27 Commits

Author SHA1 Message Date
Victor Boivie
3ec9e03f73 dcsctp: Removing all references to unordered_map
Replacing with std::map and webrtc::flat_map where applicable.

Bug: webrtc:12689
Change-Id: Id0fdb88bd3d52957b1616911eb487fc581d3b7d8
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/229182
Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org>
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34797}
2021-08-18 19:55:07 +00:00
Victor Boivie
14ef6338b0 dcsctp: Don't send small packets when cwnd full
The congestion window is unlikely to be even divisible by the size
of a packet, so when the congestion window is almost full, there is
often just a few bytes remaining in it. Before this change, a small
packet was created to fill the remaining bytes in the congestion window,
to make it really full.

Small packets don't add much. The cost of sending a small packet is
often the same as sending a large one, and you usually get lower
throughput sending many small packets compared to few larger ones.'

This mode will only be enabled when the congestion window is large, so
if the congestion window is small - e.g. due to poor network conditions,
it will allow packets to become fragmented into small parts, in order to
fully utilize the congestion window.

Bug: webrtc:12943
Change-Id: I8522459174bc72df569edd57f5cc4a494a4b93a8
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/228526
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Reviewed-by: Florent Castelli <orphis@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34778}
2021-08-17 09:03:36 +00:00
Victor Boivie
be9281b92b dcsctp: Increase cwnd by serialized chunk size
For symmetry, as the outstanding_bytes is increased/decreased by
the serialized chunk size (not just the payload) - which is compared
to the congestion window, the congestion window should be increased
by the serialized size of chunks acked - not just their payload.

Bug: webrtc:12943
Change-Id: I0a06033e8ca0d58433138df6442ca80494918cf2
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/228525
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Reviewed-by: Florent Castelli <orphis@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34775}
2021-08-17 07:04:26 +00:00
Victor Boivie
d912446f52 dcsctp: Refactor chunk acking
The same code was done for both acking chunks due to moving the
cum-ack-tsn and when acking gap-ack-blocks. Unify them completely
to have a single code path.

Bug: webrtc:12943
Change-Id: I3b864e41cc2ec674460517660c23b72a70edf720
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/228521
Reviewed-by: Florent Castelli <orphis@webrtc.org>
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34773}
2021-08-16 20:20:55 +00:00
Victor Boivie
82ea522b27 dcsctp: Track the number of inflight DATA items
This corresponds to one part of sstat_unackdata in RFC6458. The
remaining part is the data in the send queue, which isn't packetized
yet, so it must be estimated. But the DATA items in the retransmission
queue is already determined, so it can be easily tracked and retrieved.

Bug: webrtc:13052
Change-Id: I16c3b5b61eb6b3022d7104e6457d943d5df3d6b9
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/228240
Reviewed-by: Florent Castelli <orphis@webrtc.org>
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34706}
2021-08-10 18:00:26 +00:00
Victor Boivie
bf15e567e8 dcsctp: Abandon chunks consistently
The previous logic to abandon chunks when partial reliability was used
was a bit too eager and trigger happy.

 * Chunks with limited retransmissions should only be abandoned when a
   chunk is really considered lost. It should follow the same rules as
   for retransmitting chunks - that it must be nacked three times or
   due to a T3-RTX expiration. Before this change, a single SACK not
   referencing it would be enough to abandon it. This resulted in a lot
   of unnecessary sent FORWARD-TSN and undelivered messages - especially
   if running with zero retransmissions.

   The logic to expire chunks by limited retransmissions will now only
   be applied when a chunk is actually nacked.

 * The second partial reliability trigger - expiration time - wasn't
   evaluated when producing a middle chunk of a larger message.

A number of test cases were added and updated as chunks will now be
abandoned immediately instead of first scheduled for retransmission and
later abandoned.

