Reland of Make QualityScaler more responsive to downgrades. (patchset #1 id:1 of https://codereview.webrtc.org/1880103002/ )
Reason for revert: Regressed behavior is actually desirable (go down to 360p instead of producing super-bad 720p). Original issue's description: > Revert of Make QualityScaler more responsive to downgrades. (patchset #3 id:40001 of https://codereview.webrtc.org/1830593003/ ) > > Reason for revert: > Speculative revert: want to see if this causes the regression in https://crbug.com/602621 > > Original issue's description: > > Make QualityScaler more responsive to downgrades. > > > > Permits going from HD to QVGA in 6 seconds instead of 10. Also adds > > windows for going up quickly in the beginning of a call (before any > > downscaling happens due to bad quality). > > > > BUG=webrtc:5678 > > R=glaznev@webrtc.org, stefan@webrtc.org > > > > Committed: https://crrev.com/85829fd90cc4e7a91c9857921b19e8fc126aeb60 > > Cr-Commit-Position: refs/heads/master@{#12219} > > TBR=glaznev@webrtc.org,stefan@webrtc.org,pbos@webrtc.org > # Not skipping CQ checks because original CL landed more than 1 days ago. > BUG=webrtc:5678 > NOTRY=true > > Committed: https://crrev.com/19b4fecf08e3fe215e431a260fb673553c15e569 > Cr-Commit-Position: refs/heads/master@{#12331} TBR=glaznev@webrtc.org,stefan@webrtc.org,phoglund@webrtc.org # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=chromium:602621, webrtc:5678 Review URL: https://codereview.webrtc.org/1887493003 Cr-Commit-Position: refs/heads/master@{#12341}
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@ -380,15 +380,17 @@ int32_t MediaCodecVideoEncoder::InitEncode(
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const int kLowQpThreshold = 29;
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const int kBadQpThreshold = 90;
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quality_scaler_.Init(kLowQpThreshold, kBadQpThreshold, false,
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codec_settings->startBitrate,
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codec_settings->width, codec_settings->height);
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codec_settings->startBitrate, codec_settings->width,
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codec_settings->height,
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codec_settings->maxFramerate);
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} else if (codecType_ == kVideoCodecH264) {
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// H264 QP is in the range [0, 51].
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const int kLowQpThreshold = 21;
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const int kBadQpThreshold = 33;
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quality_scaler_.Init(kLowQpThreshold, kBadQpThreshold, false,
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codec_settings->startBitrate,
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codec_settings->width, codec_settings->height);
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codec_settings->startBitrate, codec_settings->width,
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codec_settings->height,
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codec_settings->maxFramerate);
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} else {
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// When adding codec support to additional hardware codecs, also configure
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// their QP thresholds for scaling.
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@ -396,7 +398,6 @@ int32_t MediaCodecVideoEncoder::InitEncode(
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scale_ = false;
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}
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quality_scaler_.SetMinResolution(kMinDimension, kMinDimension);
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quality_scaler_.ReportFramerate(codec_settings->maxFramerate);
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QualityScaler::Resolution res = quality_scaler_.GetScaledResolution();
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init_width = std::max(res.width, kMinDimension);
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init_height = std::max(res.height, kMinDimension);
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@ -604,8 +604,8 @@ int VP8EncoderImpl::InitEncode(const VideoCodec* inst,
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// TODO(glaznev/sprang): consider passing codec initial bitrate to quality
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// scaler to avoid starting with HD for low initial bitrates.
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quality_scaler_.Init(codec_.qpMax / QualityScaler::kDefaultLowQpDenominator,
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kDisabledBadQpThreshold, false, 0, 0, 0);
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quality_scaler_.ReportFramerate(codec_.maxFramerate);
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kDisabledBadQpThreshold, false, 0, 0, 0,
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codec_.maxFramerate);
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// Only apply scaling to improve for single-layer streams. The scaling metrics
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// use frame drops as a signal and is only applicable when we drop frames.
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@ -11,8 +11,11 @@
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namespace webrtc {
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static const int kMinFps = 10;
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static const int kMeasureSeconds = 5;
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static const int kMinFps = 5;
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static const int kMeasureSecondsDownscale = 3;
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// Threshold constant used until first downscale (to permit fast rampup).
