Reduce locking in VideoReceiver and check the threading model.
Note: This is a subset of code that was previously reviewed here: - https://codereview.webrtc.org/2764573002/ * Added two notification methods, DecoderThreadStarting() and DecoderThreadStopped() * Allows us to establish a period when the decoder thread is not running and it is safe to modify variables such as callbacks, that are only read when the decoder thread is running. * Allows us to DCHECK thread guarantees/correctness. * Allows synchronizing callbacks from the module process thread and have them only active while the decoder thread is running. * The above, allows us to establish two modes for the thread, single-threaded-mutable and multi-threaded-const. * Using that knowledge, we can remove |receive_crit_| as well as locking for a number of member variables. * Removed |VCMFrameBuffer _frameFromFile| (unused). * Clean up several of my TODOs Bug: webrtc:7361, chromium:695438 Change-Id: Id0048ee9624f76103c088d02825eb5c0d6c8913c Reviewed-on: https://webrtc-review.googlesource.com/55000 Commit-Queue: Tommi <tommi@webrtc.org> Reviewed-by: Philip Eliasson <philipel@webrtc.org> Cr-Commit-Position: refs/heads/master@{#22133}
This commit is contained in:
parent
d397a0d46e
commit
c75f1e4509
@ -143,7 +143,7 @@ class VideoReceiver : public Module {
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VCMTiming* timing,
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NackSender* nack_sender = nullptr,
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KeyFrameRequestSender* keyframe_request_sender = nullptr);
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~VideoReceiver();
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~VideoReceiver() override;
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int32_t RegisterReceiveCodec(const VideoCodec* receiveCodec,
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int32_t numberOfCores,
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@ -161,9 +161,6 @@ class VideoReceiver : public Module {
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int32_t Decode(const webrtc::VCMEncodedFrame* frame);
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// Called on the decoder thread when thread is exiting.
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void DecodingStopped();
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int32_t IncomingPacket(const uint8_t* incomingPayload,
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size_t payloadLength,
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const WebRtcRTPHeader& rtpInfo);
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@ -188,41 +185,72 @@ class VideoReceiver : public Module {
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int64_t TimeUntilNextProcess() override;
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void Process() override;
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void ProcessThreadAttached(ProcessThread* process_thread) override;
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void TriggerDecoderShutdown();
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// Notification methods that are used to check our internal state and validate
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// threading assumptions. These are called by VideoReceiveStream.
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// See |IsDecoderThreadRunning()| for more details.
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void DecoderThreadStarting();
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void DecoderThreadStopped();
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protected:
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int32_t Decode(const webrtc::VCMEncodedFrame& frame)
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RTC_EXCLUSIVE_LOCKS_REQUIRED(receive_crit_);
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int32_t Decode(const webrtc::VCMEncodedFrame& frame);
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int32_t RequestKeyFrame();
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private:
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rtc::ThreadChecker construction_thread_;
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// Used for DCHECKing thread correctness.
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// In build where DCHECKs are enabled, will return false before
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// DecoderThreadStarting is called, then true until DecoderThreadStopped
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// is called.
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// In builds where DCHECKs aren't enabled, it will return true.
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bool IsDecoderThreadRunning();
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rtc::ThreadChecker construction_thread_checker_;
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rtc::ThreadChecker decoder_thread_checker_;
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rtc::ThreadChecker module_thread_checker_;
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Clock* const clock_;
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rtc::CriticalSection process_crit_;
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rtc::CriticalSection receive_crit_;
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VCMTiming* _timing;
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VCMReceiver _receiver;
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VCMDecodedFrameCallback _decodedFrameCallback;
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VCMFrameTypeCallback* _frameTypeCallback RTC_GUARDED_BY(process_crit_);
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VCMReceiveStatisticsCallback* _receiveStatsCallback
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RTC_GUARDED_BY(process_crit_);
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VCMPacketRequestCallback* _packetRequestCallback
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RTC_GUARDED_BY(process_crit_);
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VCMFrameBuffer _frameFromFile;
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// These callbacks are set on the construction thread before being attached
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// to the module thread or decoding started, so a lock is not required.