Bug: webrtc:12961
Change-Id: I0ae17b2672568bdbdc32073a99d4c24b09ff5fe9
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/225548
Reviewed-by: Florent Castelli <orphis@webrtc.org>
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34458}
2021-07-12 22:47:51 +00:00
Victor Boivie
8bd26e12ed dcsctp: Only reset paused streams when peer acks
When a single stream is reset, and an outgoing SSN reset request is sent
and later acked by the peer sending a reconfiguration response with
status=Performed, the sender should unpause the paused stream and reset
the SSNs of that (ordered) stream. But only the single stream that was
paused, and not all streams. In this scenario, dcSCTP would - when the
peer acked the SSN reset request - reset the SSN of all streams.

This was found by orphis@webrtc.org using a data channel test
application. The peer, if it's a usrsctp client, will ABORT with
PROTOCOL_VIOLATION as it has already seen that SSN on that stream but
with a different TSN.

This bug was introduced when implementing the Round Robin scheduler in
https://webrtc-review.googlesource.com/c/src/+/219682. The FCFS
scheduler prior to this change was implemented correctly.

Bug: webrtc:12952
Change-Id: I3ea144a1df303145f69a5b03aada7f448c8c8163
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/225266
Reviewed-by: Florent Castelli <orphis@webrtc.org>
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34436}
2021-07-08 10:49:11 +00:00
Victor Boivie
1c7ff0d001 dcsctp: Stay in stream if not producing fragment
If there is only little space left in a packet, and the remaining data
for a partially sent message is much larger, it will not generate a
small fragment for this message. This is to avoid fragmenting a message
into too many packets, as that increases the risk of losing messages
when partial reliability is enabled.

And when a stream doesn't want to generate a too small fragment, the
scheduler should _not_ switch streams. It should only switch streams
when a message has been fully sent. Previously, it would switch stream
when a stream doesn't want to produce a message, but as noted above,
that could happen for other reasons.

This required some refactoring, which also increased its robustness by
now only doing explicit stream switching on fully produced messages.

Bug: webrtc:12832
Change-Id: Icb213774fd0d26fba5640b00aac0407d393e4bfc
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/220937
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34197}
2021-06-02 09:45:59 +00:00
Victor Boivie
803fdc4106 dcsctp: Stay within stream while producing from it
The way that the "next stream" was picked when round-robin cycling was
flawed. When a message was produced in its entirety, the "next stream"
would be put at a stream identifier value that was just larger than what
was previously used. And then, for each fragment that was to be created,
it would try to resolve the nearest stream (above or equal to that
number) that had messages to send - always starting from that stream id
that didn't necessarily point to the stream for which fragments were
actually produced.

For example, if the previous stream ID for which a message was fully
produced on was 5, then the next_stream_id would be set to 6, and then
when producing next fragment, it might have produced something from
stream_id=1, because that was the only stream with messages in it. It
wouldn't update next_stream_id at this time; it would still be 6.

After a single fragment had been produced from that stream, a message
was queued on stream_id=6. The next time a fragment was to be produced,
it would not continue one stream_id=1, but instead pick the new stream,
which would suddenly produce a new fragment (with B flag set) while the
previous message (from stream_id=1) wasn't finished yet.

The fix is simple; Just ensure that we continue iterating from where we
ever produce a fragment from.

Bug: webrtc:12832
Change-Id: Icc761c572ed200db607a7609dab1ac6a8aeb2f04
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/220938
Reviewed-by: Florent Castelli <orphis@webrtc.org>
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34190}
2021-06-01 17:24:06 +00:00
Victor Boivie
7b4fd5ca59 dcsctp: Determine chunks to be retransmitted fast
Before this CL, before sending out any chunk, all inflight data chunks
were inspected to find out if they were supposed to be retransmitted.

When the congestion window is large, this is a lot of data chunks to
inspect, which takes time.

By having a separate collection for chunks to be retransmitted, this
becomes a much faster operation. In most cases, constant in time.

Bug: webrtc:12799
Change-Id: I0d43ba7a88656eead26d5e0b9c4735622a8d080e
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/219626
Reviewed-by: Florent Castelli <orphis@webrtc.org>
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34178}
2021-05-31 21:07:17 +00:00
Victor Boivie
c48a49cd0d dcsctp: Find out quickly if to send FORWARD-TSN
There is no need to iterate through all outstanding data chunks to know
if a FORWARD-TSN can be sent. As the FORWARD-TSN will just move the
cumulative TSN ack, if a chunk is found that is not to be expired,
there is no need to continue any further. This makes it much faster
to know if to send a FORWARD-TSN when the congestion window is large.

