Implement kBalanced degradation preference.

A balance of framerate reduction and resolution down-scaling is used on degrades.

BUG=webrtc:7607

Review-Url: https://codereview.webrtc.org/2887303003
Cr-Commit-Position: refs/heads/master@{#18583}
This commit is contained in:
asapersson 2017-06-13 23:25:22 -07:00 committed by Commit Bot
parent b749e5e1f5
commit f7e294d568
3 changed files with 762 additions and 41 deletions

View File

@ -73,6 +73,29 @@ uint32_t MaximumFrameSizeForBitrate(uint32_t kbps) {
return std::numeric_limits<uint32_t>::max();
}
// Initial limits for kBalanced degradation preference.
int MinFps(int pixels) {
if (pixels <= 320 * 240) {
return 7;
} else if (pixels <= 480 * 270) {
return 10;
} else if (pixels <= 640 * 480) {
return 15;
} else {
return std::numeric_limits<int>::max();
}
}
int MaxFps(int pixels) {
if (pixels <= 320 * 240) {
return 10;
} else if (pixels <= 480 * 270) {
return 15;
} else {
return std::numeric_limits<int>::max();
}
}
bool IsResolutionScalingEnabled(
VideoSendStream::DegradationPreference degradation_preference) {
return degradation_preference ==
@ -211,7 +234,7 @@ class ViEEncoder::VideoSourceProxy {
// the used degradation_preference.
switch (degradation_preference_) {
case VideoSendStream::DegradationPreference::kBalanced:
FALLTHROUGH();
break;
case VideoSendStream::DegradationPreference::kMaintainFramerate:
wants.max_framerate_fps = std::numeric_limits<int>::max();
break;
@ -227,6 +250,15 @@ class ViEEncoder::VideoSourceProxy {
return wants;
}
void ResetPixelFpsCount() {
rtc::CritScope lock(&crit_);
sink_wants_.max_pixel_count = std::numeric_limits<int>::max();
sink_wants_.target_pixel_count.reset();
sink_wants_.max_framerate_fps = std::numeric_limits<int>::max();
if (source_)
source_->AddOrUpdateSink(vie_encoder_, sink_wants_);
}
bool RequestResolutionLowerThan(int pixel_count) {
// Called on the encoder task queue.
rtc::CritScope lock(&crit_);
@ -447,6 +479,15 @@ void ViEEncoder::SetSource(
// Reset adaptation state, so that we're not tricked into thinking there's
// an already pending request of the same type.
last_adaptation_request_.reset();
if (degradation_preference ==
VideoSendStream::DegradationPreference::kBalanced ||
degradation_preference_ ==
VideoSendStream::DegradationPreference::kBalanced) {
// TODO(asapersson): Consider removing |adapt_counters_| map and use one
// AdaptCounter for all modes.
source_proxy_->ResetPixelFpsCount();
adapt_counters_.clear();
}
}
degradation_preference_ = degradation_preference;
bool allow_scaling = IsResolutionScalingEnabled(degradation_preference_);
@ -803,12 +844,10 @@ void ViEEncoder::AdaptDown(AdaptReason reason) {
last_adaptation_request_ &&
last_adaptation_request_->mode_ == AdaptationRequest::Mode::kAdaptDown;
int max_downgrades = 0;
switch (degradation_preference_) {
case VideoSendStream::DegradationPreference::kBalanced:
FALLTHROUGH();
break;
case VideoSendStream::DegradationPreference::kMaintainFramerate:
max_downgrades = kMaxCpuResolutionDowngrades;
if (downgrade_requested &&
adaptation_request.input_pixel_count_ >=
last_adaptation_request_->input_pixel_count_) {
@ -818,7 +857,6 @@ void ViEEncoder::AdaptDown(AdaptReason reason) {
}
break;
case VideoSendStream::DegradationPreference::kMaintainResolution:
max_downgrades = kMaxCpuFramerateDowngrades;
if (adaptation_request.framerate_fps_ <= 0 ||
(downgrade_requested &&
adaptation_request.framerate_fps_ < kMinFramerateFps)) {
@ -836,20 +874,32 @@ void ViEEncoder::AdaptDown(AdaptReason reason) {
}
if (reason == kCpu) {
if (GetConstAdaptCounter().TotalCount(kCpu) >= max_downgrades)
if (GetConstAdaptCounter().ResolutionCount(kCpu) >=
kMaxCpuResolutionDowngrades ||
GetConstAdaptCounter().FramerateCount(kCpu) >=
kMaxCpuFramerateDowngrades) {
return;
}
}
switch (degradation_preference_) {
case VideoSendStream::DegradationPreference::kBalanced:
case VideoSendStream::DegradationPreference::kBalanced: {
// Try scale down framerate, if lower.
int fps = MinFps(last_frame_info_->pixel_count());
if (source_proxy_->RestrictFramerate(fps)) {
GetAdaptCounter().IncrementFramerate(reason);
break;
}
// Scale down resolution.