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VCMFrameTypeCallback* _frameTypeCallback;
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VCMReceiveStatisticsCallback* _receiveStatsCallback;
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VCMPacketRequestCallback* _packetRequestCallback;
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// Used on both the module and decoder thread.
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bool _scheduleKeyRequest RTC_GUARDED_BY(process_crit_);
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bool drop_frames_until_keyframe_ RTC_GUARDED_BY(process_crit_);
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size_t max_nack_list_size_ RTC_GUARDED_BY(process_crit_);
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VCMDecoderDataBase _codecDataBase RTC_GUARDED_BY(receive_crit_);
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EncodedImageCallback* pre_decode_image_callback_;
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// Modified on the construction thread while not attached to the process
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// thread. Once attached to the process thread, its value is only read
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// so a lock is not required.
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size_t max_nack_list_size_;
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VCMProcessTimer _receiveStatsTimer;
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VCMProcessTimer _retransmissionTimer;
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VCMProcessTimer _keyRequestTimer;
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QpParser qp_parser_;
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ThreadUnsafeOneTimeEvent first_frame_received_;
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// Callbacks are set before the decoder thread starts.
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// Once the decoder thread has been started, usage of |_codecDataBase| moves
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// over to the decoder thread.
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VCMDecoderDataBase _codecDataBase;
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EncodedImageCallback* const pre_decode_image_callback_;
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VCMProcessTimer _receiveStatsTimer RTC_GUARDED_BY(module_thread_checker_);
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VCMProcessTimer _retransmissionTimer RTC_GUARDED_BY(module_thread_checker_);
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VCMProcessTimer _keyRequestTimer RTC_GUARDED_BY(module_thread_checker_);
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QpParser qp_parser_ RTC_GUARDED_BY(decoder_thread_checker_);
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ThreadUnsafeOneTimeEvent first_frame_received_
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RTC_GUARDED_BY(decoder_thread_checker_);
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// Modified on the construction thread. Can be read without a lock and assumed
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// to be non-null on the module and decoder threads.
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ProcessThread* process_thread_ = nullptr;
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bool is_attached_to_process_thread_
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RTC_GUARDED_BY(construction_thread_checker_) = false;
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#if RTC_DCHECK_IS_ON
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bool decoder_thread_is_running_ = false;
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#endif
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};
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} // namespace vcm
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@ -10,12 +10,14 @@
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#include "common_types.h" // NOLINT(build/include)
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#include "common_video/libyuv/include/webrtc_libyuv.h"
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#include "modules/utility/include/process_thread.h"
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#include "modules/video_coding/encoded_frame.h"
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#include "modules/video_coding/include/video_codec_interface.h"
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#include "modules/video_coding/jitter_buffer.h"
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#include "modules/video_coding/packet.h"
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#include "modules/video_coding/video_coding_impl.h"
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#include "rtc_base/checks.h"
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#include "rtc_base/location.h"
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#include "rtc_base/logging.h"
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#include "rtc_base/trace_event.h"
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#include "system_wrappers/include/clock.h"
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@ -40,7 +42,6 @@ VideoReceiver::VideoReceiver(Clock* clock,
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_frameTypeCallback(nullptr),
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_receiveStatsCallback(nullptr),
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_packetRequestCallback(nullptr),
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_frameFromFile(),
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_scheduleKeyRequest(false),
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drop_frames_until_keyframe_(false),
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max_nack_list_size_(0),
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@ -48,18 +49,23 @@ VideoReceiver::VideoReceiver(Clock* clock,
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pre_decode_image_callback_(pre_decode_image_callback),
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_receiveStatsTimer(1000, clock_),
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_retransmissionTimer(10, clock_),
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_keyRequestTimer(500, clock_) {}
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_keyRequestTimer(500, clock_) {
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decoder_thread_checker_.DetachFromThread();
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module_thread_checker_.DetachFromThread();
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}
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VideoReceiver::~VideoReceiver() {}
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VideoReceiver::~VideoReceiver() {
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RTC_DCHECK_RUN_ON(&construction_thread_checker_);
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}
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void VideoReceiver::Process() {
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RTC_DCHECK_RUN_ON(&module_thread_checker_);
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// Receive-side statistics
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// TODO(philipel): Remove this if block when we know what to do with
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// ReceiveStatisticsProxy::QualitySample.