Bug: webrtc:12799
Change-Id: I58bce408ae9814c8d3d7bbb480b0037a2cf88dd7
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/219625
Reviewed-by: Florent Castelli <orphis@webrtc.org>
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34176}
2021-05-31 20:22:57 +00:00
Victor Boivie
236ac50628 dcsctp: Add public API for BufferedAmountLow
This adds native support for the RTCDataChannel properties:
https://developer.mozilla.org/en-US/docs/Web/API/RTCDataChannel/bufferedAmount
https://developer.mozilla.org/en-US/docs/Web/API/RTCDataChannel/bufferedAmountLowThreshold

And the RTCDataChannel event:
https://developer.mozilla.org/en-US/docs/Web/API/RTCDataChannel/onbufferedamountlow

The old callback, NotifyOutgoingMessageBufferEmpty, is deprecated as it
didn't work very well. It will not be triggered and will be removed
as soon as all users of it are gone. There is a new callback,
OnTotalBufferedAmountLow, that serves the same purpose but also allows
setting an arbitrary limit when it should be triggered (See
DcSctpOptions::total_buffered_amount_low_threshold).

Bug: webrtc:12794
Change-Id: Ic1c92f174eff8a1acda0b5fd3dcc45bd1cfa2704
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/219691
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34144}
2021-05-27 15:27:27 +00:00
Victor Boivie
bd9031bf22 dcsctp: Add OnTotalBufferedAmountLow in Send Queue
This is similar to Change-Id: I12a16f44f775da3711f3aa52a68a0bf24f70d2f8
but with the entire send buffer as scope, not a single stream.

This can be used by clients to take alternate action (such as delaying
transmission or using other buffering) if the send buffer ever becomes
full, as they can now be notified when the send buffer is no longer
full.

Bug: webrtc:12794
Change-Id: Icf3be3b118888ffb5ced955fd7ba4826a37140f9
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/220360
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34143}
2021-05-27 14:38:18 +00:00
Victor Boivie
791adafa09 dcsctp: Add OnBufferedAmountLow in Send Queue
This adds the necessary properties and callback to the Send Queue to
support the bufferedAmount & bufferedAmountLowThreshold properties and
the bufferedamountlow event in RTCDataChannel.

The public API changes and socket support comes in a follow-up CL.

Bug: webrtc:12794
Change-Id: I12a16f44f775da3711f3aa52a68a0bf24f70d2f8
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/219690
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34142}
2021-05-27 13:16:28 +00:00
Victor Boivie
7d2e669a38 dcsctp: Allocate TSN for end of abandoned message
If a not fully sent message is abandoned, there must be a TSN
representing the end of that message (even if that fragment is never
sent), as the receiver can otherwise reject the next sent message as it
hasn't seen any end of the previous one.

A long explanation can be found at
https://github.com/sctplab/usrsctp/issues/592#issuecomment-849047689

Bug: webrtc:12812
Change-Id: I09c571bd6dd2774b0c147d4e5ddac67d2aa64fea
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/220361
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34140}
2021-05-27 08:53:42 +00:00
Victor Boivie
9700d88b1a dcsctp: Avoid recalculation of outstanding bytes
Recalculating outstanding bytes is expensive when the congestion window
is large, as it iterates over all inflight data chunks. By doing it
incrementally, it will be a constant operation in most cases, and
in the remaining cases, a function of the number of chunks acked in a
single SACK, which is typically just a few chunks.

Implementing this fix required some refactoring to calculate it
correctly (and to be honest, it was likely done incorrectly previously).

Previously, the state of an item in the retransmission queue was
simplified as "in flight", "acked", "nacked", "abandoned", but these
were not completely orthogonal. A chunk could be abandoned while it was
in-flight or it could be abandoned because it was lost. The difference
between these if that chunk should be accounted for in
outstanding_bytes() or not.