FALLTHROUGH();
}
case VideoSendStream::DegradationPreference::kMaintainFramerate:
// Scale down resolution.
if (!source_proxy_->RequestResolutionLowerThan(
adaptation_request.input_pixel_count_)) {
return;
}
GetAdaptCounter().IncrementResolution(reason, 1);
GetAdaptCounter().IncrementResolution(reason);
break;
case VideoSendStream::DegradationPreference::kMaintainResolution:
// Scale down framerate.
@ -857,7 +907,7 @@ void ViEEncoder::AdaptDown(AdaptReason reason) {
adaptation_request.framerate_fps_)) {
return;
}
GetAdaptCounter().IncrementFramerate(reason, 1);
GetAdaptCounter().IncrementFramerate(reason);
break;
case VideoSendStream::DegradationPreference::kDegradationDisabled:
RTC_NOTREACHED();
@ -888,29 +938,34 @@ void ViEEncoder::AdaptUp(AdaptReason reason) {
last_adaptation_request_ &&
last_adaptation_request_->mode_ == AdaptationRequest::Mode::kAdaptUp;
switch (degradation_preference_) {
case VideoSendStream::DegradationPreference::kBalanced:
FALLTHROUGH();
case VideoSendStream::DegradationPreference::kMaintainFramerate:
if (adapt_up_requested &&
adaptation_request.input_pixel_count_ <=
last_adaptation_request_->input_pixel_count_) {
// Don't request higher resolution if the current resolution is not
// higher than the last time we asked for the resolution to be higher.
return;
}
break;
case VideoSendStream::DegradationPreference::kMaintainResolution:
// TODO(sprang): Don't request higher framerate if we are already at
// max requested fps?
break;
case VideoSendStream::DegradationPreference::kDegradationDisabled:
if (degradation_preference_ ==
VideoSendStream::DegradationPreference::kMaintainFramerate) {
if (adapt_up_requested &&
adaptation_request.input_pixel_count_ <=
last_adaptation_request_->input_pixel_count_) {
// Don't request higher resolution if the current resolution is not
// higher than the last time we asked for the resolution to be higher.
return;
}
}
switch (degradation_preference_) {
case VideoSendStream::DegradationPreference::kBalanced:
case VideoSendStream::DegradationPreference::kBalanced: {
// Try scale up framerate, if higher.
int fps = MaxFps(last_frame_info_->pixel_count());
if (source_proxy_->IncreaseFramerate(fps)) {
GetAdaptCounter().DecrementFramerate(reason, fps);
// Reset framerate in case of fewer fps steps down than up.
if (adapt_counter.FramerateCount() == 0 &&
fps != std::numeric_limits<int>::max()) {
LOG(LS_INFO) << "Removing framerate down-scaling setting.";
source_proxy_->IncreaseFramerate(std::numeric_limits<int>::max());
}
break;
}
// Scale up resolution.
FALLTHROUGH();
}
case VideoSendStream::DegradationPreference::kMaintainFramerate: {
// Scale up resolution.
int pixel_count = adaptation_request.input_pixel_count_;
@ -920,7 +975,7 @@ void ViEEncoder::AdaptUp(AdaptReason reason) {
}
if (!source_proxy_->RequestHigherResolutionThan(pixel_count))
return;
GetAdaptCounter().IncrementResolution(reason, -1);
GetAdaptCounter().DecrementResolution(reason);
break;
}
case VideoSendStream::DegradationPreference::kMaintainResolution: {
@ -932,11 +987,11 @@ void ViEEncoder::AdaptUp(AdaptReason reason) {
}
if (!source_proxy_->RequestHigherFramerateThan(fps))
return;
GetAdaptCounter().IncrementFramerate(reason, -1);
GetAdaptCounter().DecrementFramerate(reason);
break;
}
case VideoSendStream::DegradationPreference::kDegradationDisabled:
RTC_NOTREACHED();
return;
}
last_adaptation_request_.emplace(adaptation_request);
@ -994,6 +1049,7 @@ const ViEEncoder::AdaptCounter& ViEEncoder::GetConstAdaptCounter() {
ViEEncoder::AdaptCounter::AdaptCounter() {
fps_counters_.resize(kScaleReasonSize);
resolution_counters_.resize(kScaleReasonSize);
static_assert(kScaleReasonSize == 2, "Update MoveCount.");
}
ViEEncoder::AdaptCounter::~AdaptCounter() {}
@ -1012,12 +1068,48 @@ ViEEncoder::AdaptCounts ViEEncoder::AdaptCounter::Counts(int reason) const {
return counts;
}
void ViEEncoder::AdaptCounter::IncrementFramerate(int reason, int delta) {
fps_counters_[reason] += delta;
void ViEEncoder::AdaptCounter::IncrementFramerate(int reason) {
++(fps_counters_[reason]);
}
void ViEEncoder::AdaptCounter::IncrementResolution(int reason, int delta) {
resolution_counters_[reason] += delta;
void ViEEncoder::AdaptCounter::IncrementResolution(int reason) {
++(resolution_counters_[reason]);
}
void ViEEncoder::AdaptCounter::DecrementFramerate(int reason) {
if (fps_counters_[reason] == 0) {
// Balanced mode: Adapt up is in a different order, switch reason.