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if (_receiveStatsTimer.TimeUntilProcess() == 0) {
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_receiveStatsTimer.Processed();
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rtc::CritScope cs(&process_crit_);
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if (_receiveStatsCallback != nullptr) {
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_receiveStatsCallback->OnReceiveRatesUpdated(0, 0);
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}
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@ -68,10 +74,10 @@ void VideoReceiver::Process() {
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// Key frame requests
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if (_keyRequestTimer.TimeUntilProcess() == 0) {
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_keyRequestTimer.Processed();
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bool request_key_frame = false;
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{
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bool request_key_frame = _frameTypeCallback != nullptr;
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if (request_key_frame) {
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rtc::CritScope cs(&process_crit_);
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request_key_frame = _scheduleKeyRequest && _frameTypeCallback != nullptr;
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request_key_frame = _scheduleKeyRequest;
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}
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if (request_key_frame)
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RequestKeyFrame();
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@ -82,13 +88,8 @@ void VideoReceiver::Process() {
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// disabled when NACK is off.
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if (_retransmissionTimer.TimeUntilProcess() == 0) {
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_retransmissionTimer.Processed();
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bool callback_registered = false;
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uint16_t length;
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{
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rtc::CritScope cs(&process_crit_);
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length = max_nack_list_size_;
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callback_registered = _packetRequestCallback != nullptr;
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}
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bool callback_registered = _packetRequestCallback != nullptr;
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uint16_t length = max_nack_list_size_;
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if (callback_registered && length > 0) {
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// Collect sequence numbers from the default receiver.
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bool request_key_frame = false;
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@ -107,7 +108,19 @@ void VideoReceiver::Process() {
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}
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}
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void VideoReceiver::ProcessThreadAttached(ProcessThread* process_thread) {
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RTC_DCHECK_RUN_ON(&construction_thread_checker_);
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if (process_thread) {
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is_attached_to_process_thread_ = true;
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RTC_DCHECK(!process_thread_ || process_thread_ == process_thread);
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process_thread_ = process_thread;
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} else {
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is_attached_to_process_thread_ = false;
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}
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}
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int64_t VideoReceiver::TimeUntilNextProcess() {
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RTC_DCHECK_RUN_ON(&module_thread_checker_);
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int64_t timeUntilNextProcess = _receiveStatsTimer.TimeUntilProcess();
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if (_receiver.NackMode() != kNoNack) {
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// We need a Process call more often if we are relying on
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@ -122,7 +135,7 @@ int64_t VideoReceiver::TimeUntilNextProcess() {
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}
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int32_t VideoReceiver::SetReceiveChannelParameters(int64_t rtt) {
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rtc::CritScope cs(&receive_crit_);
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RTC_DCHECK_RUN_ON(&module_thread_checker_);
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_receiver.UpdateRtt(rtt);
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return 0;
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}
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@ -142,7 +155,6 @@ int32_t VideoReceiver::SetVideoProtection(VCMVideoProtection videoProtection,
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}
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case kProtectionNackFEC: {
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rtc::CritScope cs(&receive_crit_);
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RTC_DCHECK(enable);
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_receiver.SetNackMode(kNack,
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media_optimization::kLowRttNackMs,
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@ -165,20 +177,22 @@ int32_t VideoReceiver::SetVideoProtection(VCMVideoProtection videoProtection,
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// ready for rendering.
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int32_t VideoReceiver::RegisterReceiveCallback(
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VCMReceiveCallback* receiveCallback) {
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RTC_DCHECK(construction_thread_.CalledOnValidThread());
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// TODO(tommi): Callback may be null, but only after the decoder thread has
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// been stopped. Use the signal we now get that tells us when the decoder
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// thread isn't running, to DCHECK that the method is never called while it
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// is. Once we're confident, we can remove the lock.
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rtc::CritScope cs(&receive_crit_);
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RTC_DCHECK_RUN_ON(&construction_thread_checker_);
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RTC_DCHECK(!IsDecoderThreadRunning());
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// This value is set before the decoder thread starts and unset after
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// the decoder thread has been stopped.
