unregister callbacks in the dtor that were registered in the ctor. (this was open to a use-after-free regression)
* Delay and callback pointers are now passed via the ctors to the IncomingVideoStream classes. The thread primitives in the IncomingVideoStream classes are also constructed/destructed at the same time as the owning object, which allowed me to remove one more lock.
* Removed code in the VideoStreamDecoder that could overwrite the VideoReceiveStream render delay with a fixed value of 10ms on construction. This wasn't a problem with the previous implementation (it would be now though) but seemed to me like the wrong place to be setting that value.
* Made the render delay value in VideoRenderFrames, const.
BUG=chromium:620232
R=mflodman@webrtc.org, nisse@webrtc.org
Review URL: https://codereview.webrtc.org/2078873002 .
Cr-Commit-Position: refs/heads/master@{#13219}
Don't use VideoFrameBuffer::MutableDataY and friends, instead, use
I420Buffer::SetToBlack.
Also introduce static method I420Buffer::Create, to create an object and
return a scoped_refptr.
TBR=marpan@webrtc.org # Trivial change to video_denoiser.cc
BUG=webrtc:5921
Review-Url: https://codereview.webrtc.org/2078943002
Cr-Commit-Position: refs/heads/master@{#13212}
We didn't really want it; it was only necessary because we wanted to
use rtc::Optional<SdpAudioFormat>, and Optional used to require the
contained type to be default constructable. But as of May 9th
(https://codereview.webrtc.org/1896833004), it no longer does.
Review-Url: https://codereview.webrtc.org/2066233002
Cr-Commit-Position: refs/heads/master@{#13211}
Allows detecting large-enough audio packets as part of a probe,
speculative fix for a rampup-time regression in M50. These packets are
accounted on the send side when probing.
BUG=webrtc:5985
R=mflodman@webrtc.org, philipel@webrtc.org
Review URL: https://codereview.webrtc.org/2061193002 .
Cr-Commit-Position: refs/heads/master@{#13210}
Some aecdumps have more than one INIT event. In those cases only the last wav file was unpacked, which sometimes is not the most interesting or desired one.
This CL creates a different wav file after each INIT event.
Review-Url: https://codereview.webrtc.org/2067423002
Cr-Commit-Position: refs/heads/master@{#13196}
Introduced new class DelayBasedProbingEstimator which is a copy of
RemoteBitrateEstimatorAbsSendTime with only minor changes. This makes probing
more reliable but is still not usable for mid-call probing.
BUG=
Review-Url: https://codereview.webrtc.org/2038023002
Cr-Commit-Position: refs/heads/master@{#13195}
This cl change so that VideoSendStream::Start adds the stream as a BitrateObserver and VideoSendStream::Stop removes the stream as observer.
That also means that start will trigger a VideoEncoder::SetRate call with the most recent bitrate estimate.
VideoSendStream::Stop will trigger a VideoEncoder::SetRate with bitrate = 0.
BUG=webrtc:5687 b/28636240
Review-Url: https://codereview.webrtc.org/2070343002
Cr-Commit-Position: refs/heads/master@{#13192}
AudioCodingModuleImpl is the only implementation of the
AudioCodingModule interface (except for test mocks). So it's a good
fit to put it in an anonymous namespace in the interface's .cc file,
to ensure that no one except AudioCodingModule::Create ever references
it.
Except for moving code, this CL introduces two other small changes:
* It cleans up the set of #includes in audio_coding_module.cc.
Specifically, I removed #includes that were already present in
audio_coding_module.h, and did not bring along any #includes from
audio_coding_module_impl.h and .cc except those that were
necessary to get it to compile.
* It moves AudioCodingModuleImpl from the webrtc::acm2 to the
webrtc::<anonymous> namespace. This means I had to qualify a few
things it references with acm2::.
Review-Url: https://codereview.webrtc.org/2069723003
Cr-Commit-Position: refs/heads/master@{#13191}
Reason for revert:
Reverting again. The perf regression does not seem to be related to dropping frames.
Original issue's description:
> Reland of Split IncomingVideoStream into two implementations, with smoothing and without.
>
> Original issue's description:
>
> Split IncomingVideoStream into two implementations, with smoothing and without.
>
> This CL fixes an issue with the non-smoothing implementation where frames were delivered on the decoder thread. No-smoothing is now done in a separate class that uses a TaskQueue. The implementation may drop frames if the renderer doesn't keep up and it doesn't block the decoder thread.