// E.g. framerate adapt down: quality (2), framerate adapt up: cpu (3).
// 1. Down resolution (cpu): res={quality:0,cpu:1}, fps={quality:0,cpu:0}
// 2. Down fps (quality): res={quality:0,cpu:1}, fps={quality:1,cpu:0}
// 3. Up fps (cpu): res={quality:1,cpu:0}, fps={quality:0,cpu:0}
// 4. Up resolution (quality): res={quality:0,cpu:0}, fps={quality:0,cpu:0}
RTC_DCHECK_GT(TotalCount(reason), 0) << "No downgrade for reason.";
RTC_DCHECK_GT(FramerateCount(), 0) << "Framerate not downgraded.";
MoveCount(&resolution_counters_, reason);
MoveCount(&fps_counters_, (reason + 1) % kScaleReasonSize);
}
--(fps_counters_[reason]);
RTC_DCHECK_GE(fps_counters_[reason], 0);
}
void ViEEncoder::AdaptCounter::DecrementResolution(int reason) {
if (resolution_counters_[reason] == 0) {
// Balanced mode: Adapt up is in a different order, switch reason.
RTC_DCHECK_GT(TotalCount(reason), 0) << "No downgrade for reason.";
RTC_DCHECK_GT(ResolutionCount(), 0) << "Resolution not downgraded.";
MoveCount(&fps_counters_, reason);
MoveCount(&resolution_counters_, (reason + 1) % kScaleReasonSize);
}
--(resolution_counters_[reason]);
RTC_DCHECK_GE(resolution_counters_[reason], 0);
}
void ViEEncoder::AdaptCounter::DecrementFramerate(int reason, int cur_fps) {
DecrementFramerate(reason);
// Reset if at max fps (i.e. in case of fewer steps up than down).
if (cur_fps == std::numeric_limits<int>::max())
std::fill(fps_counters_.begin(), fps_counters_.end(), 0);
}
int ViEEncoder::AdaptCounter::FramerateCount() const {
@ -1028,10 +1120,6 @@ int ViEEncoder::AdaptCounter::ResolutionCount() const {
return Count(resolution_counters_);
}
int ViEEncoder::AdaptCounter::TotalCount() const {
return FramerateCount() + ResolutionCount();
}
int ViEEncoder::AdaptCounter::FramerateCount(int reason) const {
return fps_counters_[reason];
}
@ -1048,6 +1136,13 @@ int ViEEncoder::AdaptCounter::Count(const std::vector<int>& counters) const {
return std::accumulate(counters.begin(), counters.end(), 0);
}
void ViEEncoder::AdaptCounter::MoveCount(std::vector<int>* counters,
int from_reason) {
int to_reason = (from_reason + 1) % kScaleReasonSize;
++((*counters)[to_reason]);
--((*counters)[from_reason]);
}
std::string ViEEncoder::AdaptCounter::ToString(
const std::vector<int>& counters) const {
std::stringstream ss;

View File

@ -189,13 +189,15 @@ class ViEEncoder : public rtc::VideoSinkInterface<VideoFrame>,
std::string ToString() const;
void IncrementFramerate(int reason, int delta);
void IncrementResolution(int reason, int delta);
void IncrementFramerate(int reason);
void IncrementResolution(int reason);
void DecrementFramerate(int reason);
void DecrementResolution(int reason);
void DecrementFramerate(int reason, int cur_fps);
// Gets the total number of downgrades (for all adapt reasons).
int FramerateCount() const;
int ResolutionCount() const;
int TotalCount() const;
// Gets the total number of downgrades for |reason|.
int FramerateCount(int reason) const;
@ -205,6 +207,7 @@ class ViEEncoder : public rtc::VideoSinkInterface<VideoFrame>,
private:
std::string ToString(const std::vector<int>& counters) const;
int Count(const std::vector<int>& counters) const;
void MoveCount(std::vector<int>* counters, int from_reason);
// Degradation counters holding number of framerate/resolution reductions
// per adapt reason.