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_decodedFrameCallback.SetUserReceiveCallback(receiveCallback);
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return VCM_OK;
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}
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int32_t VideoReceiver::RegisterReceiveStatisticsCallback(
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VCMReceiveStatisticsCallback* receiveStats) {
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RTC_DCHECK(construction_thread_.CalledOnValidThread());
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rtc::CritScope cs(&process_crit_);
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RTC_DCHECK_RUN_ON(&construction_thread_checker_);
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RTC_DCHECK(!IsDecoderThreadRunning() && !is_attached_to_process_thread_);
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// |_receiver| is used on both the decoder and module threads.
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// However, since we make sure that we never do anything on the module thread
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// when the decoder thread is not running, we don't need a lock for the
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// |_receiver| or |_receiveStatsCallback| here.
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_receiver.RegisterStatsCallback(receiveStats);
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_receiveStatsCallback = receiveStats;
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return VCM_OK;
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@ -187,10 +201,8 @@ int32_t VideoReceiver::RegisterReceiveStatisticsCallback(
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// Register an externally defined decoder object.
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void VideoReceiver::RegisterExternalDecoder(VideoDecoder* externalDecoder,
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uint8_t payloadType) {
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RTC_DCHECK(construction_thread_.CalledOnValidThread());
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// TODO(tommi): This method must be called when the decoder thread is not
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// running. Do we need a lock in that case?
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rtc::CritScope cs(&receive_crit_);
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RTC_DCHECK_RUN_ON(&construction_thread_checker_);
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RTC_DCHECK(!IsDecoderThreadRunning());
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if (externalDecoder == nullptr) {
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RTC_CHECK(_codecDataBase.DeregisterExternalDecoder(payloadType));
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return;
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@ -201,53 +213,91 @@ void VideoReceiver::RegisterExternalDecoder(VideoDecoder* externalDecoder,
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// Register a frame type request callback.
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int32_t VideoReceiver::RegisterFrameTypeCallback(
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VCMFrameTypeCallback* frameTypeCallback) {
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rtc::CritScope cs(&process_crit_);
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RTC_DCHECK_RUN_ON(&construction_thread_checker_);
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RTC_DCHECK(!IsDecoderThreadRunning() && !is_attached_to_process_thread_);
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// This callback is used on the module thread, but since we don't get
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// callbacks on the module thread while the decoder thread isn't running
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// (and this function must not be called when the decoder is running),
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// we don't need a lock here.
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_frameTypeCallback = frameTypeCallback;
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return VCM_OK;
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}
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int32_t VideoReceiver::RegisterPacketRequestCallback(
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VCMPacketRequestCallback* callback) {
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rtc::CritScope cs(&process_crit_);
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RTC_DCHECK_RUN_ON(&construction_thread_checker_);
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RTC_DCHECK(!IsDecoderThreadRunning() && !is_attached_to_process_thread_);
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// This callback is used on the module thread, but since we don't get
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// callbacks on the module thread while the decoder thread isn't running
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// (and this function must not be called when the decoder is running),
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// we don't need a lock here.
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_packetRequestCallback = callback;
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return VCM_OK;
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}
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void VideoReceiver::TriggerDecoderShutdown() {
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RTC_DCHECK(construction_thread_.CalledOnValidThread());
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RTC_DCHECK_RUN_ON(&construction_thread_checker_);
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RTC_DCHECK(IsDecoderThreadRunning());
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_receiver.TriggerDecoderShutdown();
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}
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void VideoReceiver::DecoderThreadStarting() {
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RTC_DCHECK_RUN_ON(&construction_thread_checker_);
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RTC_DCHECK(!IsDecoderThreadRunning());
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if (process_thread_ && !is_attached_to_process_thread_) {
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process_thread_->RegisterModule(this, RTC_FROM_HERE);
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}
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#if RTC_DCHECK_IS_ON
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decoder_thread_is_running_ = true;
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#endif
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}
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void VideoReceiver::DecoderThreadStopped() {
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RTC_DCHECK_RUN_ON(&construction_thread_checker_);
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RTC_DCHECK(IsDecoderThreadRunning());
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if (process_thread_ && is_attached_to_process_thread_) {
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process_thread_->DeRegisterModule(this);
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}
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#if RTC_DCHECK_IS_ON
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decoder_thread_is_running_ = false;
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decoder_thread_checker_.DetachFromThread();
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#endif
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}
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// Decode next frame, blocking.
