Reduce locking in VideoReceiver and check the threading model.

Note: This is a subset of code that was previously reviewed here:
  - https://codereview.webrtc.org/2764573002/

* Added two notification methods, DecoderThreadStarting() and DecoderThreadStopped()
  * Allows us to establish a period when the decoder thread is not running and it is
    safe to modify variables such as callbacks, that are only read when the decoder
    thread is running.
  * Allows us to DCHECK thread guarantees/correctness.
  * Allows synchronizing callbacks from the module process thread and have them only
    active while the decoder thread is running.
  * The above, allows us to establish two modes for the thread,
    single-threaded-mutable and multi-threaded-const.
  * Using that knowledge, we can remove |receive_crit_| as well as locking for a
    number of member variables.
* Removed |VCMFrameBuffer _frameFromFile| (unused).
* Clean up several of my TODOs

Bug: webrtc:7361, chromium:695438
Change-Id: Id0048ee9624f76103c088d02825eb5c0d6c8913c
Reviewed-on: https://webrtc-review.googlesource.com/55000
Commit-Queue: Tommi <tommi@webrtc.org>
Reviewed-by: Philip Eliasson <philipel@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#22133}
This commit is contained in:
Tommi 2018-02-21 15:56:05 +01:00 committed by Commit Bot
parent d397a0d46e
commit c75f1e4509
3 changed files with 182 additions and 85 deletions

View File

@ -143,7 +143,7 @@ class VideoReceiver : public Module {
VCMTiming* timing,
NackSender* nack_sender = nullptr,
KeyFrameRequestSender* keyframe_request_sender = nullptr);
~VideoReceiver();
~VideoReceiver() override;
int32_t RegisterReceiveCodec(const VideoCodec* receiveCodec,
int32_t numberOfCores,
@ -161,9 +161,6 @@ class VideoReceiver : public Module {
int32_t Decode(const webrtc::VCMEncodedFrame* frame);
// Called on the decoder thread when thread is exiting.
void DecodingStopped();
int32_t IncomingPacket(const uint8_t* incomingPayload,
size_t payloadLength,
const WebRtcRTPHeader& rtpInfo);
@ -188,41 +185,72 @@ class VideoReceiver : public Module {
int64_t TimeUntilNextProcess() override;
void Process() override;
void ProcessThreadAttached(ProcessThread* process_thread) override;
void TriggerDecoderShutdown();
// Notification methods that are used to check our internal state and validate
// threading assumptions. These are called by VideoReceiveStream.
// See |IsDecoderThreadRunning()| for more details.
void DecoderThreadStarting();
void DecoderThreadStopped();
protected:
int32_t Decode(const webrtc::VCMEncodedFrame& frame)
RTC_EXCLUSIVE_LOCKS_REQUIRED(receive_crit_);
int32_t Decode(const webrtc::VCMEncodedFrame& frame);
int32_t RequestKeyFrame();
private:
rtc::ThreadChecker construction_thread_;
// Used for DCHECKing thread correctness.
// In build where DCHECKs are enabled, will return false before
// DecoderThreadStarting is called, then true until DecoderThreadStopped
// is called.
// In builds where DCHECKs aren't enabled, it will return true.
bool IsDecoderThreadRunning();
rtc::ThreadChecker construction_thread_checker_;
rtc::ThreadChecker decoder_thread_checker_;
rtc::ThreadChecker module_thread_checker_;
Clock* const clock_;
rtc::CriticalSection process_crit_;
rtc::CriticalSection receive_crit_;
VCMTiming* _timing;
VCMReceiver _receiver;
VCMDecodedFrameCallback _decodedFrameCallback;
VCMFrameTypeCallback* _frameTypeCallback RTC_GUARDED_BY(process_crit_);
VCMReceiveStatisticsCallback* _receiveStatsCallback
RTC_GUARDED_BY(process_crit_);
VCMPacketRequestCallback* _packetRequestCallback
RTC_GUARDED_BY(process_crit_);
VCMFrameBuffer _frameFromFile;
// These callbacks are set on the construction thread before being attached
// to the module thread or decoding started, so a lock is not required.