View File

@ -311,6 +311,37 @@ class ViEEncoderTest : public ::testing::Test {
EXPECT_GT(wants1.max_pixel_count, wants2.max_pixel_count);
}
void VerifyFpsMaxResolutionEq(const rtc::VideoSinkWants& wants1,
const rtc::VideoSinkWants& wants2) {
EXPECT_EQ(std::numeric_limits<int>::max(), wants1.max_framerate_fps);
EXPECT_EQ(wants1.max_pixel_count, wants2.max_pixel_count);
}
void VerifyFpsLtResolutionEq(const rtc::VideoSinkWants& wants1,
const rtc::VideoSinkWants& wants2) {
EXPECT_LT(wants1.max_framerate_fps, wants2.max_framerate_fps);
EXPECT_EQ(wants1.max_pixel_count, wants2.max_pixel_count);
}
void VerifyFpsGtResolutionEq(const rtc::VideoSinkWants& wants1,
const rtc::VideoSinkWants& wants2) {
EXPECT_GT(wants1.max_framerate_fps, wants2.max_framerate_fps);
EXPECT_EQ(wants1.max_pixel_count, wants2.max_pixel_count);
}
void VerifyFpsEqResolutionLt(const rtc::VideoSinkWants& wants1,
const rtc::VideoSinkWants& wants2) {
EXPECT_EQ(wants1.max_framerate_fps, wants2.max_framerate_fps);
EXPECT_LT(wants1.max_pixel_count, wants2.max_pixel_count);
EXPECT_GT(wants1.max_pixel_count, 0);
}
void VerifyFpsEqResolutionGt(const rtc::VideoSinkWants& wants1,
const rtc::VideoSinkWants& wants2) {
EXPECT_EQ(wants1.max_framerate_fps, wants2.max_framerate_fps);
EXPECT_GT(wants1.max_pixel_count, wants2.max_pixel_count);
}
void VerifyFpsMaxResolutionLt(const rtc::VideoSinkWants& wants,
int pixel_count) {
EXPECT_EQ(std::numeric_limits<int>::max(), wants.max_framerate_fps);
@ -324,6 +355,13 @@ class ViEEncoderTest : public ::testing::Test {
EXPECT_FALSE(wants.target_pixel_count);
}
void VerifyFpsEqResolutionMax(const rtc::VideoSinkWants& wants,
int expected_fps) {
EXPECT_EQ(expected_fps, wants.max_framerate_fps);
EXPECT_EQ(std::numeric_limits<int>::max(), wants.max_pixel_count);
EXPECT_FALSE(wants.target_pixel_count);
}
class TestEncoder : public test::FakeEncoder {
public:
TestEncoder()
@ -808,6 +846,59 @@ TEST_F(ViEEncoderTest, SinkWantsFromOveruseDetector) {
vie_encoder_->Stop();
}
TEST_F(ViEEncoderTest, TestMaxCpuResolutionDowngrades_BalancedMode_NoFpsLimit) {
const int kMaxDowngrades = ViEEncoder::kMaxCpuResolutionDowngrades;
const int kWidth = 1280;
const int kHeight = 720;
vie_encoder_->OnBitrateUpdated(kTargetBitrateBps, 0, 0);
// Enable kBalanced preference, no initial limitation.
AdaptingFrameForwarder source;
source.set_adaptation_enabled(true);
vie_encoder_->SetSource(&source,
VideoSendStream::DegradationPreference::kBalanced);
VerifyNoLimitation(source.sink_wants());
EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_resolution);
EXPECT_EQ(0, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
// Trigger adapt down kMaxCpuDowngrades times.
int t = 1;
for (int i = 1; i <= kMaxDowngrades; ++i) {
source.IncomingCapturedFrame(CreateFrame(t, kWidth, kHeight));
sink_.WaitForEncodedFrame(t++);
vie_encoder_->TriggerCpuOveruse();
VerifyFpsMaxResolutionLt(source.sink_wants(), source.last_wants());
EXPECT_TRUE(stats_proxy_->GetStats().cpu_limited_resolution);
EXPECT_EQ(i, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
}
// Trigger adapt down, max cpu downgrades reach, expect no change.
rtc::VideoSinkWants last_wants = source.sink_wants();
source.IncomingCapturedFrame(CreateFrame(t, kWidth, kHeight));
sink_.WaitForEncodedFrame(t++);
vie_encoder_->TriggerCpuOveruse();
VerifyFpsEqResolutionEq(source.sink_wants(), last_wants);
EXPECT_EQ(last_wants.max_pixel_count, source.sink_wants().max_pixel_count);
EXPECT_TRUE(stats_proxy_->GetStats().cpu_limited_resolution);
EXPECT_EQ(kMaxDowngrades,
stats_proxy_->GetStats().number_of_cpu_adapt_changes);
// Trigger adapt up kMaxCpuDowngrades times.