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// Should be called as often as possible to get the most out of the decoder.
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int32_t VideoReceiver::Decode(uint16_t maxWaitTimeMs) {
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bool prefer_late_decoding = false;
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{
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// TODO(tommi): Chances are that this lock isn't required.
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rtc::CritScope cs(&receive_crit_);
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prefer_late_decoding = _codecDataBase.PrefersLateDecoding();
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}
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VCMEncodedFrame* frame =
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_receiver.FrameForDecoding(maxWaitTimeMs, prefer_late_decoding);
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RTC_DCHECK_RUN_ON(&decoder_thread_checker_);
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VCMEncodedFrame* frame = _receiver.FrameForDecoding(
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maxWaitTimeMs, _codecDataBase.PrefersLateDecoding());
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if (!frame)
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return VCM_FRAME_NOT_READY;
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bool drop_frame = false;
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{
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rtc::CritScope cs(&process_crit_);
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if (drop_frames_until_keyframe_) {
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// Still getting delta frames, schedule another keyframe request as if
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// decode failed.
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if (frame->FrameType() != kVideoFrameKey) {
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drop_frame = true;
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_scheduleKeyRequest = true;
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_receiver.ReleaseFrame(frame);
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return VCM_FRAME_NOT_READY;
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// TODO(tommi): Consider if we could instead post a task to the module
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// thread and call RequestKeyFrame directly. Here we call WakeUp so that
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// TimeUntilNextProcess() gets called straight away.
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process_thread_->WakeUp(this);
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} else {
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drop_frames_until_keyframe_ = false;
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}
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drop_frames_until_keyframe_ = false;
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}
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}
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if (drop_frame) {
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_receiver.ReleaseFrame(frame);
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return VCM_FRAME_NOT_READY;
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}
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if (pre_decode_image_callback_) {
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EncodedImage encoded_image(frame->EncodedImage());
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int qp = -1;
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@ -258,7 +308,6 @@ int32_t VideoReceiver::Decode(uint16_t maxWaitTimeMs) {
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frame->CodecSpecific(), nullptr);
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}
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rtc::CritScope cs(&receive_crit_);
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// If this frame was too late, we should adjust the delay accordingly
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_timing->UpdateCurrentDelay(frame->RenderTimeMs(),
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clock_->TimeInMilliseconds());
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@ -278,7 +327,7 @@ int32_t VideoReceiver::Decode(uint16_t maxWaitTimeMs) {
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// TODO(philipel): Clean up among the Decode functions as we replace
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// VCMEncodedFrame with FrameObject.
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int32_t VideoReceiver::Decode(const webrtc::VCMEncodedFrame* frame) {
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rtc::CritScope lock(&receive_crit_);
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RTC_DCHECK_RUN_ON(&decoder_thread_checker_);
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if (pre_decode_image_callback_) {
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EncodedImage encoded_image(frame->EncodedImage());
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int qp = -1;
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@ -291,19 +340,20 @@ int32_t VideoReceiver::Decode(const webrtc::VCMEncodedFrame* frame) {
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return Decode(*frame);
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}
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void VideoReceiver::DecodingStopped() {
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// No further calls to Decode() will be made after this point.
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// TODO(tommi): Make use of this to clarify and check threading model.
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}
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int32_t VideoReceiver::RequestKeyFrame() {
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RTC_DCHECK_RUN_ON(&module_thread_checker_);
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// Since we deregister from the module thread when the decoder thread isn't
|
||||
// running, we should get no calls here if decoding isn't being done.
|
||||
RTC_DCHECK(IsDecoderThreadRunning());
|
||||
|
||||
TRACE_EVENT0("webrtc", "RequestKeyFrame");
|
||||
rtc::CritScope cs(&process_crit_);
|
||||
if (_frameTypeCallback != nullptr) {
|
||||
const int32_t ret = _frameTypeCallback->RequestKeyFrame();
|
||||
if (ret < 0) {
|
||||
return ret;
|
||||
}
|
||||
rtc::CritScope cs(&process_crit_);
|
||||
_scheduleKeyRequest = false;
|
||||
} else {
|
||||
return VCM_MISSING_CALLBACK;
|
||||
@ -313,6 +363,7 @@ int32_t VideoReceiver::RequestKeyFrame() {
|
||||
|
||||
// Must be called from inside the receive side critical section.