VCMFrameTypeCallback* _frameTypeCallback;
VCMReceiveStatisticsCallback* _receiveStatsCallback;
VCMPacketRequestCallback* _packetRequestCallback;
// Used on both the module and decoder thread.
bool _scheduleKeyRequest RTC_GUARDED_BY(process_crit_);
bool drop_frames_until_keyframe_ RTC_GUARDED_BY(process_crit_);
size_t max_nack_list_size_ RTC_GUARDED_BY(process_crit_);
VCMDecoderDataBase _codecDataBase RTC_GUARDED_BY(receive_crit_);
EncodedImageCallback* pre_decode_image_callback_;
// Modified on the construction thread while not attached to the process
// thread. Once attached to the process thread, its value is only read
// so a lock is not required.
size_t max_nack_list_size_;
VCMProcessTimer _receiveStatsTimer;
VCMProcessTimer _retransmissionTimer;
VCMProcessTimer _keyRequestTimer;
QpParser qp_parser_;
ThreadUnsafeOneTimeEvent first_frame_received_;
// Callbacks are set before the decoder thread starts.
// Once the decoder thread has been started, usage of |_codecDataBase| moves
// over to the decoder thread.
VCMDecoderDataBase _codecDataBase;
EncodedImageCallback* const pre_decode_image_callback_;
VCMProcessTimer _receiveStatsTimer RTC_GUARDED_BY(module_thread_checker_);
VCMProcessTimer _retransmissionTimer RTC_GUARDED_BY(module_thread_checker_);
VCMProcessTimer _keyRequestTimer RTC_GUARDED_BY(module_thread_checker_);
QpParser qp_parser_ RTC_GUARDED_BY(decoder_thread_checker_);
ThreadUnsafeOneTimeEvent first_frame_received_
RTC_GUARDED_BY(decoder_thread_checker_);
// Modified on the construction thread. Can be read without a lock and assumed
// to be non-null on the module and decoder threads.
ProcessThread* process_thread_ = nullptr;
bool is_attached_to_process_thread_
RTC_GUARDED_BY(construction_thread_checker_) = false;
#if RTC_DCHECK_IS_ON
bool decoder_thread_is_running_ = false;
#endif
};
} // namespace vcm

View File

@ -10,12 +10,14 @@
#include "common_types.h" // NOLINT(build/include)
#include "common_video/libyuv/include/webrtc_libyuv.h"
#include "modules/utility/include/process_thread.h"
#include "modules/video_coding/encoded_frame.h"
#include "modules/video_coding/include/video_codec_interface.h"
#include "modules/video_coding/jitter_buffer.h"
#include "modules/video_coding/packet.h"
#include "modules/video_coding/video_coding_impl.h"
#include "rtc_base/checks.h"
#include "rtc_base/location.h"
#include "rtc_base/logging.h"
#include "rtc_base/trace_event.h"
#include "system_wrappers/include/clock.h"
@ -40,7 +42,6 @@ VideoReceiver::VideoReceiver(Clock* clock,
_frameTypeCallback(nullptr),
_receiveStatsCallback(nullptr),
_packetRequestCallback(nullptr),
_frameFromFile(),
_scheduleKeyRequest(false),
drop_frames_until_keyframe_(false),
max_nack_list_size_(0),
@ -48,18 +49,23 @@ VideoReceiver::VideoReceiver(Clock* clock,
pre_decode_image_callback_(pre_decode_image_callback),
_receiveStatsTimer(1000, clock_),
_retransmissionTimer(10, clock_),
_keyRequestTimer(500, clock_) {}
_keyRequestTimer(500, clock_) {
decoder_thread_checker_.DetachFromThread();
module_thread_checker_.DetachFromThread();
}
VideoReceiver::~VideoReceiver() {}
VideoReceiver::~VideoReceiver() {
RTC_DCHECK_RUN_ON(&construction_thread_checker_);
}
void VideoReceiver::Process() {
RTC_DCHECK_RUN_ON(&module_thread_checker_);
// Receive-side statistics
// TODO(philipel): Remove this if block when we know what to do with
// ReceiveStatisticsProxy::QualitySample.
if (_receiveStatsTimer.TimeUntilProcess() == 0) {
_receiveStatsTimer.Processed();
rtc::CritScope cs(&process_crit_);
if (_receiveStatsCallback != nullptr) {
_receiveStatsCallback->OnReceiveRatesUpdated(0, 0);
}
@ -68,10 +74,10 @@ void VideoReceiver::Process() {
// Key frame requests
if (_keyRequestTimer.TimeUntilProcess() == 0) {
_keyRequestTimer.Processed();
bool request_key_frame = false;
{
bool request_key_frame = _frameTypeCallback != nullptr;
if (request_key_frame) {
rtc::CritScope cs(&process_crit_);
request_key_frame = _scheduleKeyRequest && _frameTypeCallback != nullptr;
request_key_frame = _scheduleKeyRequest;
}
if (request_key_frame)
RequestKeyFrame();
@ -82,13 +88,8 @@ void VideoReceiver::Process() {
// disabled when NACK is off.