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static const int kMeasureSecondsFastUpscale = 2;
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static const int kMeasureSecondsUpscale = 5;
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static const int kFramedropPercentThreshold = 60;
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static const int kHdResolutionThreshold = 700 * 500;
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static const int kHdBitrateThresholdKbps = 500;
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@ -23,9 +26,7 @@ const int QualityScaler::kDefaultLowQpDenominator = 3;
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const int QualityScaler::kDefaultMinDownscaleDimension = 90;
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QualityScaler::QualityScaler()
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: num_samples_(0),
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low_qp_threshold_(-1),
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downscale_shift_(0),
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: low_qp_threshold_(-1),
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framerate_down_(false),
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min_width_(kDefaultMinDownscaleDimension),
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min_height_(kDefaultMinDownscaleDimension) {}
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@ -35,12 +36,17 @@ void QualityScaler::Init(int low_qp_threshold,
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bool use_framerate_reduction,
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int initial_bitrate_kbps,
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int width,
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int height) {
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int height,
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int fps) {
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ClearSamples();
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low_qp_threshold_ = low_qp_threshold;
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high_qp_threshold_ = high_qp_threshold;
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use_framerate_reduction_ = use_framerate_reduction;
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downscale_shift_ = 0;
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// Use a faster window for upscaling initially (but be more graceful later).
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// This enables faster initial rampups without risking strong up-down
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// behavior later.
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measure_seconds_upscale_ = kMeasureSecondsFastUpscale;
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const int init_width = width;
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const int init_height = height;
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// TODO(glaznev): Investigate using thresholds for other resolutions
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@ -55,6 +61,7 @@ void QualityScaler::Init(int low_qp_threshold,
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}
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}
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UpdateTargetResolution(init_width, init_height);
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ReportFramerate(fps);
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target_framerate_ = -1;
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}
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@ -65,14 +72,14 @@ void QualityScaler::SetMinResolution(int min_width, int min_height) {
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// Report framerate(fps) to estimate # of samples.
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void QualityScaler::ReportFramerate(int framerate) {
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num_samples_ = static_cast<size_t>(
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kMeasureSeconds * (framerate < kMinFps ? kMinFps : framerate));
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framerate_ = framerate;
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UpdateSampleCounts();
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}
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void QualityScaler::ReportQP(int qp) {
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framedrop_percent_.AddSample(0);
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average_qp_.AddSample(qp);
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average_qp_downscale_.AddSample(qp);
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average_qp_upscale_.AddSample(qp);
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}
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void QualityScaler::ReportDroppedFrame() {
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@ -82,7 +89,8 @@ void QualityScaler::ReportDroppedFrame() {
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void QualityScaler::OnEncodeFrame(const VideoFrame& frame) {
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// Should be set through InitEncode -> Should be set by now.
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assert(low_qp_threshold_ >= 0);
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assert(num_samples_ > 0);
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assert(num_samples_upscale_ > 0);
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assert(num_samples_downscale_ > 0);
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// Update scale factor.
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int avg_drop = 0;
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@ -90,9 +98,9 @@ void QualityScaler::OnEncodeFrame(const VideoFrame& frame) {
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// When encoder consistently overshoots, framerate reduction and spatial
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// resizing will be triggered to get a smoother video.
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if ((framedrop_percent_.GetAverage(num_samples_, &avg_drop) &&
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if ((framedrop_percent_.GetAverage(num_samples_downscale_, &avg_drop) &&
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avg_drop >= kFramedropPercentThreshold) ||
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(average_qp_.GetAverage(num_samples_, &avg_qp) &&
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(average_qp_downscale_.GetAverage(num_samples_downscale_, &avg_qp) &&
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avg_qp > high_qp_threshold_)) {
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// Reducing frame rate before spatial resolution change.
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// Reduce frame rate only when it is above a certain number.