Unit tests have been added to verify this.

Bug: webrtc:12799
Change-Id: I72341538bb0c4f8f89555b08f0c8a28815f0f828
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/219623
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34139}
2021-05-27 07:40:11 +00:00
Victor Boivie
93faab1b51 dcsctp: Implement Round Robin scheduler
Bug: webrtc:12793
Change-Id: I19adb292443def42ee54df67c4869b980db7b7c0
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/219682
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34093}
2021-05-23 17:49:52 +00:00
Victor Boivie
2440d34075 dcsctp: Rename FCFSSendQueue to RRSendQueue
The current send queue implements SCTP_SS_FCFS as defined in
https://datatracker.ietf.org/doc/html/rfc8260#section-3.1, but that has
always been known to be a temporary solution. The end goal is to
implement a Weighted Fair Queueing Scheduler (SCTP_SS_WFQ), but that's
likely to take some time.

Meanwhile, a round robin scheduler (SCTP_SS_RR) will be used to avoid
some issues with the current scheduler, such as a single data channel
completely blocking all others if it sends a lot of messages.

In this first commit, the code has simply been renamed and is still
implementing first-come-first-served. That will be fixed in follow-up
CLS.

Bug: webrtc:12793
Change-Id: Idc03b1594551bfe1ddbe1710872814b9fdf60cc9
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/219684
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34090}
2021-05-22 20:56:13 +00:00
Victor Boivie
32ee3b88ea dcsctp: Ensure RTO is always greater than RTT
The retransmission timeout (RTO) value is updated on every measured
RTT and is a function of the RTT value and its stability. In reality,
the RTT is never constant - it fluctuates, which makes the RTO become
much larger than the RTT. But for extremely stable RTTs, which we get
in simulations, the RTO value can become the same as the RTT, and that
makes expiration timers be scheduled to the RTT value, and will race
with packets that are expected to stop the expiration timer. And that
race should be avoided in simulations.

So ensuring that the RTO value is always greater, if only be a single
millisecond, will work fine in these simulations.

Bug: webrtc:12614
Change-Id: I30cf9c97e50449849ab35de52696c618d8498128
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/219680
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Reviewed-by: Florent Castelli <orphis@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34084}
2021-05-21 20:08:29 +00:00
Victor Boivie
d3b186e3d6 dcsctp: Support message with low lifetime
While it's not strictly defined, the expectation is that sending a
message with a lifetime parameter set to zero (0) ms should allow it to
be sent if it can be sent without being buffered. If it can't be
directly sent, it should be discarded.

This is initial support for it. Small messages can now be delivered fine
if they are not to be buffered, but fragmented messages could be partly
sent (if this fills up the congestion window), which means that the
message will then fail to be sent whenever the congestion window frees
up again. It would be better to - at a higher level - realize early that
the message can't be sent in full, and discard it without sending
anything. But that's an optimization that can be done later.

A few off-by-one errors were found when strictly defining that the
message is alive during its entire lifetime. It will expire just _after_
its lifetime.

Sending messages with a lifetime of zero may not supported in all
libraries, so a workaround would be to set a very small timeout instead,
which is tested as well.

Bug: webrtc:12614
Change-Id: I9a00bedb639ad7b3b565b750ef2a49c9020745f1
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/217562
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#33977}
2021-05-11 08:44:14 +00:00
Victor Boivie
3371638229 dcsctp: Use correct log severity
As INFO is aliased to LS_INFO, this didn't trigger any warnings or
compilation errors.

Bug: None
Change-Id: I1ed30c435d9ee6ea1b51d85a375d70135d3475e6
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/216689
Reviewed-by: Florent Castelli <orphis@webrtc.org>
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#33912}
2021-05-04 10:43:46 +00:00
Mirko Bonadei
b7854e43af Enable GN check on //net.
This should avoid the situation where WebRTC's GN check is green and
Chromium (which turns it ON for //third_party/webrtc) fails.

