diff --git a/webrtc/modules/video_coding/codecs/vp9/vp9_frame_buffer_pool.h b/webrtc/modules/video_coding/codecs/vp9/vp9_frame_buffer_pool.h index 8551689548..af91c8c0d2 100644 --- a/webrtc/modules/video_coding/codecs/vp9/vp9_frame_buffer_pool.h +++ b/webrtc/modules/video_coding/codecs/vp9/vp9_frame_buffer_pool.h @@ -107,9 +107,16 @@ class Vp9FrameBufferPool { // All buffers, in use or ready to be recycled. std::vector> allocated_buffers_ GUARDED_BY(buffers_lock_); - // If more buffers than this are allocated we print warnings, and crash if - // in debug mode. - static const size_t max_num_buffers_ = 10; + // If more buffers than this are allocated we print warnings and crash if in + // debug mode. VP9 is defined to have 8 reference buffers, of which 3 can be + // referenced by any frame, see + // https://tools.ietf.org/html/draft-grange-vp9-bitstream-00#section-2.2.2. + // Assuming VP9 holds on to at most 8 buffers, any more buffers than that + // would have to be by application code. Decoded frames should not be + // referenced for longer than necessary. If we allow ~60 additional buffers + // then the application has ~1 second to e.g. render each frame of a 60 fps + // video. + static const size_t max_num_buffers_ = 68; }; } // namespace webrtc