if (_retransmissionTimer.TimeUntilProcess() == 0) {
_retransmissionTimer.Processed();
bool callback_registered = false;
uint16_t length;
{
rtc::CritScope cs(&process_crit_);
length = max_nack_list_size_;
callback_registered = _packetRequestCallback != nullptr;
}
bool callback_registered = _packetRequestCallback != nullptr;
uint16_t length = max_nack_list_size_;
if (callback_registered && length > 0) {
// Collect sequence numbers from the default receiver.
bool request_key_frame = false;
@ -107,7 +108,19 @@ void VideoReceiver::Process() {
}
}
void VideoReceiver::ProcessThreadAttached(ProcessThread* process_thread) {
RTC_DCHECK_RUN_ON(&construction_thread_checker_);
if (process_thread) {
is_attached_to_process_thread_ = true;
RTC_DCHECK(!process_thread_ || process_thread_ == process_thread);
process_thread_ = process_thread;
} else {
is_attached_to_process_thread_ = false;
}
}
int64_t VideoReceiver::TimeUntilNextProcess() {
RTC_DCHECK_RUN_ON(&module_thread_checker_);
int64_t timeUntilNextProcess = _receiveStatsTimer.TimeUntilProcess();
if (_receiver.NackMode() != kNoNack) {
// We need a Process call more often if we are relying on
@ -122,7 +135,7 @@ int64_t VideoReceiver::TimeUntilNextProcess() {
}
int32_t VideoReceiver::SetReceiveChannelParameters(int64_t rtt) {
rtc::CritScope cs(&receive_crit_);
RTC_DCHECK_RUN_ON(&module_thread_checker_);
_receiver.UpdateRtt(rtt);
return 0;
}
@ -142,7 +155,6 @@ int32_t VideoReceiver::SetVideoProtection(VCMVideoProtection videoProtection,
}
case kProtectionNackFEC: {
rtc::CritScope cs(&receive_crit_);
RTC_DCHECK(enable);
_receiver.SetNackMode(kNack,
media_optimization::kLowRttNackMs,
@ -165,20 +177,22 @@ int32_t VideoReceiver::SetVideoProtection(VCMVideoProtection videoProtection,
// ready for rendering.
int32_t VideoReceiver::RegisterReceiveCallback(
VCMReceiveCallback* receiveCallback) {
RTC_DCHECK(construction_thread_.CalledOnValidThread());
// TODO(tommi): Callback may be null, but only after the decoder thread has
// been stopped. Use the signal we now get that tells us when the decoder
// thread isn't running, to DCHECK that the method is never called while it
// is. Once we're confident, we can remove the lock.
rtc::CritScope cs(&receive_crit_);
RTC_DCHECK_RUN_ON(&construction_thread_checker_);
RTC_DCHECK(!IsDecoderThreadRunning());
// This value is set before the decoder thread starts and unset after
// the decoder thread has been stopped.
_decodedFrameCallback.SetUserReceiveCallback(receiveCallback);
return VCM_OK;
}
int32_t VideoReceiver::RegisterReceiveStatisticsCallback(
VCMReceiveStatisticsCallback* receiveStats) {
RTC_DCHECK(construction_thread_.CalledOnValidThread());
rtc::CritScope cs(&process_crit_);
RTC_DCHECK_RUN_ON(&construction_thread_checker_);
RTC_DCHECK(!IsDecoderThreadRunning() && !is_attached_to_process_thread_);
// |_receiver| is used on both the decoder and module threads.
// However, since we make sure that we never do anything on the module thread
// when the decoder thread is not running, we don't need a lock for the
// |_receiver| or |_receiveStatsCallback| here.