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@ -107,7 +115,7 @@ void QualityScaler::OnEncodeFrame(const VideoFrame& frame) {
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} else {
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AdjustScale(false);
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}
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} else if (average_qp_.GetAverage(num_samples_, &avg_qp) &&
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} else if (average_qp_upscale_.GetAverage(num_samples_upscale_, &avg_qp) &&
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avg_qp <= low_qp_threshold_) {
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if (use_framerate_reduction_ && framerate_down_) {
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target_framerate_ = -1;
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@ -160,13 +168,26 @@ void QualityScaler::UpdateTargetResolution(int frame_width, int frame_height) {
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void QualityScaler::ClearSamples() {
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framedrop_percent_.Reset();
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average_qp_.Reset();
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average_qp_downscale_.Reset();
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average_qp_upscale_.Reset();
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}
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void QualityScaler::UpdateSampleCounts() {
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num_samples_downscale_ = static_cast<size_t>(
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kMeasureSecondsDownscale * (framerate_ < kMinFps ? kMinFps : framerate_));
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num_samples_upscale_ = static_cast<size_t>(
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measure_seconds_upscale_ * (framerate_ < kMinFps ? kMinFps : framerate_));
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}
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void QualityScaler::AdjustScale(bool up) {
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downscale_shift_ += up ? -1 : 1;
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if (downscale_shift_ < 0)
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downscale_shift_ = 0;
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if (!up) {
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// Hit first downscale, start using a slower threshold for going up.
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measure_seconds_upscale_ = kMeasureSecondsUpscale;
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UpdateSampleCounts();
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}
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ClearSamples();
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}
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@ -30,7 +30,8 @@ class QualityScaler {
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bool use_framerate_reduction,
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int initial_bitrate_kbps,
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int width,
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int height);
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int height,
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int fps);
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void SetMinResolution(int min_width, int min_height);
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void ReportFramerate(int framerate);
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void ReportQP(int qp);
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@ -46,17 +47,22 @@ class QualityScaler {
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void AdjustScale(bool up);
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void UpdateTargetResolution(int frame_width, int frame_height);
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void ClearSamples();
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void UpdateSampleCounts();
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Scaler scaler_;
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VideoFrame scaled_frame_;
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size_t num_samples_;
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size_t num_samples_downscale_;
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size_t num_samples_upscale_;
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int measure_seconds_upscale_;
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MovingAverage<int> average_qp_upscale_;
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MovingAverage<int> average_qp_downscale_;
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int framerate_;
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int target_framerate_;
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int low_qp_threshold_;
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int high_qp_threshold_;
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MovingAverage<int> framedrop_percent_;
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MovingAverage<int> average_qp_;
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Resolution res_;
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int downscale_shift_;
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@ -27,6 +27,11 @@ static const int kHighQp = 40;
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static const int kMaxQp = 56;
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static const int kDisabledBadQpThreshold = kMaxQp + 1;
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static const int kLowInitialBitrateKbps = 300;
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// These values need to be in sync with corresponding constants
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// in quality_scaler.cc
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static const int kMeasureSecondsDownscale = 3;
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static const int kMeasureSecondsFastUpscale = 2;
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static const int kMeasureSecondsUpscale = 5;
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} // namespace
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class QualityScalerTest : public ::testing::Test {
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@ -51,8 +56,7 @@ class QualityScalerTest : public ::testing::Test {
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input_frame_.CreateEmptyFrame(kWidth, kHeight, kWidth, kHalfWidth,
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kHalfWidth);
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qs_.Init(kMaxQp / QualityScaler::kDefaultLowQpDenominator, kHighQp, false,
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0, 0, 0);
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qs_.ReportFramerate(kFramerate);
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0, 0, 0, kFramerate);
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qs_.OnEncodeFrame(input_frame_);
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}
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@ -104,7 +108,8 @@ class QualityScalerTest : public ::testing::Test {
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int initial_framerate);
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void VerifyQualityAdaptation(int initial_framerate,
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int seconds,
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int seconds_downscale,
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int seconds_upscale,
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bool expect_spatial_resize,
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bool expect_framerate_reduction);
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@ -298,18 +303,19 @@ QualityScalerTest::Resolution QualityScalerTest::TriggerResolutionChange(
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void QualityScalerTest::VerifyQualityAdaptation(
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int initial_framerate,
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int seconds,
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int seconds_downscale,
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int seconds_upscale,
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bool expect_spatial_resize,
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bool expect_framerate_reduction) {
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qs_.Init(kMaxQp / QualityScaler::kDefaultLowQpDenominator,
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kDisabledBadQpThreshold, true, 0, 0, 0);
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kDisabledBadQpThreshold, true, 0, 0, 0, initial_framerate);
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qs_.OnEncodeFrame(input_frame_);
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int init_width = qs_.GetScaledResolution().width;
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int init_height = qs_.GetScaledResolution().height;
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// Test reducing framerate by dropping frame continuously.