for (int i = 1; i <= kMaxDowngrades; ++i) {
source.IncomingCapturedFrame(CreateFrame(t, kWidth, kHeight));
sink_.WaitForEncodedFrame(t++);
vie_encoder_->TriggerCpuNormalUsage();
VerifyFpsMaxResolutionGt(source.sink_wants(), source.last_wants());
EXPECT_GT(source.sink_wants().max_pixel_count, last_wants.max_pixel_count);
EXPECT_EQ(kMaxDowngrades + i,
stats_proxy_->GetStats().number_of_cpu_adapt_changes);
}
VerifyNoLimitation(source.sink_wants());
EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_resolution);
vie_encoder_->Stop();
}
TEST_F(ViEEncoderTest, SinkWantsStoredByDegradationPreference) {
vie_encoder_->OnBitrateUpdated(kTargetBitrateBps, 0, 0);
VerifyNoLimitation(video_source_.sink_wants());
@ -1376,6 +1467,45 @@ TEST_F(ViEEncoderTest, SkipsSameAdaptDownRequest_MaintainFramerateMode) {
vie_encoder_->Stop();
}
TEST_F(ViEEncoderTest, SkipsSameOrLargerAdaptDownRequest_BalancedMode) {
const int kWidth = 1280;
const int kHeight = 720;
vie_encoder_->OnBitrateUpdated(kTargetBitrateBps, 0, 0);
// Enable kBalanced preference, no initial limitation.
test::FrameForwarder source;
vie_encoder_->SetSource(&source,
VideoSendStream::DegradationPreference::kBalanced);
source.IncomingCapturedFrame(CreateFrame(1, kWidth, kHeight));
sink_.WaitForEncodedFrame(1);
VerifyNoLimitation(source.sink_wants());
// Trigger adapt down, expect scaled down resolution.
vie_encoder_->TriggerQualityLow();
VerifyFpsMaxResolutionLt(source.sink_wants(), kWidth * kHeight);
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_EQ(1, stats_proxy_->GetStats().number_of_quality_adapt_changes);
const int kLastMaxPixelCount = source.sink_wants().max_pixel_count;
// Trigger adapt down for same input resolution, expect no change.
source.IncomingCapturedFrame(CreateFrame(2, kWidth, kHeight));
sink_.WaitForEncodedFrame(2);
vie_encoder_->TriggerQualityLow();
EXPECT_EQ(kLastMaxPixelCount, source.sink_wants().max_pixel_count);
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_EQ(1, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger adapt down for larger input resolution, expect no change.
source.IncomingCapturedFrame(CreateFrame(3, kWidth + 1, kHeight + 1));
sink_.WaitForEncodedFrame(3);
vie_encoder_->TriggerQualityLow();
EXPECT_EQ(kLastMaxPixelCount, source.sink_wants().max_pixel_count);
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_EQ(1, stats_proxy_->GetStats().number_of_quality_adapt_changes);
vie_encoder_->Stop();
}
TEST_F(ViEEncoderTest, NoChangeForInitialNormalUsage_MaintainFramerateMode) {
const int kWidth = 1280;
const int kHeight = 720;
@ -1426,6 +1556,33 @@ TEST_F(ViEEncoderTest, NoChangeForInitialNormalUsage_MaintainResolutionMode) {
vie_encoder_->Stop();
}
TEST_F(ViEEncoderTest, NoChangeForInitialNormalUsage_BalancedMode) {
const int kWidth = 1280;
const int kHeight = 720;
vie_encoder_->OnBitrateUpdated(kTargetBitrateBps, 0, 0);
// Enable kBalanced preference, no initial limitation.
test::FrameForwarder source;
vie_encoder_->SetSource(&source,
VideoSendStream::DegradationPreference::kBalanced);
source.IncomingCapturedFrame(CreateFrame(1, kWidth, kHeight));
sink_.WaitForEncodedFrame(kWidth, kHeight);
VerifyNoLimitation(source.sink_wants());
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_framerate);
EXPECT_EQ(0, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger adapt up, expect no change.
vie_encoder_->TriggerQualityHigh();
VerifyNoLimitation(source.sink_wants());
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_framerate);
EXPECT_EQ(0, stats_proxy_->GetStats().number_of_quality_adapt_changes);
vie_encoder_->Stop();
}
TEST_F(ViEEncoderTest, NoChangeForInitialNormalUsage_DisabledMode) {
const int kWidth = 1280;
const int kHeight = 720;
@ -1617,6 +1774,59 @@ TEST_F(ViEEncoderTest,
vie_encoder_->Stop();
}
TEST_F(ViEEncoderTest,
AdaptsResolutionUpAndDownTwiceForLowQuality_BalancedMode_NoFpsLimit) {
const int kWidth = 1280;
const int kHeight = 720;
vie_encoder_->OnBitrateUpdated(kTargetBitrateBps, 0, 0);
// Enable kBalanced preference, no initial limitation.