Bug: webrtc:12614
Change-Id: Id4c06ac57e9faa07c5e43491a61fbc093c68a40d
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/217221
Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org>
Reviewed-by: Florent Castelli <orphis@webrtc.org>
Reviewed-by: Victor Boivie <boivie@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#33900}
2021-05-03 14:23:09 +00:00
Florent Castelli
6072275e4a dcsctp: Add missing target dependencies
Those were found when trying to build within Chromium's codebase.

Bug: webrtc:12614
Change-Id: Ic3f7a266ad4b5d816a693645e1e909fc39d513c3
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/217220
Reviewed-by: Victor Boivie <boivie@webrtc.org>
Commit-Queue: Florent Castelli <orphis@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#33896}
2021-05-03 12:19:29 +00:00
Victor Boivie
03e912abaf dcsctp: Add Retransmission Queue
The Retransmission Queue contain all message fragments (DATA chunks)
that have once been sent, but not yet ACKed by the receiver. It will
process incoming SACK chunks, which informs it which chunks that the
receiver has seen (ACKed) and which that are lost (NACKed), and will
retransmit chunks when it's time.

If a message has been sent with partial reliability, e.g. to have a
limited number of retransmissions or a limited lifetime, the
Retransmission Queue may discard a partially sent and expired message
and will instruct the receiver that "don't expect this message - it's
expired" by sending a FORWARD-TSN chunk.

This currently also includes the congestion control algorithm as it's
tightly coupled with the state of the retransmission queue. This is
a fairly complicated piece of logic which decides how much data that
can be in-flight, depending on the available bandwidth. This is not done
by any bandwidth estimation, but similar to TCP, where data is sent
until it's lost, and then "we dial down a knob" and take it more
carefully from here on.

Future refactoring will try to separate the logic regarding fragment
retransmission and the congestion control algorithm.

Bug: webrtc:12614
Change-Id: I8678250abb766e567c3450634686919936ea077b
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/214046
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#33833}
2021-04-26 14:58:21 +00:00
Victor Boivie
27e50ccf4c dcsctp: Add Retransmission Timeout
The socket can measure the round-trip-time (RTT) by two different
scenarios:
  * When a sent data is ACKed
  * When a HEARTBEAT has been sent, which as been ACKed.

The RTT will be used to calculate which timeout value that should be
used for e.g. the retransmission timer (T3-RTX). On connections with a
low RTT, the RTO value will be low, and on a connection with high RTT,
the RTO value will be high. And on a connection with a generally low
RTT value, but where it varies a lot, the RTO value will be calculated
to be fairly high, to not fire unnecessarily. So jitter is bad, and is
part of the calculation.

Bug: webrtc:12614
Change-Id: I64905ad566d5032d0428cd84143a9397355bbe9f
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/214045
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#33832}
2021-04-26 13:48:41 +00:00
Victor Boivie
f8476cc02c dcsctp: Add Retransmission Error Counter
This is just a simple SCTP variable, but wrapped in its own object
for convenience.

Bug: webrtc:12614
Change-Id: I0c45c356488d21b71c72a936e4ceeee5ed0ec96d
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/214047
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org>
Reviewed-by: Tommi <tommi@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#33827}
2021-04-25 18:28:31 +00:00
Victor Boivie
762f21ce8d dcsctp: Add Send Queue
When the client asks for a message to be sent, it's put in the
SendQueue, which is available even when the socket is not yet connected.

When the socket is connected, those messages will be sent on the wire,
possibly fragmented if the message is large enough to not fit inside a
single packet. When the message has been fully sent, it's removed from
the send queue (but it will be in the RetransmissionQueue - which is
added in a follow-up change, until the message has been ACKed).

The Send Queue is a FIFO queue in this iteration, and in SCTP, that's
called a "First Come, First Served" queue, or FCFS. In follow-up work,
the queue and the actual scheduling algorithm which decides which
message that is sent, when there are messages in multiple streams, will
likely be decoupled. But in this iteration, they're in the same class.

Bug: webrtc:12614
Change-Id: Iec1183e625499a21e402e4f2a5ebcf989bc5c3ec
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/214044
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#33798}
2021-04-21 10:05:53 +00:00