>
> Further work done:
>
> * I added TODOs and documentation for VideoReceiveStream::OnFrame, where we today grab 5 locks.
>
> * I removed the Start/Stop methods from the IncomingVideoStream implementations. Now, when an instance is created, it should be considered to be "running" and when it is deleted, it's "not running". This saves on resources and also reduces the amount of locking required and I could remove one critical section altogether.
>
> * I changed the VideoStreamDecoder class to not depend on IncomingVideoStream but rather use the generic rtc::VideoSinkInterface<VideoFrame> interface. This means that any implementation of that interface can be used and the decoder can be made to just use the 'renderer' from the config. Once we do that, we can decouple the IncomingVideoStream implementations from the decoder and VideoReceiveStream implementations and leave it up to the application for how to do smoothing. The app can choose to use the Incoming* classes or roll its own (which may be preferable since applications often have their own scheduling mechanisms).
>
> * The non-smoothing IncomingVideoStream implementation currently allows only 1 outstanding pending frame. If we exceed that, the current frame won't be delivered to the renderer and instead we deliver the next one (since when this happens, the renderer is falling behind).
>
> * The lifetime of the VideoStreamDecoder instance is now bound to Start/Stop in VideoReceiveStream and not all of the lifetime of VideoReceiveStream.
>
> * Fixed VideoStreamDecoder to unregister callbacks in the dtor that were registered in the ctor. (this was open to a use-after-free regression)
>
> * Delay and callback pointers are now passed via the ctors to the IncomingVideoStream classes. The thread primitives in the IncomingVideoStream classes are also constructed/destructed at the same time as the owning object, which allowed me to remove one more lock.
>
> * Removed code in the VideoStreamDecoder that could overwrite the VideoReceiveStream render delay with a fixed value of 10ms on construction. This wasn't a problem with the previous implementation (it would be now though) but seemed to me like the wrong place to be setting that value.
>
> * Made the render delay value in VideoRenderFrames, const.
>
> BUG=chromium:620232
> TBR=mflodman
>
> Committed: https://crrev.com/e03f8787377bbc03a4e00184bb14b7561b108cbb
> Cr-Commit-Position: refs/heads/master@{#13175}
TBR=mflodman@webrtc.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=chromium:620232
Review-Url: https://codereview.webrtc.org/2071093002
Cr-Commit-Position: refs/heads/master@{#13176}
Original issue's description:
Split IncomingVideoStream into two implementations, with smoothing and without.
This CL fixes an issue with the non-smoothing implementation where frames were delivered on the decoder thread. No-smoothing is now done in a separate class that uses a TaskQueue. The implementation may drop frames if the renderer doesn't keep up and it doesn't block the decoder thread.
Further work done:
* I added TODOs and documentation for VideoReceiveStream::OnFrame, where we today grab 5 locks.
* I removed the Start/Stop methods from the IncomingVideoStream implementations. Now, when an instance is created, it should be considered to be "running" and when it is deleted, it's "not running". This saves on resources and also reduces the amount of locking required and I could remove one critical section altogether.
* I changed the VideoStreamDecoder class to not depend on IncomingVideoStream but rather use the generic rtc::VideoSinkInterface<VideoFrame> interface. This means that any implementation of that interface can be used and the decoder can be made to just use the 'renderer' from the config. Once we do that, we can decouple the IncomingVideoStream implementations from the decoder and VideoReceiveStream implementations and leave it up to the application for how to do smoothing. The app can choose to use the Incoming* classes or roll its own (which may be preferable since applications often have their own scheduling mechanisms).
* The non-smoothing IncomingVideoStream implementation currently allows only 1 outstanding pending frame. If we exceed that, the current frame won't be delivered to the renderer and instead we deliver the next one (since when this happens, the renderer is falling behind).
* The lifetime of the VideoStreamDecoder instance is now bound to Start/Stop in VideoReceiveStream and not all of the lifetime of VideoReceiveStream.
* Fixed VideoStreamDecoder to unregister callbacks in the dtor that were registered in the ctor. (this was open to a use-after-free regression)
* Delay and callback pointers are now passed via the ctors to the IncomingVideoStream classes. The thread primitives in the IncomingVideoStream classes are also constructed/destructed at the same time as the owning object, which allowed me to remove one more lock.