AdaptingFrameForwarder source;
source.set_adaptation_enabled(true);
vie_encoder_->SetSource(&source,
VideoSendStream::DegradationPreference::kBalanced);
source.IncomingCapturedFrame(CreateFrame(1, kWidth, kHeight));
sink_.WaitForEncodedFrame(kWidth, kHeight);
VerifyNoLimitation(source.sink_wants());
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_EQ(0, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger adapt down, expect scaled down resolution.
vie_encoder_->TriggerQualityLow();
source.IncomingCapturedFrame(CreateFrame(2, kWidth, kHeight));
sink_.WaitForEncodedFrame(2);
VerifyFpsMaxResolutionLt(source.sink_wants(), kWidth * kHeight);
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_EQ(1, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger adapt up, expect no restriction.
vie_encoder_->TriggerQualityHigh();
source.IncomingCapturedFrame(CreateFrame(3, kWidth, kHeight));
sink_.WaitForEncodedFrame(kWidth, kHeight);
VerifyNoLimitation(source.sink_wants());
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_EQ(2, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger adapt down, expect scaled down resolution.
vie_encoder_->TriggerQualityLow();
source.IncomingCapturedFrame(CreateFrame(4, kWidth, kHeight));
sink_.WaitForEncodedFrame(4);
VerifyFpsMaxResolutionLt(source.sink_wants(), kWidth * kHeight);
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_EQ(3, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger adapt up, expect no restriction.
vie_encoder_->TriggerQualityHigh();
source.IncomingCapturedFrame(CreateFrame(5, kWidth, kHeight));
sink_.WaitForEncodedFrame(kWidth, kHeight);
VerifyNoLimitation(source.sink_wants());
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_EQ(4, stats_proxy_->GetStats().number_of_quality_adapt_changes);
vie_encoder_->Stop();
}
TEST_F(ViEEncoderTest,
AdaptsResolutionOnOveruseAndLowQuality_MaintainFramerateMode) {
const int kWidth = 1280;
@ -1926,6 +2136,41 @@ TEST_F(ViEEncoderTest,
vie_encoder_->Stop();
}
TEST_F(ViEEncoderTest, ResolutionNotAdaptedForTooSmallFrame_BalancedMode) {
const int kTooSmallWidth = 10;
const int kTooSmallHeight = 10;
const int kFpsLimit = 7;
vie_encoder_->OnBitrateUpdated(kTargetBitrateBps, 0, 0);
// Enable kBalanced preference, no initial limitation.
test::FrameForwarder source;
vie_encoder_->SetSource(&source,
VideoSendStream::DegradationPreference::kBalanced);
VerifyNoLimitation(source.sink_wants());
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
// Trigger adapt down, expect limited framerate.
source.IncomingCapturedFrame(CreateFrame(1, kTooSmallWidth, kTooSmallHeight));
sink_.WaitForEncodedFrame(1);
vie_encoder_->TriggerQualityLow();
VerifyFpsEqResolutionMax(source.sink_wants(), kFpsLimit);
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_EQ(1, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger adapt down, too small frame, expect no change.
source.IncomingCapturedFrame(CreateFrame(2, kTooSmallWidth, kTooSmallHeight));
sink_.WaitForEncodedFrame(2);
vie_encoder_->TriggerQualityLow();
VerifyFpsEqResolutionMax(source.sink_wants(), kFpsLimit);
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_EQ(1, stats_proxy_->GetStats().number_of_quality_adapt_changes);
vie_encoder_->Stop();
}
TEST_F(ViEEncoderTest, FailingInitEncodeDoesntCauseCrash) {
fake_encoder_.ForceInitEncodeFailure(true);
vie_encoder_->OnBitrateUpdated(kTargetBitrateBps, 0, 0);
@ -2118,6 +2363,384 @@ TEST_F(ViEEncoderTest, DoesntAdaptDownPastMinFramerate) {
CreateFrame(timestamp_ms, kFrameWidth, kFrameHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
}
vie_encoder_->Stop();
}
TEST_F(ViEEncoderTest, AdaptsResolutionAndFramerateForLowQuality_BalancedMode) {
const int kWidth = 1280;
const int kHeight = 720;
const int64_t kFrameIntervalMs = 150;
int64_t timestamp_ms = kFrameIntervalMs;
vie_encoder_->OnBitrateUpdated(kTargetBitrateBps, 0, 0);
// Enable kBalanced preference, no initial limitation.