_receiver.RegisterStatsCallback(receiveStats);
_receiveStatsCallback = receiveStats;
return VCM_OK;
@ -187,10 +201,8 @@ int32_t VideoReceiver::RegisterReceiveStatisticsCallback(
// Register an externally defined decoder object.
void VideoReceiver::RegisterExternalDecoder(VideoDecoder* externalDecoder,
uint8_t payloadType) {
RTC_DCHECK(construction_thread_.CalledOnValidThread());
// TODO(tommi): This method must be called when the decoder thread is not
// running. Do we need a lock in that case?
rtc::CritScope cs(&receive_crit_);
RTC_DCHECK_RUN_ON(&construction_thread_checker_);
RTC_DCHECK(!IsDecoderThreadRunning());
if (externalDecoder == nullptr) {
RTC_CHECK(_codecDataBase.DeregisterExternalDecoder(payloadType));
return;
@ -201,52 +213,90 @@ void VideoReceiver::RegisterExternalDecoder(VideoDecoder* externalDecoder,
// Register a frame type request callback.
int32_t VideoReceiver::RegisterFrameTypeCallback(
VCMFrameTypeCallback* frameTypeCallback) {
rtc::CritScope cs(&process_crit_);
RTC_DCHECK_RUN_ON(&construction_thread_checker_);
RTC_DCHECK(!IsDecoderThreadRunning() && !is_attached_to_process_thread_);
// This callback is used on the module thread, but since we don't get
// callbacks on the module thread while the decoder thread isn't running
// (and this function must not be called when the decoder is running),
// we don't need a lock here.
_frameTypeCallback = frameTypeCallback;
return VCM_OK;
}
int32_t VideoReceiver::RegisterPacketRequestCallback(
VCMPacketRequestCallback* callback) {
rtc::CritScope cs(&process_crit_);
RTC_DCHECK_RUN_ON(&construction_thread_checker_);
RTC_DCHECK(!IsDecoderThreadRunning() && !is_attached_to_process_thread_);
// This callback is used on the module thread, but since we don't get
// callbacks on the module thread while the decoder thread isn't running
// (and this function must not be called when the decoder is running),
// we don't need a lock here.
_packetRequestCallback = callback;
return VCM_OK;
}
void VideoReceiver::TriggerDecoderShutdown() {
RTC_DCHECK(construction_thread_.CalledOnValidThread());
RTC_DCHECK_RUN_ON(&construction_thread_checker_);
RTC_DCHECK(IsDecoderThreadRunning());
_receiver.TriggerDecoderShutdown();
}
void VideoReceiver::DecoderThreadStarting() {
RTC_DCHECK_RUN_ON(&construction_thread_checker_);
RTC_DCHECK(!IsDecoderThreadRunning());
if (process_thread_ && !is_attached_to_process_thread_) {
process_thread_->RegisterModule(this, RTC_FROM_HERE);
}
#if RTC_DCHECK_IS_ON
decoder_thread_is_running_ = true;
#endif
}
void VideoReceiver::DecoderThreadStopped() {
RTC_DCHECK_RUN_ON(&construction_thread_checker_);
RTC_DCHECK(IsDecoderThreadRunning());
if (process_thread_ && is_attached_to_process_thread_) {
process_thread_->DeRegisterModule(this);
}
#if RTC_DCHECK_IS_ON
decoder_thread_is_running_ = false;
decoder_thread_checker_.DetachFromThread();
#endif
}
// Decode next frame, blocking.
// Should be called as often as possible to get the most out of the decoder.
int32_t VideoReceiver::Decode(uint16_t maxWaitTimeMs) {
bool prefer_late_decoding = false;
{
// TODO(tommi): Chances are that this lock isn't required.
rtc::CritScope cs(&receive_crit_);
prefer_late_decoding = _codecDataBase.PrefersLateDecoding();
}
VCMEncodedFrame* frame =
_receiver.FrameForDecoding(maxWaitTimeMs, prefer_late_decoding);
RTC_DCHECK_RUN_ON(&decoder_thread_checker_);
VCMEncodedFrame* frame = _receiver.FrameForDecoding(
maxWaitTimeMs, _codecDataBase.PrefersLateDecoding());
if (!frame)
return VCM_FRAME_NOT_READY;
bool drop_frame = false;
{
rtc::CritScope cs(&process_crit_);
if (drop_frames_until_keyframe_) {
// Still getting delta frames, schedule another keyframe request as if
// decode failed.
if (frame->FrameType() != kVideoFrameKey) {
drop_frame = true;
_scheduleKeyRequest = true;
_receiver.ReleaseFrame(frame);
return VCM_FRAME_NOT_READY;
}
// TODO(tommi): Consider if we could instead post a task to the module
// thread and call RequestKeyFrame directly. Here we call WakeUp so that
// TimeUntilNextProcess() gets called straight away.