* Removed code in the VideoStreamDecoder that could overwrite the VideoReceiveStream render delay with a fixed value of 10ms on construction. This wasn't a problem with the previous implementation (it would be now though) but seemed to me like the wrong place to be setting that value.
* Made the render delay value in VideoRenderFrames, const.
BUG=chromium:620232
TBR=mflodman
Review-Url: https://codereview.webrtc.org/2071473002
Cr-Commit-Position: refs/heads/master@{#13175}
And implement SampleRateHz in a bunch of mocks.
BUG=webrtc:5801
NOTRY=true
Review-Url: https://codereview.webrtc.org/2029543002
Cr-Commit-Position: refs/heads/master@{#13161}
This is a somewhat involved refactoring of this class. Here's an overview of the changes:
* FileWrapper can now be used as a regular class and instances allocated on the stack.
* The type now has support for move semantics and copy isn't allowed.
* New public ctor with FILE* that can be used instead of OpenFromFileHandle.
* New static Open() method. The intent of this is to allow opening a file and getting back a FileWrapper instance. Using this method instead of Create(), will allow us in the future to make the FILE* member pointer, to be const and simplify threading (get rid of the lock).
* Rename the Open() method to is_open() and make it inline.
* The FileWrapper interface is no longer a pure virtual interface. There's only one implementation so there's no need to go through a vtable for everything.
* Functionality offered by the class, is now reduced. No support for looping (not clear if that was actually useful to users of that flag), no need to implement the 'read_only_' functionality in the class, since file APIs implement that already, no support for *not* managing the file handle (this wasn't used). OpenFromFileHandle always "manages" the file.
* Delete the unused WriteText() method and don't support opening files in text mode. Text mode is only different on Windows and on Windows it translates \n to \r\n, which means that files such as log files, could have a slightly different format on Windows than other platforms. Besides, tools on Windows can handle UNIX line endings.
* Remove FileName(), change Trace code to manage its own path.
* Rename id_ member variable to file_.
* Removed the open_ member variable since the same functionality can be gotten from just checking the file pointer.
* Don't call CloseFile inside of Write. Write shouldn't be changing the state of the class beyond just attempting to write.
* Remove concept of looping from FileWrapper and never close inside of Read()
* Changed stream base classes to inherit from a common base class instead of both defining the Rewind method. Ultimately, Id' like to remove these interfaces and just have FileWrapper.
* Remove read_only param from OpenFromFileHandle
* Renamed size_in_bytes_ to position_, since it gets set to 0 when Rewind() is called (and the size actually does not change).
* Switch out rw lock for CriticalSection. The r/w lock was only used for reading when checking the open_ flag.
BUG=
Review-Url: https://codereview.webrtc.org/2054373002
Cr-Commit-Position: refs/heads/master@{#13155}
1. It moves calculation of the needed padding to VideoSendStream instead of ViEEncoder and only does it once per send Stream instead of every time the network estimate changes.
2. The maximum amount of padding sent was prior to this cl calculated and updated based on network estimate changes. However, it can only change based on encoder configuration changes and if send streams are added or removed. This cl change the VideoSendStream/VieEncoder to notify the BitrateAllocator of changes to the needed padding bitrate and for BitrateAllocator to notify Call of these changes.
3. Fixed an issue in the SendPacer where it could send a padding packet before sending a real packet. This caused the test EndToEndTest.RestartingSendStreamPreservesRtpStatesWithRtx to fail with these refactorings since the pacer suddenly could send a padding packet before the encoder had produced its first frame.
BUG=webrtc:5687
Review-Url: https://codereview.webrtc.org/1993113003
Cr-Commit-Position: refs/heads/master@{#13149}
Reason for revert:
Reverting while we track down the issue on the Win10 bot.
Original issue's description:
> Split IncomingVideoStream into two implementations, with smoothing and without.
>
> This CL fixes an issue with the non-smoothing implementation where frames were delivered on the decoder thread. No-smoothing is now done in a separate class that uses a TaskQueue. The implementation may drop frames if the renderer doesn't keep up and it doesn't block the decoder thread.
>
> Further work done:
>
> * I added TODOs and documentation for VideoReceiveStream::OnFrame, where we today grab 5 locks.