AdaptingFrameForwarder source;
source.set_adaptation_enabled(true);
vie_encoder_->SetSource(&source,
VideoSendStream::DegradationPreference::kBalanced);
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(kWidth, kHeight);
VerifyNoLimitation(source.sink_wants());
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_EQ(0, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger adapt down, expect scaled down resolution (960x540@30fps).
vie_encoder_->TriggerQualityLow();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
VerifyFpsMaxResolutionLt(source.sink_wants(), kWidth * kHeight);
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_EQ(1, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger adapt down, expect scaled down resolution (640x360@30fps).
vie_encoder_->TriggerQualityLow();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
VerifyFpsMaxResolutionLt(source.sink_wants(), source.last_wants());
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_EQ(2, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger adapt down, expect reduced fps (640x360@15fps).
vie_encoder_->TriggerQualityLow();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
VerifyFpsLtResolutionEq(source.sink_wants(), source.last_wants());
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_EQ(3, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger adapt down, expect scaled down resolution (480x270@15fps).
vie_encoder_->TriggerQualityLow();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
VerifyFpsEqResolutionLt(source.sink_wants(), source.last_wants());
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_EQ(4, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Restrict bitrate, trigger adapt down, expect reduced fps (480x270@10fps).
vie_encoder_->TriggerQualityLow();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
VerifyFpsLtResolutionEq(source.sink_wants(), source.last_wants());
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_EQ(5, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger adapt down, expect scaled down resolution (320x180@10fps).
vie_encoder_->TriggerQualityLow();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
VerifyFpsEqResolutionLt(source.sink_wants(), source.last_wants());
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_EQ(6, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger adapt down, expect reduced fps (320x180@7fps).
vie_encoder_->TriggerQualityLow();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
VerifyFpsLtResolutionEq(source.sink_wants(), source.last_wants());
rtc::VideoSinkWants last_wants = source.sink_wants();
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_EQ(7, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger adapt down, min resolution reached, expect no change.
vie_encoder_->TriggerQualityLow();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
VerifyFpsEqResolutionEq(source.sink_wants(), last_wants);
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_EQ(7, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger adapt down, expect expect increased fps (320x180@10fps).
vie_encoder_->TriggerQualityHigh();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
VerifyFpsGtResolutionEq(source.sink_wants(), source.last_wants());
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_EQ(8, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger adapt up, expect upscaled resolution (480x270@10fps).
vie_encoder_->TriggerQualityHigh();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
VerifyFpsEqResolutionGt(source.sink_wants(), source.last_wants());
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_EQ(9, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Increase bitrate, trigger adapt up, expect increased fps (480x270@15fps).
vie_encoder_->TriggerQualityHigh();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
VerifyFpsGtResolutionEq(source.sink_wants(), source.last_wants());
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_EQ(10, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger adapt up, expect upscaled resolution (640x360@15fps).
vie_encoder_->TriggerQualityHigh();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
VerifyFpsEqResolutionGt(source.sink_wants(), source.last_wants());
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_EQ(11, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger adapt up, expect increased fps (640x360@30fps).
vie_encoder_->TriggerQualityHigh();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
VerifyFpsMaxResolutionEq(source.sink_wants(), source.last_wants());
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_EQ(12, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger adapt up, expect upscaled resolution (960x540@30fps).
vie_encoder_->TriggerQualityHigh();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
VerifyFpsMaxResolutionGt(source.sink_wants(), source.last_wants());
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_EQ(13, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger adapt up, expect no restriction (1280x720fps@30fps).
vie_encoder_->TriggerQualityHigh();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(kWidth, kHeight);
VerifyFpsMaxResolutionGt(source.sink_wants(), source.last_wants());
VerifyNoLimitation(source.sink_wants());
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_EQ(14, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger adapt up, expect no change.
vie_encoder_->TriggerQualityHigh();
VerifyNoLimitation(source.sink_wants());
EXPECT_EQ(14, stats_proxy_->GetStats().number_of_quality_adapt_changes);
vie_encoder_->Stop();
}
TEST_F(ViEEncoderTest, AdaptWithTwoReasonsAndDifferentOrder_Framerate) {
const int kWidth = 1280;
const int kHeight = 720;
const int64_t kFrameIntervalMs = 150;
int64_t timestamp_ms = kFrameIntervalMs;
vie_encoder_->OnBitrateUpdated(kTargetBitrateBps, 0, 0);
// Enable kBalanced preference, no initial limitation.