process_thread_->WakeUp(this);
} else {
drop_frames_until_keyframe_ = false;
}
}
}
if (drop_frame) {
_receiver.ReleaseFrame(frame);
return VCM_FRAME_NOT_READY;
}
if (pre_decode_image_callback_) {
EncodedImage encoded_image(frame->EncodedImage());
@ -258,7 +308,6 @@ int32_t VideoReceiver::Decode(uint16_t maxWaitTimeMs) {
frame->CodecSpecific(), nullptr);
}
rtc::CritScope cs(&receive_crit_);
// If this frame was too late, we should adjust the delay accordingly
_timing->UpdateCurrentDelay(frame->RenderTimeMs(),
clock_->TimeInMilliseconds());
@ -278,7 +327,7 @@ int32_t VideoReceiver::Decode(uint16_t maxWaitTimeMs) {
// TODO(philipel): Clean up among the Decode functions as we replace
// VCMEncodedFrame with FrameObject.
int32_t VideoReceiver::Decode(const webrtc::VCMEncodedFrame* frame) {
rtc::CritScope lock(&receive_crit_);
RTC_DCHECK_RUN_ON(&decoder_thread_checker_);
if (pre_decode_image_callback_) {
EncodedImage encoded_image(frame->EncodedImage());
int qp = -1;
@ -291,19 +340,20 @@ int32_t VideoReceiver::Decode(const webrtc::VCMEncodedFrame* frame) {
return Decode(*frame);
}
void VideoReceiver::DecodingStopped() {
// No further calls to Decode() will be made after this point.
// TODO(tommi): Make use of this to clarify and check threading model.
}
int32_t VideoReceiver::RequestKeyFrame() {
RTC_DCHECK_RUN_ON(&module_thread_checker_);
// Since we deregister from the module thread when the decoder thread isn't
// running, we should get no calls here if decoding isn't being done.
RTC_DCHECK(IsDecoderThreadRunning());
TRACE_EVENT0("webrtc", "RequestKeyFrame");
rtc::CritScope cs(&process_crit_);
if (_frameTypeCallback != nullptr) {
const int32_t ret = _frameTypeCallback->RequestKeyFrame();
if (ret < 0) {
return ret;
}
rtc::CritScope cs(&process_crit_);
_scheduleKeyRequest = false;
} else {
return VCM_MISSING_CALLBACK;
@ -313,6 +363,7 @@ int32_t VideoReceiver::RequestKeyFrame() {
// Must be called from inside the receive side critical section.
int32_t VideoReceiver::Decode(const VCMEncodedFrame& frame) {
RTC_DCHECK_RUN_ON(&decoder_thread_checker_);
TRACE_EVENT0("webrtc", "VideoReceiver::Decode");
// Change decoder if payload type has changed
VCMGenericDecoder* decoder =
@ -327,11 +378,8 @@ int32_t VideoReceiver::Decode(const VCMEncodedFrame& frame) {
int32_t VideoReceiver::RegisterReceiveCodec(const VideoCodec* receiveCodec,
int32_t numberOfCores,
bool requireKeyFrame) {
RTC_DCHECK(construction_thread_.CalledOnValidThread());
// TODO(tommi): This method must only be called when the decoder thread
// is not running. Do we need a lock? If not, it looks like we might not need
// a lock at all for |_codecDataBase|.
rtc::CritScope cs(&receive_crit_);
RTC_DCHECK_RUN_ON(&construction_thread_checker_);
RTC_DCHECK(!IsDecoderThreadRunning());
if (receiveCodec == nullptr) {
return VCM_PARAMETER_ERROR;
}
@ -346,6 +394,7 @@ int32_t VideoReceiver::RegisterReceiveCodec(const VideoCodec* receiveCodec,
int32_t VideoReceiver::IncomingPacket(const uint8_t* incomingPayload,
size_t payloadLength,
const WebRtcRTPHeader& rtpInfo) {
RTC_DCHECK_RUN_ON(&module_thread_checker_);
if (rtpInfo.frameType == kVideoFrameKey) {
TRACE_EVENT1("webrtc", "VCM::PacketKeyFrame", "seqnum",
rtpInfo.header.sequenceNumber);
@ -377,6 +426,7 @@ int32_t VideoReceiver::IncomingPacket(const uint8_t* incomingPayload,
// to sync with audio. Not included in VideoCodingModule::Delay()
// Defaults to 0 ms.