|
||||
int32_t VideoReceiver::Decode(const VCMEncodedFrame& frame) {
|
||||
RTC_DCHECK_RUN_ON(&decoder_thread_checker_);
|
||||
TRACE_EVENT0("webrtc", "VideoReceiver::Decode");
|
||||
// Change decoder if payload type has changed
|
||||
VCMGenericDecoder* decoder =
|
||||
@ -327,11 +378,8 @@ int32_t VideoReceiver::Decode(const VCMEncodedFrame& frame) {
|
||||
int32_t VideoReceiver::RegisterReceiveCodec(const VideoCodec* receiveCodec,
|
||||
int32_t numberOfCores,
|
||||
bool requireKeyFrame) {
|
||||
RTC_DCHECK(construction_thread_.CalledOnValidThread());
|
||||
// TODO(tommi): This method must only be called when the decoder thread
|
||||
// is not running. Do we need a lock? If not, it looks like we might not need
|
||||
// a lock at all for |_codecDataBase|.
|
||||
rtc::CritScope cs(&receive_crit_);
|
||||
RTC_DCHECK_RUN_ON(&construction_thread_checker_);
|
||||
RTC_DCHECK(!IsDecoderThreadRunning());
|
||||
if (receiveCodec == nullptr) {
|
||||
return VCM_PARAMETER_ERROR;
|
||||
}
|
||||
@ -346,6 +394,7 @@ int32_t VideoReceiver::RegisterReceiveCodec(const VideoCodec* receiveCodec,
|
||||
int32_t VideoReceiver::IncomingPacket(const uint8_t* incomingPayload,
|
||||
size_t payloadLength,
|
||||
const WebRtcRTPHeader& rtpInfo) {
|
||||
RTC_DCHECK_RUN_ON(&module_thread_checker_);
|
||||
if (rtpInfo.frameType == kVideoFrameKey) {
|
||||
TRACE_EVENT1("webrtc", "VCM::PacketKeyFrame", "seqnum",
|
||||
rtpInfo.header.sequenceNumber);
|
||||
@ -377,6 +426,7 @@ int32_t VideoReceiver::IncomingPacket(const uint8_t* incomingPayload,
|
||||
// to sync with audio. Not included in VideoCodingModule::Delay()
|
||||
// Defaults to 0 ms.
|
||||
int32_t VideoReceiver::SetMinimumPlayoutDelay(uint32_t minPlayoutDelayMs) {
|
||||
RTC_DCHECK_RUN_ON(&module_thread_checker_);
|
||||
_timing->set_min_playout_delay(minPlayoutDelayMs);
|
||||
return VCM_OK;
|
||||
}
|
||||
@ -384,22 +434,24 @@ int32_t VideoReceiver::SetMinimumPlayoutDelay(uint32_t minPlayoutDelayMs) {
|
||||
// The estimated delay caused by rendering, defaults to
|
||||
// kDefaultRenderDelayMs = 10 ms
|
||||
int32_t VideoReceiver::SetRenderDelay(uint32_t timeMS) {
|
||||
RTC_DCHECK_RUN_ON(&construction_thread_checker_);
|
||||
RTC_DCHECK(!IsDecoderThreadRunning());
|
||||
_timing->set_render_delay(timeMS);
|
||||
return VCM_OK;
|
||||
}
|
||||
|
||||
// Current video delay
|
||||
int32_t VideoReceiver::Delay() const {
|
||||
RTC_DCHECK_RUN_ON(&module_thread_checker_);
|
||||
return _timing->TargetVideoDelay();
|
||||
}
|
||||
|
||||
// Only used by VCMRobustnessTest.