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QualityScalerTest::Resolution res =
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TriggerResolutionChange(kDropFrame, seconds, initial_framerate);
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TriggerResolutionChange(kDropFrame, seconds_downscale, initial_framerate);
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if (expect_framerate_reduction) {
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EXPECT_LT(res.framerate, initial_framerate);
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@ -327,35 +333,40 @@ void QualityScalerTest::VerifyQualityAdaptation(
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}
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// The "seconds * 1.5" is to ensure spatial resolution to recover.
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// For example, in 10 seconds test, framerate reduction happens in the first
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// 5 seconds from 30fps to 15fps and causes the buffer size to be half of the
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// original one. Then it will take only 75 samples to downscale (twice in 150
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// For example, in 6 seconds test, framerate reduction happens in the first
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// 3 seconds from 30fps to 15fps and causes the buffer size to be half of the
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// original one. Then it will take only 45 samples to downscale (twice in 90
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// samples). So to recover the resolution changes, we need more than 10
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// seconds (i.e, seconds * 1.5). This is because the framerate increases
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// before spatial size recovers, so it will take 150 samples to recover
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// spatial size (300 for twice).
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res = TriggerResolutionChange(kReportLowQP, seconds * 1.5, initial_framerate);
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// seconds (i.e, seconds_upscale * 1.5). This is because the framerate
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// increases before spatial size recovers, so it will take 150 samples to
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// recover spatial size (300 for twice).
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res = TriggerResolutionChange(kReportLowQP, seconds_upscale * 1.5,
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initial_framerate);
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EXPECT_EQ(-1, res.framerate);
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EXPECT_EQ(init_width, res.width);
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EXPECT_EQ(init_height, res.height);
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}
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// In 5 seconds test, only framerate adjusting should happen.
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// In 3 seconds test, only framerate adjusting should happen and 5 second
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// upscaling duration, only a framerate adjusting should happen.
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TEST_F(QualityScalerTest, ChangeFramerateOnly) {
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VerifyQualityAdaptation(kFramerate, 5, false, true);
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VerifyQualityAdaptation(kFramerate, kMeasureSecondsDownscale,
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kMeasureSecondsUpscale, false, true);
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}
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// In 10 seconds test, framerate adjusting and scaling are both
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// In 6 seconds test, framerate adjusting and scaling are both
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// triggered, it shows that scaling would happen after framerate
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// adjusting.
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TEST_F(QualityScalerTest, ChangeFramerateAndSpatialSize) {
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VerifyQualityAdaptation(kFramerate, 10, true, true);
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VerifyQualityAdaptation(kFramerate, kMeasureSecondsDownscale * 2,
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kMeasureSecondsUpscale * 2, true, true);
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}
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// When starting from a low framerate, only spatial size will be changed.
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TEST_F(QualityScalerTest, ChangeSpatialSizeOnly) {
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qs_.ReportFramerate(kFramerate >> 1);
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VerifyQualityAdaptation(kFramerate >> 1, 10, true, false);
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VerifyQualityAdaptation(kFramerate >> 1, kMeasureSecondsDownscale * 2,
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kMeasureSecondsUpscale * 2, true, false);
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}
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TEST_F(QualityScalerTest, DoesNotDownscaleBelow2xDefaultMinDimensionsWidth) {
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@ -371,7 +382,7 @@ TEST_F(QualityScalerTest, DoesNotDownscaleBelow2xDefaultMinDimensionsHeight) {
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TEST_F(QualityScalerTest, DownscaleToVgaOnLowInitialBitrate) {
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qs_.Init(kMaxQp / QualityScaler::kDefaultLowQpDenominator,
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kDisabledBadQpThreshold, true,
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kLowInitialBitrateKbps, kWidth, kHeight);
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kLowInitialBitrateKbps, kWidth, kHeight, kFramerate);
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qs_.OnEncodeFrame(input_frame_);
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int init_width = qs_.GetScaledResolution().width;
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int init_height = qs_.GetScaledResolution().height;
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@ -379,6 +390,70 @@ TEST_F(QualityScalerTest, DownscaleToVgaOnLowInitialBitrate) {
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EXPECT_LE(init_height, kHeightVga);
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}
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TEST_F(QualityScalerTest, DownscaleAfterMeasuredSecondsThenSlowerBackUp) {
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QualityScalerTest::Resolution initial_res;
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qs_.Init(kMaxQp / QualityScaler::kDefaultLowQpDenominator, kHighQp, false, 0,
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kWidth, kHeight, kFramerate);
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qs_.OnEncodeFrame(input_frame_);
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initial_res.width = qs_.GetScaledResolution().width;
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initial_res.height = qs_.GetScaledResolution().height;
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// Should not downscale if less than kMeasureSecondsDownscale seconds passed.