int32_t VideoReceiver::SetMinimumPlayoutDelay(uint32_t minPlayoutDelayMs) {
RTC_DCHECK_RUN_ON(&module_thread_checker_);
_timing->set_min_playout_delay(minPlayoutDelayMs);
return VCM_OK;
}
@ -384,22 +434,24 @@ int32_t VideoReceiver::SetMinimumPlayoutDelay(uint32_t minPlayoutDelayMs) {
// The estimated delay caused by rendering, defaults to
// kDefaultRenderDelayMs = 10 ms
int32_t VideoReceiver::SetRenderDelay(uint32_t timeMS) {
RTC_DCHECK_RUN_ON(&construction_thread_checker_);
RTC_DCHECK(!IsDecoderThreadRunning());
_timing->set_render_delay(timeMS);
return VCM_OK;
}
// Current video delay
int32_t VideoReceiver::Delay() const {
RTC_DCHECK_RUN_ON(&module_thread_checker_);
return _timing->TargetVideoDelay();
}
// Only used by VCMRobustnessTest.
int VideoReceiver::SetReceiverRobustnessMode(
VideoCodingModule::ReceiverRobustness robustnessMode,
VCMDecodeErrorMode decode_error_mode) {
RTC_DCHECK(construction_thread_.CalledOnValidThread());
// TODO(tommi): This method must only be called when the decoder thread
// is not running and we don't need to hold this lock.
rtc::CritScope cs(&receive_crit_);
RTC_DCHECK_RUN_ON(&construction_thread_checker_);
RTC_DCHECK(!IsDecoderThreadRunning());
switch (robustnessMode) {
case VideoCodingModule::kNone:
_receiver.SetNackMode(kNoNack, -1, -1);
@ -417,15 +469,17 @@ int VideoReceiver::SetReceiverRobustnessMode(
}
void VideoReceiver::SetDecodeErrorMode(VCMDecodeErrorMode decode_error_mode) {
rtc::CritScope cs(&receive_crit_);
RTC_DCHECK_RUN_ON(&construction_thread_checker_);
RTC_DCHECK(!IsDecoderThreadRunning());
_receiver.SetDecodeErrorMode(decode_error_mode);
}
void VideoReceiver::SetNackSettings(size_t max_nack_list_size,
int max_packet_age_to_nack,
int max_incomplete_time_ms) {
RTC_DCHECK_RUN_ON(&construction_thread_checker_);
RTC_DCHECK(!IsDecoderThreadRunning());
if (max_nack_list_size != 0) {
rtc::CritScope cs(&process_crit_);
max_nack_list_size_ = max_nack_list_size;
}
_receiver.SetNackSettings(max_nack_list_size, max_packet_age_to_nack,
@ -433,8 +487,22 @@ void VideoReceiver::SetNackSettings(size_t max_nack_list_size,
}
int VideoReceiver::SetMinReceiverDelay(int desired_delay_ms) {
RTC_DCHECK_RUN_ON(&construction_thread_checker_);
RTC_DCHECK(!IsDecoderThreadRunning());
// TODO(tommi): Is the method only used by tests? Maybe could be offered
// via a test only subclass?
// Info from Stefan: If it is indeed only used by tests I think it's just that
// it hasn't been cleaned up when the calling code was cleaned up.
return _receiver.SetMinReceiverDelay(desired_delay_ms);
}
bool VideoReceiver::IsDecoderThreadRunning() {
#if RTC_DCHECK_IS_ON
return decoder_thread_is_running_;
#else
return true;
#endif
}
} // namespace vcm
} // namespace webrtc

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@ -226,6 +226,7 @@ void VideoReceiveStream::Start() {
process_thread_->RegisterModule(&video_receiver_, RTC_FROM_HERE);
// Start the decode thread
video_receiver_.DecoderThreadStarting();
decode_thread_.Start();
rtp_video_stream_receiver_.StartReceive();
}
@ -249,6 +250,7 @@ void VideoReceiveStream::Stop() {
video_receiver_.TriggerDecoderShutdown();
decode_thread_.Stop();
video_receiver_.DecoderThreadStopped();
// Deregister external decoders so they are no longer running during
// destruction. This effectively stops the VCM since the decoder thread is
// stopped, the VCM is deregistered and no asynchronous decoder threads are
@ -423,7 +425,6 @@ bool VideoReceiveStream::Decode() {
frame_buffer_->NextFrame(wait_ms, &frame);
if (res == video_coding::FrameBuffer::ReturnReason::kStopped) {
video_receiver_.DecodingStopped();
return false;
}