Remove the move constructor from NetEqState.

This move constructor causes downstream issues, so it needs to be removed for now.

Bug: webrtc:9667
Change-Id: Ic15bfdf6b392a95e05bf75bc2c1dd32ce132d32b
Reviewed-on: https://webrtc-review.googlesource.com/99121
Reviewed-by: Karl Wiberg <kwiberg@webrtc.org>
Commit-Queue: Ivo Creusen <ivoc@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#24672}
This commit is contained in:
Ivo Creusen 2018-09-10 13:17:38 +02:00 committed by Commit Bot
parent 59ab3536a4
commit eb58464f82
2 changed files with 0 additions and 2 deletions

View File

@ -20,7 +20,6 @@ NetEqSimulator::SimulationStepResult::~SimulationStepResult() = default;
NetEqSimulator::NetEqState::NetEqState() = default;
NetEqSimulator::NetEqState::NetEqState(const NetEqState& other) = default;
NetEqSimulator::NetEqState::NetEqState(NetEqState&& other) = default;
NetEqSimulator::NetEqState::~NetEqState() = default;
} // namespace test

View File

@ -42,7 +42,6 @@ class NetEqSimulator {
struct NetEqState {
NetEqState();
NetEqState(const NetEqState& other);
NetEqState(NetEqState&& other);
~NetEqState();
// The sum of the packet buffer and sync buffer delay.
int current_delay_ms = 0;