>
> * I removed the Start/Stop methods from the IncomingVideoStream implementations. Now, when an instance is created, it should be considered to be "running" and when it is deleted, it's "not running". This saves on resources and also reduces the amount of locking required and I could remove one critical section altogether.
>
> * I changed the VideoStreamDecoder class to not depend on IncomingVideoStream but rather use the generic rtc::VideoSinkInterface<VideoFrame> interface. This means that any implementation of that interface can be used and the decoder can be made to just use the 'renderer' from the config. Once we do that, we can decouple the IncomingVideoStream implementations from the decoder and VideoReceiveStream implementations and leave it up to the application for how to do smoothing. The app can choose to use the Incoming* classes or roll its own (which may be preferable since applications often have their own scheduling mechanisms).
>
> * The non-smoothing IncomingVideoStream implementation currently allows only 1 outstanding pending frame. If we exceed that, the current frame won't be delivered to the renderer and instead we deliver the next one (since when this happens, the renderer is falling behind).
>
> * The lifetime of the VideoStreamDecoder instance is now bound to Start/Stop in VideoReceiveStream and not all of the lifetime of VideoReceiveStream.
>
> * Fixed VideoStreamDecoder to unregister callbacks in the dtor that were registered in the ctor. (this was open to a use-after-free regression)
>
> * Delay and callback pointers are now passed via the ctors to the IncomingVideoStream classes. The thread primitives in the IncomingVideoStream classes are also constructed/destructed at the same time as the owning object, which allowed me to remove one more lock.
>
> * Removed code in the VideoStreamDecoder that could overwrite the VideoReceiveStream render delay with a fixed value of 10ms on construction. This wasn't a problem with the previous implementation (it would be now though) but seemed to me like the wrong place to be setting that value.
>
> * Made the render delay value in VideoRenderFrames, const.
>
> BUG=
>
> Committed: https://crrev.com/1c7eef652b0aa22d8ebb0bfe2b547094a794be22
> Cr-Commit-Position: refs/heads/master@{#13129}
TBR=mflodman@webrtc.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=
Review-Url: https://codereview.webrtc.org/2061363002
Cr-Commit-Position: refs/heads/master@{#13146}
Current number of threads selection code does not work well
for Android builds - middle and low end devices are having hard time
encoding VGA and QVGA with just one thread.
Increase the amount of vp8 encoder threads for 180p and above resolution.
Also limit maximum number of thread to 3, since for 8 core devices
most of time 4 cores are idle when thermal throttling kicks in.
BUG=b/27946721
R=marpan@webrtc.org
Review URL: https://codereview.webrtc.org/2058753003 .
Cr-Commit-Position: refs/heads/master@{#13142}
It appears there the encode and send operation can happen over multiple
threads. Also, padding data itself may be sent on a different thread.
Remove thread checker and protect all data with crit_sect.
BUG=webrtc:5998
TBR=stefan@webrtc.org
Review-Url: https://codereview.webrtc.org/2066863002
Cr-Commit-Position: refs/heads/master@{#13137}
This CL fixes an issue with the non-smoothing implementation where frames were delivered on the decoder thread. No-smoothing is now done in a separate class that uses a TaskQueue. The implementation may drop frames if the renderer doesn't keep up and it doesn't block the decoder thread.
Further work done:
* I added TODOs and documentation for VideoReceiveStream::OnFrame, where we today grab 5 locks.
* I removed the Start/Stop methods from the IncomingVideoStream implementations. Now, when an instance is created, it should be considered to be "running" and when it is deleted, it's "not running". This saves on resources and also reduces the amount of locking required and I could remove one critical section altogether.
* I changed the VideoStreamDecoder class to not depend on IncomingVideoStream but rather use the generic rtc::VideoSinkInterface<VideoFrame> interface. This means that any implementation of that interface can be used and the decoder can be made to just use the 'renderer' from the config. Once we do that, we can decouple the IncomingVideoStream implementations from the decoder and VideoReceiveStream implementations and leave it up to the application for how to do smoothing. The app can choose to use the Incoming* classes or roll its own (which may be preferable since applications often have their own scheduling mechanisms).
* The non-smoothing IncomingVideoStream implementation currently allows only 1 outstanding pending frame. If we exceed that, the current frame won't be delivered to the renderer and instead we deliver the next one (since when this happens, the renderer is falling behind).
* The lifetime of the VideoStreamDecoder instance is now bound to Start/Stop in VideoReceiveStream and not all of the lifetime of VideoReceiveStream.