AdaptingFrameForwarder source;
source.set_adaptation_enabled(true);
vie_encoder_->SetSource(&source,
VideoSendStream::DegradationPreference::kBalanced);
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(kWidth, kHeight);
VerifyNoLimitation(source.sink_wants());
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_framerate);
EXPECT_EQ(0, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
EXPECT_EQ(0, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger cpu adapt down, expect scaled down resolution (960x540@30fps).
vie_encoder_->TriggerCpuOveruse();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
VerifyFpsMaxResolutionLt(source.sink_wants(), kWidth * kHeight);
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_TRUE(stats_proxy_->GetStats().cpu_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_framerate);
EXPECT_EQ(1, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
EXPECT_EQ(0, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger cpu adapt down, expect scaled down resolution (640x360@30fps).
vie_encoder_->TriggerCpuOveruse();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
VerifyFpsMaxResolutionLt(source.sink_wants(), source.last_wants());
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_TRUE(stats_proxy_->GetStats().cpu_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_framerate);
EXPECT_EQ(2, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
EXPECT_EQ(0, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger quality adapt down, expect reduced fps (640x360@15fps).
vie_encoder_->TriggerQualityLow();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
VerifyFpsLtResolutionEq(source.sink_wants(), source.last_wants());
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_TRUE(stats_proxy_->GetStats().cpu_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_framerate);
EXPECT_EQ(2, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
EXPECT_EQ(1, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger cpu adapt up, expect increased fps (640x360@30fps).
vie_encoder_->TriggerCpuNormalUsage();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
VerifyFpsMaxResolutionEq(source.sink_wants(), source.last_wants());
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_TRUE(stats_proxy_->GetStats().cpu_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_framerate);
EXPECT_EQ(3, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
EXPECT_EQ(1, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger quality adapt up, expect upscaled resolution (960x540@30fps).
vie_encoder_->TriggerQualityHigh();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
VerifyFpsMaxResolutionGt(source.sink_wants(), source.last_wants());
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_TRUE(stats_proxy_->GetStats().cpu_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_framerate);
EXPECT_EQ(3, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
EXPECT_EQ(2, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger cpu adapt up, expect no restriction (1280x720fps@30fps).
vie_encoder_->TriggerCpuNormalUsage();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(kWidth, kHeight);
VerifyFpsMaxResolutionGt(source.sink_wants(), source.last_wants());
VerifyNoLimitation(source.sink_wants());
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_framerate);
EXPECT_EQ(4, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
EXPECT_EQ(2, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger adapt up, expect no change.
vie_encoder_->TriggerQualityHigh();
VerifyNoLimitation(source.sink_wants());
EXPECT_EQ(4, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
EXPECT_EQ(2, stats_proxy_->GetStats().number_of_quality_adapt_changes);
vie_encoder_->Stop();
}
TEST_F(ViEEncoderTest, AdaptWithTwoReasonsAndDifferentOrder_Resolution) {
const int kWidth = 640;
const int kHeight = 360;
const int kFpsLimit = 15;
const int64_t kFrameIntervalMs = 150;
int64_t timestamp_ms = kFrameIntervalMs;
vie_encoder_->OnBitrateUpdated(kTargetBitrateBps, 0, 0);
// Enable kBalanced preference, no initial limitation.
AdaptingFrameForwarder source;
source.set_adaptation_enabled(true);
vie_encoder_->SetSource(&source,
VideoSendStream::DegradationPreference::kBalanced);
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(kWidth, kHeight);
VerifyNoLimitation(source.sink_wants());
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_framerate);
EXPECT_EQ(0, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
EXPECT_EQ(0, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger cpu adapt down, expect scaled down framerate (640x360@15fps).
vie_encoder_->TriggerCpuOveruse();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
VerifyFpsEqResolutionMax(source.sink_wants(), kFpsLimit);
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_resolution);
EXPECT_TRUE(stats_proxy_->GetStats().cpu_limited_framerate);
EXPECT_EQ(1, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
EXPECT_EQ(0, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger quality adapt down, expect scaled down resolution (480x270@15fps).
vie_encoder_->TriggerQualityLow();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
VerifyFpsEqResolutionLt(source.sink_wants(), source.last_wants());
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_resolution);
EXPECT_TRUE(stats_proxy_->GetStats().cpu_limited_framerate);
EXPECT_EQ(1, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
EXPECT_EQ(1, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger cpu adapt up, expect upscaled resolution (640x360@15fps).
vie_encoder_->TriggerCpuNormalUsage();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
VerifyFpsEqResolutionGt(source.sink_wants(), source.last_wants());
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_framerate);
EXPECT_EQ(2, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
EXPECT_EQ(1, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger quality adapt up, expect increased fps (640x360@30fps).
vie_encoder_->TriggerQualityHigh();
timestamp_ms += kFrameIntervalMs;
source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
VerifyNoLimitation(source.sink_wants());
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_resolution);
EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_framerate);
EXPECT_EQ(2, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
EXPECT_EQ(2, stats_proxy_->GetStats().number_of_quality_adapt_changes);
// Trigger adapt up, expect no change.
vie_encoder_->TriggerQualityHigh();
VerifyNoLimitation(source.sink_wants());
EXPECT_EQ(2, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
EXPECT_EQ(2, stats_proxy_->GetStats().number_of_quality_adapt_changes);
vie_encoder_->Stop();
}
} // namespace webrtc