|
||||
int VideoReceiver::SetReceiverRobustnessMode(
|
||||
VideoCodingModule::ReceiverRobustness robustnessMode,
|
||||
VCMDecodeErrorMode decode_error_mode) {
|
||||
RTC_DCHECK(construction_thread_.CalledOnValidThread());
|
||||
// TODO(tommi): This method must only be called when the decoder thread
|
||||
// is not running and we don't need to hold this lock.
|
||||
rtc::CritScope cs(&receive_crit_);
|
||||
RTC_DCHECK_RUN_ON(&construction_thread_checker_);
|
||||
RTC_DCHECK(!IsDecoderThreadRunning());
|
||||
switch (robustnessMode) {
|
||||
case VideoCodingModule::kNone:
|
||||
_receiver.SetNackMode(kNoNack, -1, -1);
|
||||
@ -417,15 +469,17 @@ int VideoReceiver::SetReceiverRobustnessMode(
|
||||
}
|
||||
|
||||
void VideoReceiver::SetDecodeErrorMode(VCMDecodeErrorMode decode_error_mode) {
|
||||
rtc::CritScope cs(&receive_crit_);
|
||||
RTC_DCHECK_RUN_ON(&construction_thread_checker_);
|
||||
RTC_DCHECK(!IsDecoderThreadRunning());
|
||||
_receiver.SetDecodeErrorMode(decode_error_mode);
|
||||
}
|
||||
|
||||
void VideoReceiver::SetNackSettings(size_t max_nack_list_size,
|
||||
int max_packet_age_to_nack,
|
||||
int max_incomplete_time_ms) {
|
||||
RTC_DCHECK_RUN_ON(&construction_thread_checker_);
|
||||
RTC_DCHECK(!IsDecoderThreadRunning());
|
||||
if (max_nack_list_size != 0) {
|
||||
rtc::CritScope cs(&process_crit_);
|
||||
max_nack_list_size_ = max_nack_list_size;
|
||||
}
|
||||
_receiver.SetNackSettings(max_nack_list_size, max_packet_age_to_nack,
|
||||
@ -433,8 +487,22 @@ void VideoReceiver::SetNackSettings(size_t max_nack_list_size,
|
||||
}
|
||||
|
||||
int VideoReceiver::SetMinReceiverDelay(int desired_delay_ms) {
|
||||
RTC_DCHECK_RUN_ON(&construction_thread_checker_);
|
||||
RTC_DCHECK(!IsDecoderThreadRunning());
|
||||
// TODO(tommi): Is the method only used by tests? Maybe could be offered
|
||||
// via a test only subclass?
|
||||
// Info from Stefan: If it is indeed only used by tests I think it's just that
|
||||
// it hasn't been cleaned up when the calling code was cleaned up.
|
||||
return _receiver.SetMinReceiverDelay(desired_delay_ms);
|
||||
}
|
||||
|
||||
bool VideoReceiver::IsDecoderThreadRunning() {
|
||||
#if RTC_DCHECK_IS_ON
|
||||
return decoder_thread_is_running_;
|
||||
#else
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace vcm
|
||||
} // namespace webrtc
|
||||
|
||||
@ -226,6 +226,7 @@ void VideoReceiveStream::Start() {
|
||||
process_thread_->RegisterModule(&video_receiver_, RTC_FROM_HERE);
|
||||
|
||||
// Start the decode thread
|
||||
video_receiver_.DecoderThreadStarting();
|
||||
decode_thread_.Start();
|
||||
rtp_video_stream_receiver_.StartReceive();
|
||||
}
|
||||
@ -249,6 +250,7 @@ void VideoReceiveStream::Stop() {
|
||||
video_receiver_.TriggerDecoderShutdown();
|
||||
|
||||
decode_thread_.Stop();
|
||||
video_receiver_.DecoderThreadStopped();
|
||||
// Deregister external decoders so they are no longer running during
|
||||
// destruction. This effectively stops the VCM since the decoder thread is
|
||||
// stopped, the VCM is deregistered and no asynchronous decoder threads are
|
||||
@ -423,7 +425,6 @@ bool VideoReceiveStream::Decode() {
|
||||
frame_buffer_->NextFrame(wait_ms, &frame);
|
||||
|
||||
if (res == video_coding::FrameBuffer::ReturnReason::kStopped) {
|
||||
video_receiver_.DecodingStopped();
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user