Avoid touching channel after OnSctpDataChannelClosed

Bug: chromium:1454086
Change-Id: I39573b706c4031d091c45a182b13cb3b2dba6233
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/309920
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Commit-Queue: Tomas Gunnarsson <tommi@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#40332}
This commit is contained in:
Tommi 2023-06-22 10:13:52 +02:00 committed by WebRTC LUCI CQ
parent afa0f22070
commit eec1810760

View File

@ -70,6 +70,11 @@ void DataChannelController::OnChannelStateChanged(
SctpDataChannel* channel,
DataChannelInterface::DataState state) {
RTC_DCHECK_RUN_ON(network_thread());
// Stash away the internal id here in case `OnSctpDataChannelClosed` ends up
// releasing the last reference to the channel.
const int channel_id = channel->internal_id();
if (state == DataChannelInterface::DataState::kClosed)
OnSctpDataChannelClosed(channel);
@ -77,8 +82,7 @@ void DataChannelController::OnChannelStateChanged(
? DataChannelUsage::kHaveBeenUsed
: DataChannelUsage::kInUse;
signaling_thread()->PostTask(SafeTask(
signaling_safety_.flag(), [this, channel_id = channel->internal_id(),
state = state, channel_usage] {
signaling_safety_.flag(), [this, channel_id, state, channel_usage] {
RTC_DCHECK_RUN_ON(signaling_thread());
channel_usage_ = channel_usage;
pc_->OnSctpDataChannelStateChanged(channel_id, state);