* Fixed VideoStreamDecoder to unregister callbacks in the dtor that were registered in the ctor. (this was open to a use-after-free regression)
* Delay and callback pointers are now passed via the ctors to the IncomingVideoStream classes. The thread primitives in the IncomingVideoStream classes are also constructed/destructed at the same time as the owning object, which allowed me to remove one more lock.
* Removed code in the VideoStreamDecoder that could overwrite the VideoReceiveStream render delay with a fixed value of 10ms on construction. This wasn't a problem with the previous implementation (it would be now though) but seemed to me like the wrong place to be setting that value.
* Made the render delay value in VideoRenderFrames, const.
BUG=
Review-Url: https://codereview.webrtc.org/2035173002
Cr-Commit-Position: refs/heads/master@{#13129}
This CL eliminates repeated calls to AudioEffect.queryEffects() on Android when configuring the audio device. Each of these calls was taking 5-10 milliseconds on the devices I was testing (Nexus 4, Nexus 5), and setting up the audio device involved around 10 of these calls.
This change adds a method that checks the cached list of effects before calling the underlying operating system API; this eliminated about half of these calls. The other half happened inside static methods such as NoiseSuppressor.isAvailable(), which are just convenience wrappers for searching through the list of effects. These calls have been replaced with searching through the cached list of effects, reducing the time to configure audio processing effects from 60-80 ms to 5-10. This results in a similar improvement in call setup time.
BUG=
Review-Url: https://codereview.webrtc.org/2051323002
Cr-Commit-Position: refs/heads/master@{#13115}
Introduce a new method I420Buffer::CropAndScale, and a static
convenience helper I420Buffer::CenterCropAndScale. Use them for almost
all scaling needs.
Delete the Scaler class and the cricket::VideoFrame::Stretch* methods.
BUG=webrtc:5682
R=pbos@webrtc.org, perkj@webrtc.org, stefan@webrtc.org
Review URL: https://codereview.webrtc.org/2020593002 .
Cr-Commit-Position: refs/heads/master@{#13110}
Changes:
* Enabled protobuf for iOS globally.
* Set WEBRTC_INCLUDE_INTERNAL_AUDIO_DEVICE on a global
scope similar to GYP since tests depend on it.
* Added missing rtc_libvpx_build_vp9 variable.
* Moved out audio_coding defines into .gni file to avoid code duplication
* Renamed files to avoid object naming conflicts that GN disallows:
* webrtc/modules/audio_processing/{echo_cancellation_unittest.cc->echo_cancellation_bit_exact_unittest.cc}
* webrtc/modules/video_coding/codecs/vp9/{screenshare_layers_unittest.cc->vp9_screenshare_layers_unittest.cc}
BUG=webrtc:5949
TESTED=Built and ran the tests on Mac. Also ran:
gn gen out/Default --args="rtc_enable_bwe_test_logging=true"
and verified that more objects are being built (1885 vs 1883)
when compiling modules_unittests.
NOTRY=True
NOPRESUBMIT=True
Review-Url: https://codereview.webrtc.org/2041233006
Cr-Commit-Position: refs/heads/master@{#13108}
Changes:
* Set WEBRTC_INCLUDE_INTERNAL_AUDIO_DEVICE on a global scope
to match GYP.
* Enable sctpdataengine_unittest.cc for iOS, which should have
been done in https://codereview.webrtc.org/1587193006
* Renamed GN target rtc_base_test_utils -> rtc_base_tests_utils
to match GYP.
* Added dependencies on call, modules/video_coding and video for
rtc_media.
* Added dependency on audio for rtc_media_unitttests (couldn't be
added to rtc_media due to circular dependency problem).
BUG=webrtc:5949
TESTED=Built and ran the tests on Mac.
NOTRY=True
Review-Url: https://codereview.webrtc.org/2050313002
Cr-Commit-Position: refs/heads/master@{#13106}
Every message will now be traced with the location from which it was
posted, including function name, file and line number.
This CL also writes a normal LOG message when the dispatch took more
than a certain amount of time (currently 50ms).
This logging should help us identify messages that are taking
longer than expected to be dispatched.
R=pthatcher@webrtc.org, tommi@webrtc.org
Review URL: https://codereview.webrtc.org/2019423006 .
Cr-Commit-Position: refs/heads/master@{#13104}