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for (int i = 0; i < kFramerate * kMeasureSecondsDownscale - 1; ++i) {
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qs_.ReportQP(kHighQp + 1);
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qs_.OnEncodeFrame(input_frame_);
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}
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EXPECT_EQ(initial_res.width, qs_.GetScaledResolution().width);
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EXPECT_EQ(initial_res.height, qs_.GetScaledResolution().height);
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// Should downscale if more than kMeasureSecondsDownscale seconds passed (add
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// last frame).
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qs_.ReportQP(kHighQp + 1);
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qs_.OnEncodeFrame(input_frame_);
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EXPECT_GT(initial_res.width, qs_.GetScaledResolution().width);
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EXPECT_GT(initial_res.height, qs_.GetScaledResolution().height);
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// Should not upscale if less than kMeasureSecondsUpscale seconds passed since
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// we saw issues initially (have already gone down).
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for (int i = 0; i < kFramerate * kMeasureSecondsUpscale - 1; ++i) {
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qs_.ReportQP(kLowQp);
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qs_.OnEncodeFrame(input_frame_);
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}
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EXPECT_GT(initial_res.width, qs_.GetScaledResolution().width);
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EXPECT_GT(initial_res.height, qs_.GetScaledResolution().height);
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// Should upscale (back to initial) if kMeasureSecondsUpscale seconds passed
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// (add last frame).
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qs_.ReportQP(kLowQp);
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qs_.OnEncodeFrame(input_frame_);
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EXPECT_EQ(initial_res.width, qs_.GetScaledResolution().width);
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EXPECT_EQ(initial_res.height, qs_.GetScaledResolution().height);
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}
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TEST_F(QualityScalerTest, UpscaleQuicklyInitiallyAfterMeasuredSeconds) {
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QualityScalerTest::Resolution initial_res;
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qs_.Init(kMaxQp / QualityScaler::kDefaultLowQpDenominator, kHighQp, false,
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kLowInitialBitrateKbps, kWidth, kHeight, kFramerate);
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qs_.OnEncodeFrame(input_frame_);
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initial_res.width = qs_.GetScaledResolution().width;
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initial_res.height = qs_.GetScaledResolution().height;
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// Should not upscale if less than kMeasureSecondsFastUpscale seconds passed.
|
||||
for (int i = 0; i < kFramerate * kMeasureSecondsFastUpscale - 1; ++i) {
|
||||
qs_.ReportQP(kLowQp);
|
||||
qs_.OnEncodeFrame(input_frame_);
|
||||
}
|
||||
EXPECT_EQ(initial_res.width, qs_.GetScaledResolution().width);
|
||||
EXPECT_EQ(initial_res.height, qs_.GetScaledResolution().height);
|
||||
|
||||
// Should upscale if kMeasureSecondsFastUpscale seconds passed (add last
|
||||
// frame).
|
||||
qs_.ReportQP(kLowQp);
|
||||
qs_.OnEncodeFrame(input_frame_);
|
||||
EXPECT_LT(initial_res.width, qs_.GetScaledResolution().width);
|
||||
EXPECT_LT(initial_res.height, qs_.GetScaledResolution().height);
|
||||
}
|
||||
|
||||
void QualityScalerTest::DownscaleEndsAt(int input_width,
|
||||
int input_height,
|
||||
int end_width,
|
||||
|
||||
Loading…
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Reference in New Issue
Block a user